QUOTE (lolje @ 25 Apr, 2007, 22:19) |
Woo0t, genious! Well, my favourite TI game is still the Harvest Moon Port from GB - and maybe Wizards :D ![]() |
QUOTE (Delnar_Ersike @ 26 Apr, 2007, 21:00) |
I would have liked Harvest Moon if I didn't have an 83+SE...it crashed almost every five minutes, did weird things to the LCD (like splitting it in half), and completely wiped out one of my early projects. However, by some miracle, I managed to finish the game (got 17k gold) o.o![]() Wizards would be OK if it weren't so imbalanced and bugggy. In the beta version, it was a program that took up almost all the RAM and was unplayable if you had more than 15 programs on your calc. The current version is still full of bugs, even if NanoWar said he fixed many of them. One of them is the weird secret deck, then there is the case of Aether Fusion and Aether Explosion not doing anything other than draining all your aether. There are only 4 booster packs, you rarely get specific cards (not the rare ones), the Holy Fish deck is almost immortal because of Super Heal spamming, the poison deck is useless because the enemy uses antidote so often, the healing deck is too strong because it just is :wacko: ![]() |
QUOTE (lolje @ 25 Apr, 2007, 22:19) | ||||
Woo0t, genious! Well, my favourite TI game is still the Harvest Moon Port from GB - and maybe Wizards Post by: calc84maniac on April 27, 2007, 02:33:00 am ![]() Post by: dinhotheone on April 27, 2007, 08:40:00 am Post by: Halifax on April 27, 2007, 09:03:00 am Post by: threefingeredguy on April 27, 2007, 09:30:00 am
It was made by Spencer before he joined Revsoft. That was also the original engine he used to make Zelda, but it's been rewritten so many times that there's nothing about it that is the same. QuoteBegin-dinhotheone+
I meant Wizards. Sorry, I should have been more clear. Though Spencer has said it would be easy to make an App version using Zelda's engine. Post by: dinhotheone on April 27, 2007, 02:29:00 pm |