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FastRPL Anyone?
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Topic: FastRPL Anyone? (Read 15064 times)
0 Members and 2 Guests are viewing this topic.
tenniskid493
Guest
FastRPL Anyone?
«
Reply #30 on:
January 06, 2006, 11:59:00 am »
I couldn't get it to work on VTI so I gave up
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tifreak
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Super Veteran (Next: 3000)
Posts: 2708
Rating: +82/-3
My Kung Fu IS strong...
FastRPL Anyone?
«
Reply #31 on:
January 06, 2006, 12:19:00 pm »
Once I get some of these things completed for my site and projects, I will tackle some of it. This might be a few weeks though...
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Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%
Radical Pi
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Posts: 1143
Rating: +5/-2
FastRPL Anyone?
«
Reply #32 on:
January 06, 2006, 12:27:00 pm »
I don't want to see this die out, because it has so much potential. (I'm sure that's been said about plenty of trans-calc languages.) So I may randomly post here every couple weeks to check on progress
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One of these days I'll get a sig I'm really proud of.
Liazon
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FastRPL Anyone?
«
Reply #33 on:
January 06, 2006, 12:40:00 pm »
So does FastRPL run the risk of crashes? and it's probably not for on-calc, rite?
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Radical Pi
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FastRPL Anyone?
«
Reply #34 on:
January 06, 2006, 12:44:00 pm »
They said no crashes, and you HAD to do it on-calc.
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One of these days I'll get a sig I'm really proud of.
dragon__lance
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FastRPL Anyone?
«
Reply #35 on:
January 06, 2006, 02:13:00 pm »
i tried fastRPL a little and played the games made for it. Seems to work quite fast and is very impressive. One thing i don't like about it is the insane amount of archive the app takes up
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tifreak
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My Kung Fu IS strong...
FastRPL Anyone?
«
Reply #36 on:
January 06, 2006, 02:37:00 pm »
Could you please elaborate on the amount? I am kinda curious now...
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Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%
CDI
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FastRPL Anyone?
«
Reply #37 on:
January 06, 2006, 03:14:00 pm »
I NEED TO TRY THIS
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BCTurk
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FastRPL Anyone?
«
Reply #38 on:
January 06, 2006, 04:42:00 pm »
Mmm, I might work on translating the tutortials, but I'm not even close to being fluent in french, so I dunno.
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dragon__lance
Guest
FastRPL Anyone?
«
Reply #39 on:
January 06, 2006, 05:38:00 pm »
QuoteBegin-tifreak8x+6 January 2006, 21:37-->
QUOTE
(tifreak8x @ 6 January 2006, 21:37)
Could you please elaborate on the amount? I am kinda curious now...
~65,000 Archive space if i recall correctly, about half mem of 83+!
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Liazon
Guest
FastRPL Anyone?
«
Reply #40 on:
January 06, 2006, 07:07:00 pm »
What!!!! I'm going to stick with ASM, no offense to anyone who's planning on using FastRPL.
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tenniskid493
Guest
FastRPL Anyone?
«
Reply #41 on:
January 06, 2006, 07:31:00 pm »
Thats Huge!!!
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Spellshaper
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31337 u53r (Next: 2000)
Posts: 1690
Rating: +0/-0
This is me. Or maybe not.
FastRPL Anyone?
«
Reply #42 on:
January 07, 2006, 01:59:00 am »
QuoteBegin-dragon__lance+-->
QUOTE
(dragon__lance)
i tried fastRPL a little and played the games made for it. Seems to work quite fast and is very impressive. One thing i don't like about it is the insane amount of archive the app takes up
that
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DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
FastRPL Anyone?
«
Reply #43 on:
January 07, 2006, 02:28:00 am »
wow I never though that was that huge! O_O
wow
well at least it allow for cool games making but I hope you dont need the whole app just to play games >_>
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Spellshaper
LV10
31337 u53r (Next: 2000)
Posts: 1690
Rating: +0/-0
This is me. Or maybe not.
FastRPL Anyone?
«
Reply #44 on:
January 07, 2006, 03:18:00 am »
QuoteBegin-xlibman+7 January 2006, 14:28-->
QUOTE
(xlibman @ 7 January 2006, 14:28)
I hope you dont need the whole app just to play games >_>
uh... I think you DO need it... since it
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