Author Topic: Contest 2013 - Results (finally)  (Read 32842 times)

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Offline Hayleia

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Re: Contest 2013 - Results (finally)
« Reply #30 on: December 18, 2013, 11:35:16 am »
I would have preferred the T-shirt over the TI83+. You can't get a tshirt like that anywhere else. You can pick up a used 83+ for the same price as the tshirt after all :)
Well you can order the t shirt whenever you want, but you can't (at least in France) easily find a 83+SE.
I own: 83+ ; 84+SE ; 76.fr ; CX CAS ; Prizm ; 84+CSE
Sorry if I answer with something that seems unrelated, English is not my primary language and I might not have understood well. Sorry if I make English mistakes too.

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Offline Geekboy1011

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Re: Contest 2013 - Results (finally)
« Reply #31 on: January 01, 2014, 04:22:18 pm »
Hey guys I apologize for the slowness in getting the prizes shipped some life crap came up and I am currently short the money still. Ill let you know soon as they are in the post. I really do apologize for this >.<

Offline DJ Omnimaga

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Re: Contest 2013 - Results (finally)
« Reply #32 on: January 01, 2014, 07:05:01 pm »
Do you know if the t-shirt got its logo fixed? (since it was way too low)

Offline Geekboy1011

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Re: Contest 2013 - Results (finally)
« Reply #33 on: January 01, 2014, 07:07:57 pm »
I honestly have no clue but I will make sure before they are ordered ^^

Offline shmibs

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Re: Contest 2013 - Results (finally)
« Reply #34 on: January 02, 2014, 12:15:25 pm »
i can fix that easily, but don't have the login info for the redbubble account. who was it that set it up again?

Offline Streetwalrus

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Re: Contest 2013 - Results (finally)
« Reply #35 on: January 03, 2014, 02:50:24 am »
I would have preferred the T-shirt over the TI83+. You can't get a tshirt like that anywhere else. You can pick up a used 83+ for the same price as the tshirt after all :)
Well you can order the t shirt whenever you want, but you can't (at least in France) easily find a 83+SE.
Yeah I got lucky when I found my 83+SE ViewScreen brand new and boxed. I paid €55 for it shipped because I thought it was worth this much unlike Nspires.
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Re: Contest 2013 - Results (finally)
« Reply #36 on: January 04, 2014, 05:59:46 am »
i can fix that easily, but don't have the login info for the redbubble account. who was it that set it up again?
I think juju did

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Offline Geekboy1011

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Re: Re: Contest 2013 - Results (finally)
« Reply #37 on: January 06, 2014, 08:30:08 pm »
I'll get you the info... Wait no I won't it should be in the shared document. If it's not I get it let me know.

Offline shmibs

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Re: Contest 2013 - Results (finally)
« Reply #38 on: January 06, 2014, 09:36:42 pm »
i don't see it either in the contest-specific folder or in the list of services etc

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Re: Contest 2013 - Results (finally)
« Reply #39 on: January 06, 2014, 09:43:48 pm »
* DJ Omnimaga hopes you didn't lose it O.O

Offline Juju

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Re: Contest 2013 - Results (finally)
« Reply #40 on: January 06, 2014, 09:54:13 pm »
If you guys don't have that password I'll add it in the document.

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Re: Re: Contest 2013 - Results (finally)
« Reply #41 on: January 09, 2014, 10:28:11 am »
Please do juju ^^

Offline CalebHansberry

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Re: Contest 2013 - Results (finally)
« Reply #42 on: January 20, 2014, 08:49:51 pm »
Here are my thoughts on the entries, on order of how much I liked them:
ASM Programs:
1. Jezzball
I love Jezzball!  This is a faithful enough rendition, much closer to the original than the other Jezzball that has been made. It was quite enjoyable to play.  Though yes, it is troubled by a lack of originality. This one will definitely be a keeper one my calc!
2. Tip Over
I thought this was a pretty clever game, though I've never played the computer version. I (being rather bad at games) did not make it through all the levels, which is a good thing. It is quite enjoyable to play, and would deserve a place among PuzzPack.  Kudos for having so many levels!  A keeper on my calc.
3. Omniblade
Found this to be pretty fun. It was very similar to Phoenix (amusingly the exact same charge that was leveled at my program Adropod - but we all like Phoenix, for all that!).  Mainly I have to say I liked the minigames!  This one will be a keeper on my calc.*
4. Furious Pong
This... was weird.  The graphics were impressive: the most impressive of the whole contest, in fact.  And I must say, the Normal mode was the best calculator pong I've played yet!  But the "furious" part was, frankly, lost on me.  I always beat the AI anyways. Mostly just 1:Found the animations of like 100 balls flying around amusing and 2:Found the massive management of balls, paddles, scores, and shaking the screen very impressive. A good game of pong with a few balls, and a good demo for Axe!
5. Piko Piko
Sadly I must say (as this whole review set is based on my own opinions, nonobjective) that the premise of this game isn't my cup of tea.  Good graphics, of course, and good gameplay for what it does.
6. Advanced Powder Toy
This game could show some promise.  As everyone knows, it'll need more specks; just the way it is. And active mechanisms (like fans) would change it quite a bit. So really, I think it's interesting - very cool as far as it goes - but would need to go even farther to win.  It is pretty fun to mess around with anyway.
7. Digger
...what? :P  Sadly, not only was there not enough of it in place for me to grasp the concept (that or it just moved too fast), but after running it twice, it refused to run anymore, even after clearing the RAM.  So I dunno. I didn't get a good look at it.

TI-Basic Entries:
1. Plot+
Thought I wouldn't be so base as to like my own program better than everyone else's? Too bad. Waluigi time.
2. Toy Wars
I had a pleasant surprise with this one, imagining it would be "just a stupid Basic game". (I need to browse the TI-Basic section more!) It was fairly enjoyable though! I was happy to see an AI (or 5), and the game mechanics are well thought out. Of course it ran pretty slow, but I'm used to it.  Saly, it threw a memory error due to too many nested loops whenever I was about to conquer a foe!  Also, as with many extensive TI-Basic programs, it required a huge slew of variables like Matrices, Pics, Subprograms, Lists, etc.
3. Breakout
Like ToyWars, I had low expectations. I thought it probably would be text-based!  But, it actually ran surprisingly smooth.  While it isn't possible for it to compete with ASM, for Basic it is good! It was crippled by a lack of originality, though. And it would be nice to use less subprograms. But, congrats to the maker for making it as smooth-running, phisicswise, as it is!
4. Binary Puzzle
Sadly, Binary Puzzles are also really not my cup of tea. It was a decent (binary puzzles are pretty basic) implementation though, with obviously a ton of effort put into it!
5. War Games
Yeah, totally. I had fun with this one changing the response statement to 'Too bad. Waluigi time.'  Is it based off an actual computer program like that?
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« Last Edit: January 20, 2014, 11:56:09 pm by CalebHansberry »
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Offline chickendude

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Re: Contest 2013 - Results (finally)
« Reply #43 on: January 20, 2014, 09:12:10 pm »
I don't know that i ever ran it more than once :P The problem is probably that most shells copy all the changes made during execution back to the program when you exit, and the program expects everything to be like when you first send it over. You'd have to resend it for it to run again :/

Anyway, thanks for taking the trouble to actually load it up, i know it's a bit disappointing as i didn't finish very much :)

Offline CalebHansberry

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Re: Contest 2013 - Results (finally)
« Reply #44 on: January 20, 2014, 11:58:21 pm »
Ah, I see. Well, thanks and you're welcome! Hope it turns into something for you!
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