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ec1GBA library v0.1 for TI-83+ This tutorial addresses Post by: necro on January 07, 2007, 11:44:00 am Post by: DJ Omnimaga on January 07, 2007, 11:50:00 am ![]() Post by: Delnar_Ersike on January 07, 2007, 11:55:00 am ![]() now all we need is a guy who knows both English and French at mother-tongue level... Post by: DJ Omnimaga on January 07, 2007, 01:21:00 pm Post by: necro on January 07, 2007, 01:50:00 pm Also, I am formating it in html like the original so its compatable with all the images and files. hmm, there are bits giving me trouble so I would say that actualy, it might take until some time thursday to translate (ran into some issues with school that pushed me back more) Post by: Jc on January 14, 2007, 03:37:00 am ![]() Post by: DJ Omnimaga on January 14, 2007, 03:48:00 am Post by: Liazon on January 14, 2007, 06:11:00 am
apparently, gba lib is the engine for this guy's 83+ castlevania game. Post by: dancingmad on January 19, 2007, 09:16:00 am i'll try to make it short because i can't speak English very easily... First, thank you Necro for the translation, i think i can finish it and then post the new version on ticalc! (there were small bugs in the program) Of course, you'll have credits :) ![]() In fact, my computer crashed up about a year and a half ago, and i lost all my programs (i was working on gravitation, the Playstation Net Yaroze game, and Castlevania), but some sprites images. I just decided to rewrite the most important routines of gravitation and gather them into a lib. So gba is the engine i used to rewrite Castevania, and now, i have nearly finished it. There are 16 different sprites, 3 bosses, 4 whips, 6 auxiliary weapon... i just have to make the script (sprite texts and maps...) Post by: Liazon on January 19, 2007, 09:33:00 am ![]() Post by: Netham45 on January 19, 2007, 12:46:00 pm Post by: DJ Omnimaga on January 19, 2007, 02:40:00 pm
hey welcome here! that sucks you all lost that stuff :/ ![]() ![]() I can't wait to try castlevania :) ![]() ![]() Post by: necro on January 19, 2007, 03:54:00 pm Oh, and the castlevania game looks amazing, i have been hoping to see one for forever. Post by: Delnar_Ersike on January 19, 2007, 06:40:00 pm Post by: DJ Omnimaga on January 20, 2007, 03:03:00 am Post by: graywolf on January 20, 2007, 07:13:00 am ![]() The screenshot is good enough to make anyone want the game! :) ![]() Post by: cartj on February 04, 2007, 06:38:00 am Post by: graywolf on February 04, 2007, 10:14:00 am Post by: cartj on February 07, 2007, 12:35:00 pm http://docs.google.com/View?docid=dcd4cw8d_21d3p5vv&revision=_published I reccomend just downloading the page into your gba library file. There are a few words that I still don't know what the original meaning was supposed to be. The main one is the word "charged" when referring to sprites. Post by: Delnar_Ersike on April 18, 2007, 09:19:00 am And how is Castlevania? Post by: Halifax on April 18, 2007, 11:41:00 am Post by: Delnar_Ersike on September 05, 2007, 12:31:00 pm Well, dancingmad released http://www.ticalc.org/archives/news/articles/14/142/142854.html today. Congrats on the feature, man, you deserved it! Post by: kalan_vod on September 05, 2007, 01:30:00 pm Post by: DJ Omnimaga on September 05, 2007, 03:44:00 pm Post by: Halifax on September 06, 2007, 02:10:00 pm Post by: DJ Omnimaga on September 06, 2007, 06:07:00 pm Post by: JonimusPrime on September 07, 2007, 10:50:00 am Post by: DJ Omnimaga on September 07, 2007, 11:08:00 am ![]() Post by: Halifax on September 07, 2007, 12:25:00 pm DJ_Omnimaga: Thanks for clearing that up for me. :) ![]() Post by: DJ Omnimaga on September 07, 2007, 12:33:00 pm ![]() ![]() |