Author Topic: Insight for Casio Prizm  (Read 13324 times)

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Offline squidgetx

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Insight for Casio Prizm
« on: March 21, 2011, 03:28:14 pm »
A promising new addin for the Casio Prizm called Insight by SimonLothar was updated yesterday. The demo program included runs at about 23 FPS (which isn't quite shown in the screenshot, unfortunately :P)

It can be downloaded here

Insight version 1.03:
a little display demo: moving and bouncing objects; a HTMLHELP-file with some information concerning syscalls of fx-9860- and fx-CG-systems (to be continued).

EDIT: ah, yes. @cfxm: and a new pair of my cute icons, which everyone loves. ;D

Also, in the same thread, the Prizm's mini SDK was updated as well :)
« Last Edit: March 21, 2011, 03:32:10 pm by squidgetx »

Offline Munchor

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Re: Insight for Casio Prizm
« Reply #1 on: March 21, 2011, 04:52:03 pm »
Is that Assembly or Basic? For the looks of it, I'd say Assembly, but I'm curious.

Looks great.

Offline JosJuice

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Re: Insight for Casio Prizm
« Reply #2 on: March 21, 2011, 04:54:26 pm »
Is that Assembly or Basic? For the looks of it, I'd say Assembly, but I'm curious.

Looks great.
It's made in C.

Offline jnesselr

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Re: Insight for Casio Prizm
« Reply #3 on: March 21, 2011, 04:54:43 pm »
Is that Assembly or Basic? For the looks of it, I'd say Assembly, but I'm curious.

Looks great.
All add-ins are assembly.

Offline JosJuice

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Re: Insight for Casio Prizm
« Reply #4 on: March 21, 2011, 05:03:35 pm »
Is that Assembly or Basic? For the looks of it, I'd say Assembly, but I'm curious.

Looks great.
All add-ins are assembly.
Or C/C++/some other compiled language :P

Offline Hot_Dog

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Re: Insight for Casio Prizm
« Reply #5 on: March 21, 2011, 05:14:47 pm »
Wow, this looks awesome

Offline Dingus

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Re: Insight for Casio Prizm
« Reply #6 on: March 21, 2011, 06:00:25 pm »
Very awesome considering that the Prizm has only been around a month or so.

Offline FinaleTI

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Re: Insight for Casio Prizm
« Reply #7 on: March 21, 2011, 06:03:09 pm »
Very awesome considering that the Prizm has only been around a month or so.
Actually, the Prizm was released about December of last year.
« Last Edit: March 21, 2011, 06:03:29 pm by FinaleTI »


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Offline willrandship

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Re: Insight for Casio Prizm
« Reply #8 on: March 21, 2011, 06:53:25 pm »
Cool! I never expected it to be that fast. Too bad I don't have a prizm :(

Offline Hot_Dog

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Re: Insight for Casio Prizm
« Reply #9 on: March 21, 2011, 07:53:41 pm »
Is there anything limitation wise that would prevent someone from putting a SNES and/or Gameboy Advance emulator on this thing?

Offline AngelFish

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Re: Insight for Casio Prizm
« Reply #10 on: March 21, 2011, 08:39:18 pm »
The Game Boy Advance has a dedicated graphics processing chip and a slower ARM7 CPU, so I don't think it'd be easy to port something. Plus, the GBA has its RAM mapped differently than the Prizm, I believe.
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Offline ralphdspam

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Re: Insight for Casio Prizm
« Reply #11 on: March 21, 2011, 09:04:30 pm »
I'm sure we can figure it out though.  :)
* ralphdspam looks for money to buy a prism. 
« Last Edit: March 21, 2011, 09:04:52 pm by ralphdspam »
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Offline willrandship

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Re: Insight for Casio Prizm
« Reply #12 on: March 21, 2011, 10:53:42 pm »
It's not as if the 84+ and the GB were identical :P still, though, there are definitely easier emulators made.

Offline alberthrocks

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Re: Insight for Casio Prizm
« Reply #13 on: March 21, 2011, 10:57:55 pm »
While I was poking around in the interwebs, I found this little gem:
http://www.wabasoft.com/download.shtml
Look for "SH3" - if you modify it a bit, you can probably get a mini java on the Prizm! ;)

EDIT:
It also appears that it's FOSS, and so the source is here: http://www.wabasoft.com/download4.shtml
It's now much easier, although you still have source to modify, as this is still for Windows CE.
This should definitely be interesting :D
« Last Edit: March 21, 2011, 11:04:48 pm by alberthrocks »
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Offline AngelFish

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Re: Insight for Casio Prizm
« Reply #14 on: March 21, 2011, 11:08:20 pm »
Source for Windows CE would require extensive modifications because such programs are designed to operate in the Windows API, which isn't present on the Prizm. Plus, I think Windows relies on the existence of an FPU and certain hardware arrangements that the Prizm doesn't have. You'd probably need a "compatibility layer" like WINE to port a Windows CE program.

EDIT: Looking at the source, I can see the Op_codes, which means that a virtual machine could probably be ported.
« Last Edit: March 21, 2011, 11:14:59 pm by Qwerty.55 »
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