Author Topic: Lua for AFX, Grammer, Zelda 68K revival, EpicFail8x and Luna update  (Read 7275 times)

0 Members and 1 Guest are viewing this topic.

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55943
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Some notable programs that were missed by Omnimaga news came out in the past few weeks. First of all, on the AFX/Graph 100 calculator series, a compatible version of Lua released in 2010 has been updated on September 6th 2011. The newest version is available here. Since the AFX series has been discontinued for years, a Casio FX-9860G series version is currently in the works. Could this mean a PRIZM version afterward? (The Prizm has a similar processor as the FX-9860G).

Secondly, Xeda112358 has released a new programming language called Grammer this Summer, available here. It is interpreted and can be programmed in the BASIC editor, although it is almost as fast as assembly in most cases. She recently got interviewed about it by ticalc.org. A topic about it is available on Omnimaga.

Besides that, someone is attempting the revival of a long time cancelled Zelda project for the 68K series. Originally started by Jason Ho in 2003 (and featured on ticalc.org news), it has been taken over by Kyle Ingalsbe recently. An updated demo was released a few weeks ago. Hopefully it is finished before 2019.

Also, as posted on TI-Planet and brandonw.net recently, the first modified boot code has been ran on the new TI-84 Pocket.Fr calculator model. A while ago, it was discovered that those calcs ran Boot 1.03, couldn't be downgraded below OS 2.55MP and had a 2048 bit RSA key protection. To downgrade further, you needed to use a program called Flashy, by Brandon Wilson, which allowed you to replace the boot code with an older official one, such as 1.00 or 1.02. This got rid of the extra 6 minutes waiting time during OS validation by Boot 1.03. However, a few weeks ago BrandonW pushed things even further, with his program EpicFail, which allows you to modify Boot 1.03 itself. This means running unnoficial boot codes is now possible on your TI-84 Plus series calculator!

Finally, ExtendeD has updated Luna not too long ago, now allowing the creation of Lua TNS files without having to use the official tools by Texas Instruments. Starting in OS 3.0.2, TI added a protection that prevented TNS files made with unnoficial tools from being ran. The new version is available here. More info are also available in both French and English.

Since a lot of stuff were missed from news lately, maybe more are also available on our forums and other ones. Despite the TI community having slowed down over last September (especially the TI-Nspire scene), there are still plenty of projects being worked on and some major breakthroughs. Do not hesitate to give feedback on people's projects or announce your own on the forums!
« Last Edit: September 24, 2011, 10:52:04 pm by DJ_O »

Offline Sroge4

  • LV1 Newcomer (Next: 20)
  • *
  • Posts: 12
  • Rating: +0/-0
    • View Profile
Re: Lua for AFX, Grammer, Zelda 68K revival, EpicFail8x and Luna update
« Reply #1 on: September 24, 2011, 11:56:56 pm »
Can anyone recommend good Lua programs for the N-spire?

Offline Yeong

  • Not a bridge
  • LV12 Extreme Poster (Next: 5000)
  • ************
  • Posts: 3739
  • Rating: +278/-12
  • Survivor of Apocalypse
    • View Profile
Re: Lua for AFX, Grammer, Zelda 68K revival, EpicFail8x and Luna update
« Reply #2 on: September 24, 2011, 11:57:52 pm »
nyan cat. EPIC(well, it's kinda short :P)
There were some 3d stuff going on, and card games.
ooh. There's also pacman.
Sig wipe!

Offline totoyo

  • LV3 Member (Next: 100)
  • ***
  • Posts: 68
  • Rating: +2/-0
    • View Profile
    • Planète-Casio
Re: Lua for AFX, Grammer, Zelda 68K revival, EpicFail8x and Luna update
« Reply #3 on: September 25, 2011, 12:12:38 pm »
I hope too that the FX-9860G's version is quickly ended :)
Sorry for my bad english, i'm french. Thanks :-)

Offline Eiyeron

  • Urist McEiyolobster
  • LV10 31337 u53r (Next: 2000)
  • **********
  • Posts: 1430
  • Rating: +130/-10
  • (-_(//));
    • View Profile
    • Rétro-Actif : Rétro/Prog/Blog
Re: Lua for AFX, Grammer, Zelda 68K revival, EpicFail8x and Luna update
« Reply #4 on: September 25, 2011, 12:31:13 pm »
Don't rush, to end the prject, we need to finsih the file library, and some functions we cannot publish because copyrights...

Offline Xeda112358

  • they/them
  • Moderator
  • LV12 Extreme Poster (Next: 5000)
  • ************
  • Posts: 4704
  • Rating: +719/-6
  • Calc-u-lator, do doo doo do do do.
    • View Profile
Re: Lua for AFX, Grammer, Zelda 68K revival, EpicFail8x and Luna update
« Reply #5 on: September 25, 2011, 04:28:56 pm »
I think I need to start adding new features again O.O

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55943
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Re: Lua for AFX, Grammer, Zelda 68K revival, EpicFail8x and Luna update
« Reply #6 on: September 25, 2011, 06:09:25 pm »
Don't rush, to end the prject, we need to finsih the file library, and some functions we cannot publish because copyrights...
I hope copyrights will not prevent the project from being finished? ???

Offline ExtendeD

  • CoT Emeritus
  • LV8 Addict (Next: 1000)
  • *
  • Posts: 825
  • Rating: +167/-2
    • View Profile
Re: Lua for AFX, Grammer, Zelda 68K revival, EpicFail8x and Luna update
« Reply #7 on: September 26, 2011, 11:56:14 am »
Can anyone recommend good Lua programs for the N-spire?

You can try those: http://hackspire.unsads.com/wiki/index.php/Lua_Programs
Ndless.me with the finest TI-Nspire programs

Offline Eiyeron

  • Urist McEiyolobster
  • LV10 31337 u53r (Next: 2000)
  • **********
  • Posts: 1430
  • Rating: +130/-10
  • (-_(//));
    • View Profile
    • Rétro-Actif : Rétro/Prog/Blog
Re: Lua for AFX, Grammer, Zelda 68K revival, EpicFail8x and Luna update
« Reply #8 on: September 26, 2011, 01:06:12 pm »
We must have the open source equivalent to relase the project like Open Source. We can release source code, bt not these functions

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55943
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Re: Lua for AFX, Grammer, Zelda 68K revival, EpicFail8x and Luna update
« Reply #9 on: September 26, 2011, 01:51:36 pm »
Ah I see. X.x

Offline Munchor

  • LV13 Extreme Addict (Next: 9001)
  • *************
  • Posts: 6199
  • Rating: +295/-121
  • Code Recycler
    • View Profile
Re: Lua for AFX, Grammer, Zelda 68K revival, EpicFail8x and Luna update
« Reply #10 on: September 27, 2011, 09:51:35 am »
Woah, so many cool projects, the TI Community is not dying as many claim. Also here ExtendeD announced the Luna update, I keep on checking it for news of Ndless 3 ;)