Author Topic: Exodus Final Release  (Read 21635 times)

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Offline Builderboy

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Re: Exodus Final Release
« Reply #30 on: December 04, 2010, 03:28:42 pm »
Epic congrats on the feature!  I can't even remember the last time a Basic game got featured :D Excellent work and congratulations! :D

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Re: Exodus Final Release
« Reply #31 on: December 04, 2010, 03:44:36 pm »
It is amazing for a BASIC game, and totally pwns many asm games as well.  IT'S ACTUALLY FUN! unlike many other BASIC games.  So congratz, though I can only play on emu and I suck with emu controls...  :mad:

Offline DJ Omnimaga

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Re: Exodus Final Release
« Reply #32 on: December 04, 2010, 03:47:21 pm »
I knew the feature would come. Too bad it isn't for this year POTY because passed 1st December. :'(

IT HAD to be featured anyway. <- Almost exaggerating there. *runs*
Yeah I was surprised considering it got uploaded a while ago, I was sure they would do like they did with Doom 68K in 2007. Oh well, this year it would have an hard time competing against Doors CS7 and Axe Parser, IMHO. X.x

Offline Munchor

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Re: Exodus Final Release
« Reply #33 on: December 04, 2010, 03:48:21 pm »
I knew the feature would come. Too bad it isn't for this year POTY because passed 1st December. :'(

IT HAD to be featured anyway. <- Almost exaggerating there. *runs*
Yeah I was surprised considering it got uploaded a while ago, I was sure they would do like they did with Doom 68K in 2007. Oh well, this year it would have an hard time competing against Doors CS7 and Axe Parser, IMHO. X.x

How many ti-83+ series programs are featured at the moment?

Offline ztrumpet

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Re: Exodus Final Release
« Reply #34 on: December 04, 2010, 04:23:11 pm »
Thanks guys. :)

though I can only play on emu and I suck with emu controls...  :mad:
The controls, [2nd] (Shift on the left), [Alpha] (Ctr on the left), and the arrows aren't too bad imho. :)

Ashbad

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Re: Exodus Final Release
« Reply #35 on: December 04, 2010, 04:24:19 pm »
eh, I still am bad at them.  And the speed is hard to set to real calc speed.  So, I'm gonna be stuck at level 5 till I get a cable...

Offline Madskillz

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Re: Exodus Final Release
« Reply #36 on: December 04, 2010, 04:38:04 pm »
Ztrumpet congrats on making an excellent game. For pure BASIC I don't think it can be topped. Speedwise/graphicwise it is top notch. Congrats on the feature it is well deserved.

Offline DJ Omnimaga

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Re: Exodus Final Release
« Reply #37 on: December 04, 2010, 04:43:36 pm »
I knew the feature would come. Too bad it isn't for this year POTY because passed 1st December. :'(

IT HAD to be featured anyway. <- Almost exaggerating there. *runs*
Yeah I was surprised considering it got uploaded a while ago, I was sure they would do like they did with Doom 68K in 2007. Oh well, this year it would have an hard time competing against Doors CS7 and Axe Parser, IMHO. X.x

How many ti-83+ series programs are featured at the moment?
18 if I checked correctly. The record was 20 in 2004.
Ztrumpet congrats on making an excellent game. For pure BASIC I don't think it can be topped. Speedwise/graphicwise it is top notch. Congrats on the feature it is well deserved.
Indeed. I am sure there can be some more complex BASIC games but it would be extremly hard to achieve. Just Exodus must have been pretty hard to create and it really deserves a feature for the effort.

Ashbad

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Re: Exodus Final Release
« Reply #38 on: December 04, 2010, 04:45:18 pm »
...and it really deserves a feature for the effort.

and for being a great game too :D

Offline Munchor

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Re: Exodus Final Release
« Reply #39 on: December 04, 2010, 04:53:49 pm »
Thanks guys. :)

though I can only play on emu and I suck with emu controls...  :mad:
The controls, [2nd] (Shift on the left), [Alpha] (Ctr on the left), and the arrows aren't too bad imho. :)

What I'd love:

When you switch level it should tell you the new keys :D

Offline Deep Toaster

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Re: Exodus Final Release
« Reply #40 on: December 04, 2010, 11:28:00 pm »
Yep, congrats on a well-deserved feature. This is the best BASIC game I've ever seen :D




Offline DJ Omnimaga

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Re: Exodus Final Release
« Reply #41 on: December 05, 2010, 01:11:27 am »
Epic congrats on the feature!  I can't even remember the last time a Basic game got featured :D Excellent work and congratulations! :D
I missed this comment but I think the last time a pure BASIC game was featured was Contra 83+, if we don't take into account it was featured 6 years late. The last time a 83+ BASIC game that uses lib got featured was your own game Shift. :P

Offline Builderboy

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Re: Exodus Final Release
« Reply #42 on: December 05, 2010, 03:06:55 am »
Hmmm i wonder what the last time a pure basic game was featured outside of Contra (which should have been featured to begin with).  I wonder if its on the order of years :O

Offline DJ Omnimaga

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Re: Exodus Final Release
« Reply #43 on: December 05, 2010, 03:09:24 am »
Besides that and WFRNG it would be Oil Imperium for the 92, Civilization Simulator by KermMartian, both in 2004, and before that the last 68K basic game being feature is The War Zone for the 89.

There used to be a huge bias/hate against BASIC programs back in the days, which kinda changed on the z80 scene after I got some stuff featured, but it took until 2010 before another pure BASIC game gets featured again.

When Axe came out, I worried that Omnimaga would turn into a BASIC hater site with all Axe coders bashing BASIC games and programmers, but I am glad it isn't the case.
« Last Edit: December 05, 2010, 03:15:17 am by DJ Omnimaga »

Offline Galandros

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Re: Exodus Final Release
« Reply #44 on: December 05, 2010, 04:32:50 am »
When Axe came out, I worried that Omnimaga would turn into a BASIC hater site with all Axe coders bashing BASIC games and programmers, but I am glad it isn't the case.
It made many programmers to move to Axe because of all the advantages in Axe over TI-BASIC.
But because many were BASIC programmers, I doubt all would be against TI-BASIC, an expert TI-BASIC programmers knows that can be fun to push it to the limit.
Hobbing in calculator projects.