Author Topic: Fruit Ninja finally officially released and a 3D Snake game too  (Read 13695 times)

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Offline Deep Toaster

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Fruit Ninja finally officially released and a 3D Snake game too
« on: September 05, 2012, 07:32:39 pm »
Fruit Ninja and Snakecaster were two of my entry programs for TI-Concours this year. (The contest had three sections, the second of which was a paint program which I can't show here because I haven't written a readme for it yet :P) My plan for both games was to take a completely ridiculous idea, fashion it into a workable concept, and make something interesting and hopefully fun out of it.

They were actually "released" when the contest ended, but I decided not to publish them anywhere because I soon found a nasty bug that needed to be addressed first. Now that the bug's been fixed, here are both the games on ticalc.org and the Omnimaga archives!

Fruit Ninja

Description: Featuring a revolutionary control scheme, Fruit Ninja is a clone of that famous iPhone game by Halfbrick Studios, complete with bombs, combos, and beautiful 3D graphics. Swipe, flick, and zig-zag across your calculator's keypad to destroy the fruit.

Compiled with Axe Parser v1.1.2.





Download

Snakecaster: A 3D Nibbles Game

Description: You've played Snake. Or Nibbles. Whatever you call it, you probably haven't played it like this. Snakecaster is a raycasted snake game—you can still play the game the usual way, but as you play, a large panel will show you a raycasted 3D scene. Basically, you see the game as the snake sees it (if the snake sees the world in blocks of black and white). It's 3D. In a Nibbles game. It's completely overkill, but hey, why not?

Compiled with Axe Parser v0.5.3b.



Download
« Last Edit: September 05, 2012, 10:46:03 pm by Deep Thought »




Offline Sorunome

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Re: Fruit Ninja finally officially released and a 3D Snake game too
« Reply #1 on: September 05, 2012, 07:34:07 pm »
that's a lot of text O.o and is it the finished version? :D

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Offline Deep Toaster

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Re: Fruit Ninja finally officially released and a 3D Snake game too
« Reply #2 on: September 05, 2012, 07:35:35 pm »
This is the post that was automatically generated when I added the file to the download section. The text doesn't carry over for me for some reason :P

Yes, it's the final version, and it's on ticalc: http://www.ticalc.org/archives/files/fileinfo/450/45003.html




Offline Sorunome

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Re: Fruit Ninja finally officially released and a 3D Snake game too
« Reply #3 on: September 05, 2012, 07:37:56 pm »
Oh, that's AWESOME! It should be on ticalc news :P
* Sorunome downloaded

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Offline Deep Toaster

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Re: Fruit Ninja finally officially released and a 3D Snake game too
« Reply #4 on: September 05, 2012, 08:08:16 pm »
Just know that this version is no different from the one I posted on August 30th, except that it has a nice, long readme attached. The readme is actually larger in size than the program itself O.O

I should probably move this to News here too, if I can find something interesting to add to the OP. Maybe with Snakecaster in tow as my other TI-Concours project. (There's been a serious lack of TI-8x calculator projects in there lately D:)

EDIT: Did that.
« Last Edit: September 05, 2012, 10:46:24 pm by Deep Thought »




Offline DJ Omnimaga

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Re: Fruit Ninja finally officially released and a 3D Snake game too
« Reply #5 on: September 05, 2012, 10:51:47 pm »


Fake. This video doesn't reflect the true noise of the calculator keys while playing the game. :P

Seriously though, nice stuff :D

Offline Hayleia

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Re: Fruit Ninja finally officially released and a 3D Snake game too
« Reply #6 on: September 06, 2012, 01:18:50 am »
Description: Featuring a revolutionary control scheme
In fact I already made a program like that in January. The touchpad was only concerning the numpad. But that was a crappy unoptimized password program that I never released :P
Fruit Ninja is a great project to use this control scheme but it is hard to play :-\
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Offline Sorunome

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Re: Fruit Ninja finally officially released and a 3D Snake game too
« Reply #7 on: September 06, 2012, 06:23:55 pm »
As I already posted on fruit ninja....3D snake looks awesome! That is great work you did there Deep! :D

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Re: Fruit Ninja finally officially released and a 3D Snake game too
« Reply #8 on: September 08, 2012, 07:28:08 pm »
Fruit Ninja made ticalc front page! O.O

Offline blfngl

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Re: Fruit Ninja finally officially released and a 3D Snake game too
« Reply #9 on: September 08, 2012, 10:41:27 pm »
Version for Nspire? :D
If possible, can the mousepad be used to do the swiping?
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Offline Deep Toaster

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Re: Fruit Ninja finally officially released and a 3D Snake game too
« Reply #10 on: September 08, 2012, 10:53:04 pm »
I had that idea as soon as I got my TI-Nspire (a couple days ago). The trackpad is perfect for the purpose.

I don't want to raise anyone's hopes just yet, but let's wait a few months and see what happens ;)

Offline Sorunome

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Re: Fruit Ninja finally officially released and a 3D Snake game too
« Reply #11 on: September 09, 2012, 01:09:48 am »
Fruit Ninja made ticalc front page! O.O
Kinda expected that :P
Congrats deep! :D

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Offline Keoni29

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Re: Fruit Ninja finally officially released and a 3D Snake game too
« Reply #12 on: September 09, 2012, 04:30:02 am »
Fruit ninja really looks and feels astonishing. It takes a minute to get used to the controls. It's best to use your thumb nail I think. I haven't tried 3d snake yet.
« Last Edit: September 09, 2012, 04:30:26 am by Keoni29 »
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Offline Stefan Bauwens

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Re: Fruit Ninja finally officially released and a 3D Snake game too
« Reply #13 on: September 09, 2012, 06:58:59 am »
350 downloads in one day(!) Wow.


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Offline Deep Toaster

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Re: Fruit Ninja finally officially released and a 3D Snake game too
« Reply #14 on: September 09, 2012, 12:22:14 pm »
Fruit ninja really looks and feels astonishing. It takes a minute to get used to the controls. It's best to use your thumb nail I think.
I've found it's easiest if you use the tip of (the fleshy part of) either your thumb or index finger. I can't imagine how to use a nail O.o

It's also significantly easier on a TI-83 Plus instead of a TI-84 Plus, because the TI-84 Plus has raised ridges on the number keys. You could try playing with just the keys above them, I guess (since they're more round).
350 downloads in one day(!) Wow.
Heh, I wish. It's actually for the past four days, since it was added to the archives on Wednesday.