Author Topic: CGPN: The Calculator Game Programming Newsletter  (Read 16530 times)

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Offline Deep Toaster

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Re: CGPN: The Calculator Game Programming Newsletter
« Reply #30 on: January 30, 2011, 10:27:39 pm »
That's a great idea. Make sure you don't end up bothering some busy people, though. I know some of the great coders of years past have moved on :(




Offline DJ Omnimaga

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Re: CGPN: The Calculator Game Programming Newsletter
« Reply #31 on: January 30, 2011, 11:36:53 pm »
Well it would be nice, since ticalc.org did it in the past. We should also interview people who are still involved, though, since a lot of the people around here were only around for 1 or 2 years right now.

Offline Netham45

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Re: CGPN: The Calculator Game Programming Newsletter
« Reply #32 on: January 31, 2011, 04:30:43 am »
Just actually sat down and read through most of the newsletter. I quite like it, personally.

I think it's a great idea.
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Offline DJ Omnimaga

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Re: CGPN: The Calculator Game Programming Newsletter
« Reply #33 on: January 31, 2011, 01:31:44 pm »
Read: he is in fact saddened by the lack of mention about lobsters. :P

Offline yunhua98

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Re: CGPN: The Calculator Game Programming Newsletter
« Reply #34 on: January 31, 2011, 04:33:23 pm »
we should have called it the NewsLobster.  :P

Spoiler For =====My Projects=====:
Minor setback due to code messing up.  On hold for Contest.
<hr>
On hold for Contest.


Spoiler For ===Staff Memberships===:






Have you seen any good news-worthy programs/events?  If so, PM me with an article to be included in the next issue of CGPN!
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Offline ztrumpet

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Re: CGPN: The Calculator Game Programming Newsletter
« Reply #35 on: January 31, 2011, 05:27:40 pm »
We could always call it a 'Newscaster' ;)

Offline Deep Toaster

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Re: CGPN: The Calculator Game Programming Newsletter
« Reply #36 on: January 31, 2011, 07:21:16 pm »
We could always call it a 'Newscaster' ;)

Definitely. The "Omnimaga Newscaster." Sounds nice, doesn't it?




Offline Mrakoplaz

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Re: CGPN: The Calculator Game Programming Newsletter
« Reply #37 on: February 01, 2011, 10:24:30 am »
Congratulations on getting this first issue done! I hope there are many more in the future :)

Much thanks for the whole paragraph about my project, it is definitely greatly appreciated. You've motivated me to fix the crash on exit bug, that's for sure!

PS: Yeah, I'm kind of slow at noticing these things... or checking my email, for that matter.

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Re: CGPN: The Calculator Game Programming Newsletter
« Reply #38 on: February 02, 2011, 02:30:53 am »
Glad you liked it :D. As for your project it was inevitable it would get mentionned, it deserved it. :D

Offline Galandros

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Re: CGPN: The Calculator Game Programming Newsletter
« Reply #39 on: February 08, 2011, 12:23:05 pm »
I only read it today. The newsletter is simple but very well done. Great work of the editors. It has links to to projects and everything.
You definitely should do it monthly if there are enough news. If not, do every 3 months.

I hope that it attracts users who signed on Omnimaga and left right after. The games and news were exciting IMHO, specially the Nspire part, I don't know what others think of it.

Edit: I almost forgot, I am very thankful because I can't keep track of all calculators projects and with the newsletters, I certainly won't miss the most important ones.
« Last Edit: February 08, 2011, 12:25:44 pm by Galandros »
Hobbing in calculator projects.

Offline DJ Omnimaga

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Re: CGPN: The Calculator Game Programming Newsletter
« Reply #40 on: February 17, 2011, 06:17:09 pm »
Thanks, and also thanks for Yunhua98 for the initiative. I know TsukasaZX had a similar idea before, though, but I am happy somebody finally did it.

By the way, typically, the newsletter  will come out on the  last Sunday of every month or the first Sunday of the next one, depending of which one is closer. Sometimes, it might be delayed for a few days, though, for example if we got several news. In other words, the next newsletter will most likely be on February 27th (Ndless release 1st anniversary... maybe it would be worth bringing it up?), then the next one on April 3rd.

Offline LincolnB

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Re: CGPN: The Calculator Game Programming Newsletter
« Reply #41 on: February 02, 2012, 07:07:49 pm »
*bump*Tilt*CRASH!*

so,,,what happened to the newsletter?
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Re: CGPN: The Calculator Game Programming Newsletter
« Reply #42 on: February 02, 2012, 07:08:41 pm »
I think it was discontinued after I retired from staff. I tried to convince Yunhua98 to continue it and staff to help but from what I could gather, they decided to move on.

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Re: CGPN: The Calculator Game Programming Newsletter
« Reply #43 on: February 02, 2012, 07:41:00 pm »
Yeah, something like that. Yunhua98 lacked time or something and the rest of the staff didn't followed on, so it died.

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Offline yunhua98

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Re: CGPN: The Calculator Game Programming Newsletter
« Reply #44 on: February 02, 2012, 08:41:59 pm »
Yeah.  We were going to do some kind of weakly news recap though.  Idk what happened to that.  And later it seemed to just be copies of the news articles.  :/

Spoiler For =====My Projects=====:
Minor setback due to code messing up.  On hold for Contest.
<hr>
On hold for Contest.


Spoiler For ===Staff Memberships===:






Have you seen any good news-worthy programs/events?  If so, PM me with an article to be included in the next issue of CGPN!
The Game is only a demo, the code that allows one to win hasn't been done.
To paraphrase Oedipus, Hamlet, Lear, and all those guys, "I wish I had known this some time ago."
Signature Last Updated: 12/26/11
<hr>