Author Topic: Correlation Not Far From Testing Stage  (Read 13621 times)

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Offline Hot_Dog

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Re: Correlation Not Far From Testing Stage
« Reply #15 on: February 13, 2011, 03:43:13 pm »
Yes indeed, Deep Thought!  Oh, and for other people on this forum, if I don't say "no", you can assume that you will be allowed to test Correlation.

Offline Xeda112358

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Re: Correlation Not Far From Testing Stage
« Reply #16 on: February 13, 2011, 03:46:13 pm »
Chouette! I am going to try to work on making a font/sprite editor by the way... It should help us develop more easily.

Offline Hot_Dog

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Re: Correlation Not Far From Testing Stage
« Reply #17 on: February 13, 2011, 03:48:48 pm »
Chouette! I am going to try to work on making a font/sprite editor by the way... It should help us develop more easily.

Do you know the format?  Also, will this be on-calc or on-comp?

Offline Xeda112358

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Re: Correlation Not Far From Testing Stage
« Reply #18 on: February 13, 2011, 03:50:33 pm »
On calc, but I don't know the format... I asked a little earlier in another topic, too, but you were not on :D

Offline AngelFish

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Re: Correlation Not Far From Testing Stage
« Reply #19 on: February 13, 2011, 04:24:07 pm »
Quote
9. Write a program that uses only the homescreen

7. Write a program that makes good use of Wrap Mode.  That is, when text reaches the edge of the screen (or window), it wraps to the next line

5. Write a program that makes good use of Word Wrap Mode

6. Write a program that makes good use of Clip Mode.  That is, when text reaches the edge of the screen (or window), it stops displaying

3. Write a program that doesn't use the full screen for displaying text

1. Include a map with tiles anywhere from 1x1 to 7x7 in size

2. Include a map with tiles anywhere from 9x9 to 15x15 in size

4. Write a program that uses animated text/tiles

There. Hot_Dog, I can probably write an ASCII version and send you a pure BASIC demo if you'd like beforehand.
∂²Ψ    -(2m(V(x)-E)Ψ
---  = -------------
∂x²        ℏ²Ψ

Offline Xeda112358

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Re: Correlation Not Far From Testing Stage
« Reply #20 on: February 13, 2011, 04:27:45 pm »
Hmm, *cough* I wonder what Qwerty has in mind *cough* :P If it is what I think it is, I cannot wait :D

Offline Hot_Dog

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Re: Correlation Not Far From Testing Stage
« Reply #21 on: February 13, 2011, 04:40:52 pm »
You can work ahead of time if you want, Qwerty.55, but don't send it to me early.  There are some things you may have to adjust upon reading the updated manual. 

Since you're eager to start early, I'll give you your assignment right now.  I'm going to assign you Wrap Mode.  You can do anything you want with Correlation in your game, but please throughly test Wrap Mode for efficiency and bugs.

Offline meishe91

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Re: Correlation Not Far From Testing Stage
« Reply #22 on: February 13, 2011, 05:25:48 pm »
I edited my last post to have my list but just in case you miss it I'll do it here too. I put 9,4, then the other seven in any order.

Can't wait to test it out :D
Spoiler For Spoiler:



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Offline FinaleTI

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Re: Correlation Not Far From Testing Stage
« Reply #23 on: February 13, 2011, 06:51:38 pm »
My list:
Data(8,4,6,2,1)

Has the version of the readme you're talking about been posted yet, and if so were would it be? I wanna be prepared to try this out.


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My projects haven't been worked on in a while, so they're all on hiatus for the time being. I do hope to eventually return to them in some form or another...

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Offline Hot_Dog

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Re: Correlation Not Far From Testing Stage
« Reply #24 on: February 13, 2011, 06:52:35 pm »
My list:
Data(8,4,6,2,1)

Has the version of the readme you're talking about been posted yet, and if so were would it be? I wanna be prepared to try this out.

Hmmm, good point.  It's not finished yet, but I'll try to have it up a week before the testing period

Offline Xeda112358

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Re: Correlation Not Far From Testing Stage
« Reply #25 on: February 13, 2011, 07:32:37 pm »
Okay, that is good... it'll give us time to prepare/rule the world.

Offline AngelFish

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Re: Correlation Not Far From Testing Stage
« Reply #26 on: February 13, 2011, 07:48:09 pm »
You can work ahead of time if you want, Qwerty.55, but don't send it to me early.  There are some things you may have to adjust upon reading the updated manual. 

Since you're eager to start early, I'll give you your assignment right now.  I'm going to assign you Wrap Mode.  You can do anything you want with Correlation in your game, but please throughly test Wrap Mode for efficiency and bugs.

:D

That works out perfectly with a kind of half-joking BASIC project I have. Just a question, though. Is Abs( a faster version of Sub(? I don't see it in the version of the manual I have.
∂²Ψ    -(2m(V(x)-E)Ψ
---  = -------------
∂x²        ℏ²Ψ

Offline Xeda112358

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Re: Correlation Not Far From Testing Stage
« Reply #27 on: February 13, 2011, 07:50:28 pm »
Yeah, abs( seems to to work by bytes, not tokens. At least, that is what I read in a previous post in the progress topic.

Offline AngelFish

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Re: Correlation Not Far From Testing Stage
« Reply #28 on: February 13, 2011, 07:51:49 pm »
Awesome. That makes a something I've never seen properly implemented in BASIC possible.
∂²Ψ    -(2m(V(x)-E)Ψ
---  = -------------
∂x²        ℏ²Ψ

Offline Xeda112358

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Re: Correlation Not Far From Testing Stage
« Reply #29 on: February 13, 2011, 07:53:04 pm »
er... I'm not sure I understand the grammar? Um... Do you mean you've never seen something like it used in BASIC or Hybrid BASIC?