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I don't think it's fair to judge a game by the code within it. It should be based entirely on the end result. In fact, I don't think the judges should even be allowed to look at the code.
Code size shouldn't be a major factor in judging, but there's probably a point where, even if the program runs decently, where the size is unreasonable. If someone were to submit a 14 kilobyte nibbles game (even the most extensive ones can probably be done in well under 5kb), then their score should suffer a bit.
Yes, there is a point. But that point is in such a gray area that I believe it shouldn't even be included. In your example, of course, it's obvious that the author may have been negligent, but in other more complex games, where do you draw the line? Simply put, you can't objectify it, thus I don't think it should even be included in the scoring.