Author Topic: ColorTetris  (Read 15971 times)

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Offline Nick

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ColorTetris
« on: November 14, 2011, 03:06:58 pm »
ColorTetris



http://www.omnimaga.org/index.php?action=downloads;sa=view;down=742

Hello, here i am with the official first ColorTetris!

Features:
-3 modes: marathon (survive as long as you can), 40 lines (erase 40 lines as fast as you can) and time trial (race against the clock)
-Every mode has 3 highscores, names included! (at the beginning they're all called "0 - name" (as you can see in the movie), so 9 highscores in total
-Ghostblock, only with those L and reversed L blocks there's a small bug that it displays it one block too high.
-Controls with arrows, 4, 8, 6, 2, p(ause), r(estart), enter and tab.
-Instant dropdown (enter)
-FULL COLOR, but it also works for B/W calcs (not cx), with a white background for visibility

Source and screenshots included




more info on http://ourl.ca/13855
« Last Edit: November 14, 2011, 03:21:51 pm by Qwerty.55 »

Offline DJ Omnimaga

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Re: ColorTetris
« Reply #1 on: November 14, 2011, 03:20:18 pm »
Awesome, I tried it and it's pretty great. However Qwerty.55 you posted the wrong image ???

Offline ralphdspam

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Re: ColorTetris
« Reply #2 on: November 14, 2011, 05:37:03 pm »
Looks cool!  It's nice to have development for the Prizm.  I'm getting one this week, so I'm waiting to try it out!  :D

EDIT: Yeah, nice reading, Ralph.  :P
« Last Edit: November 14, 2011, 09:45:45 pm by ralphdspam »
ld a, 0
ld a, a

Offline Nick

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Re: ColorTetris
« Reply #3 on: November 14, 2011, 05:38:28 pm »
Prizm? that's a casio, isn't it? this one is written in lua, so i suppose it's only for the TI nspire xs or do i get it wrong?

Offline mushmoom

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Re: ColorTetris
« Reply #4 on: November 14, 2011, 07:12:30 pm »
OH YEAH!!!  More Nspire games! :w00t:
« Last Edit: November 14, 2011, 07:12:53 pm by mushmoom »
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Offline tifreak

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Re: ColorTetris
« Reply #5 on: November 14, 2011, 08:07:19 pm »
Those are some really nice screenshots! Definitely a nice game for those that have the color Nspires to play :)
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Offline ralphdspam

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Re: ColorTetris
« Reply #6 on: November 14, 2011, 09:45:09 pm »
Prizm? that's a casio, isn't it? this one is written in lua, so i suppose it's only for the TI nspire xs or do i get it wrong?
Oh, misread the text.  :P

Great job, anyways.  :)
ld a, 0
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Offline apcalc

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Re: ColorTetris
« Reply #7 on: November 14, 2011, 09:53:48 pm »
Beautiful Graphics!  Excellent Job!


Offline Stefan Bauwens

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Re: ColorTetris
« Reply #8 on: November 15, 2011, 06:43:31 am »
It really looks cool. Congrats.


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Offline Nick

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Re: ColorTetris
« Reply #9 on: November 15, 2011, 12:53:52 pm »
thanks everyone :)

but don't forget, keep on programming so the nspire world will grow! spread the word xp

Offline Jim Bauwens

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Re: ColorTetris
« Reply #10 on: November 15, 2011, 12:59:21 pm »
Don't worry, we are busy doing that :D
(Secret project ftw :p)

Offline Chockosta

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Re: ColorTetris
« Reply #11 on: November 15, 2011, 02:21:06 pm »
Very impressive ! It's nice to see new CX programmers...

Offline AzNg0d1030

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Re: ColorTetris
« Reply #12 on: November 17, 2011, 07:02:51 pm »
Nick, I found that sometimes the entering of the name for the highscore list doesn't pop up.  The first time I played marathon, I waited, but then pressed enter and it recorded it down in your name... Second time I pressed "2" on accident and it came up.
I find that on the 40 lines mode that it doesn't record at all... :\

The hold bug is happening again! :O
After holding for awhile (a lot longer than 4 more moves unlike last time), when you press tab, the piece either disappears, or randomly gets placed down, sometimes even within other blocks. O_O

Might want to take a look :O

GREAT JOB THOUGH
You just lost the game.



Offline BalancedFury

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Re: ColorTetris
« Reply #13 on: November 17, 2011, 09:08:00 pm »
I found an error D:
The blocks sometimes overlap each other! O.O
And also, that ^^^ :P
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Offline AzNg0d1030

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Re: ColorTetris
« Reply #14 on: November 17, 2011, 10:58:41 pm »
I found an error D:
The blocks sometimes overlap each other! O.O
And also, that ^^^ :P
Is this when the blocks are all the way at the top?  Because then he already knows.  The only overlapping I've experienced was from the teleporting held block after holding it too long.
You just lost the game.