Author Topic: Correlation Not Far From Testing Stage  (Read 13877 times)

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Offline Hot_Dog

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Correlation Not Far From Testing Stage
« on: February 13, 2011, 05:32:00 am »
Correlation

Correlation will be ready to test either this month or very early in March.  I have to add library compatability and a function for defining animated tiles, then it's just making sure that everything runs smoothly.

So now I'm looking for testers.  I know that several people volunteered, but I need a reminder of who did, as well as anyone new who would like to.  

The testing peiord will be three weeks at least, and more if several bugs are found.  Also, as much as I hate to do so, I need to list requirements for testing, since I want the release of Correlation to be successful.

Requirements for testing:

1. You must read the full manual to the letter.  For those of you who read it already, there are many new changes.  For example, I changed commands to make things easier to remember and work with
2. You don't have to create a full program/game, but you must make a program good enough for a high-quality screenshot.  Advertise!  In this case I would rather have 10 seconds of sweet-looking gameplay than 3 hours of crummy graphics.  Please feel free to convert a Ti-Basic program to use Correlation if you wish.
3. You must choose at least one option from a list below to test throughly.  That means you code for it, and you try to mess it up to make sure that error-checking works and the calculator won't crash.

Optional:

1. If you wish, or if you don't care, I would like to include your program as an example program for new users to look at
2. If you are able, please write a good review on ticalc.org!  You don't have to rate the program 10/10 if you feel it doesn't deserve it, and you can list problems you find, but please leave it positive and constructive.



Your program can include any features of Correlation that you wish to add.  However, when you write your program, you must include at least one of the options below to include and test as much and as throughly as you can, including trying to crash the calculator (preferably crashing an emulator).  When you post a comment, please list in order from most prefered to least perfered the feature you would like to test.  I will assign options on a first-come first-serve basis.

1. Include a map with tiles anywhere from 1x1 to 7x7 in size
2. Include a map with tiles anywhere from 9x9 to 15x15 in size - SHIMBS
3. Write a program that doesn't use the full screen for displaying text
4. Write a program that uses animated text/tiles - FINALETI
5. Write a program that makes good use of Word Wrap Mode - GEEKBOY1011
6. Write a program that makes good use of Clip Mode.  That is, when text reaches the edge of the screen (or window), it stops displying
7. Write a program that makes good use of Wrap Mode.  That is, when text reaches the edge of the screen (or window), it wraps to the next line - QWERTY.55
8. Write a program that uses abs( as a replacement for sub( when it comes to retrieving substrings - XEDA
9. Write a program that uses only the homescreen - MEISHE91


Thanks to testers!  You will be thanked in the manual!
« Last Edit: February 16, 2011, 12:01:03 pm by Hot_Dog »

Offline Munchor

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Re: Correlation Not Far From Testing Stage
« Reply #1 on: February 13, 2011, 06:55:47 am »
What is Correlation?

lol, I have no idea but good luck to all the testers ;D

Offline Deep Toaster

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Re: Correlation Not Far From Testing Stage
« Reply #2 on: February 13, 2011, 09:18:26 am »
* Deep Thought wants to test ;D

Glad this is coming along so quickly!




Offline ztrumpet

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Re: Correlation Not Far From Testing Stage
« Reply #3 on: February 13, 2011, 10:42:37 am »
This is looking cool!  I wish I could test it, but I'm a little bit too busy. :-\
« Last Edit: February 13, 2011, 10:42:43 am by ztrumpet »

Offline Xeda112358

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Re: Correlation Not Far From Testing Stage
« Reply #4 on: February 13, 2011, 11:03:43 am »
>_>
<_<
May I test it? I might get a little busy, but I definitely have some ideas :D
Plus I get to try to crash my calc... :P

Offline leafy

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Re: Correlation Not Far From Testing Stage
« Reply #5 on: February 13, 2011, 01:14:47 pm »
I'd like to test it, but i can't guarantee that I'd come up with anything awesome.
In-progress: Graviter (...)

Offline meishe91

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Re: Correlation Not Far From Testing Stage
« Reply #6 on: February 13, 2011, 01:21:44 pm »
I would still love to test this. And I would very much like the only homescreen used condition since I was gonna convert my Battle Ship game I made a while ago to use this :)

Edit:
I don't think I'm cut out to do a lot of testing so that's why I just would like to do number 9. But depending on how animated work I can also try 4. So for me, 9,4, other seven in any order.
« Last Edit: February 13, 2011, 05:23:18 pm by meishe91 »
Spoiler For Spoiler:



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Offline Munchor

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Re: Correlation Not Far From Testing Stage
« Reply #7 on: February 13, 2011, 01:24:14 pm »
Also, nvm what I said: "What is correlation?". I checked it out ;D

Offline Xeda112358

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Re: Correlation Not Far From Testing Stage
« Reply #8 on: February 13, 2011, 01:58:21 pm »
Correlation pretty much lets you use text instead of sprites and it gives you better control over the text/sprites. I want to test it for ease of use, speed, display options and all that good stuff. I still haven't actually used it so I have no idea how to make char/sprite sets... I need a break from my own projects so I think I'll check into that, now >_>

Offline Munchor

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Re: Correlation Not Far From Testing Stage
« Reply #9 on: February 13, 2011, 02:07:56 pm »
Correlation pretty much lets you use text instead of sprites and it gives you better control over the text/sprites. I want to test it for ease of use, speed, display options and all that good stuff. I still haven't actually used it so I have no idea how to make char/sprite sets... I need a break from my own projects so I think I'll check into that, now >_>

Yeah, thanks!

Offline Raylin

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Re: Correlation Not Far From Testing Stage
« Reply #10 on: February 13, 2011, 02:44:51 pm »
I still wanna test this, yo.
Bug me about my book.

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Offline shmibs

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Re: Correlation Not Far From Testing Stage
« Reply #11 on: February 13, 2011, 02:51:13 pm »
i'd love to give testing a shot!
EDIT: 2,4,1,7
« Last Edit: February 13, 2011, 03:34:30 pm by shmibs »

Offline Hot_Dog

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Re: Correlation Not Far From Testing Stage
« Reply #12 on: February 13, 2011, 03:15:15 pm »
@leafiness0: The important thing is that you try.  You can test it.  I just don't want people who throw together a 10-minute demonstration or something.


Hey guys, don't forget to list which specific feature you want to test, from most prefered to least prefered.  (The list is on the very first post)  While your game can include anything from correlation, you will need to hammer down on at least one feature, and depending on who wants to do what, I'll assign parts to testers.

Here's an example list, my preferences for specific features to test in the order I would want to do it:

2, 9, 4, 7, 6, 3, 5, 1, 8

Offline Xeda112358

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Re: Correlation Not Far From Testing Stage
« Reply #13 on: February 13, 2011, 03:19:29 pm »
I think my preferred order would be 8,1,2,3,5,7,6,9,4... I am a little afraid of animation :S

Offline Deep Toaster

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Re: Correlation Not Far From Testing Stage
« Reply #14 on: February 13, 2011, 03:40:55 pm »
{6,7,4,8,9,1}
^ My list.

Can I test? :D