Author Topic: Metroid released  (Read 8596 times)

0 Members and 1 Guest are viewing this topic.

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55943
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Metroid released
« on: January 23, 2006, 03:59:00 pm »
Fred Sparks, also known as CDI, Xero Xcape, [froody] on forums and IRC has just released the first complete Metroid game ever for the TI-83+/84+.  So far it's the first complete one in any language on any calcs, utilizing xLIB's amazing powers and the fundametals of flawless BASIC.
user posted imageuser posted imageuser posted image
It has everything you need, 3 bosses, 2 energy powerups, morph ball, varia suit, and 36 screens of awsomeness! You can download it in the newly implemented Omnimaga team programs archives.

I also did some changes on forums because with 18 projects the forum index was starting to get kinda... long %)rolleyes2.gif

Enjoy!

dragon__lance

  • Guest
Metroid released
« Reply #1 on: January 23, 2006, 04:04:00 pm »
AWESOME!!! FIRST ever omnimaga game not made by kevin ;)wink.gif MUST TRY!!!! :thumb:google.gif

Offline kalan_vod

  • LV11 Super Veteran (Next: 3000)
  • ***********
  • Posts: 2715
  • Rating: +10/-0
    • View Profile
    • kalanrock.us
Metroid released
« Reply #2 on: January 23, 2006, 04:34:00 pm »
Really looks nice!

Liazon

  • Guest
Metroid released
« Reply #3 on: January 23, 2006, 04:58:00 pm »
That just continually amazes me!

eyes about to explode!

dysfunction

  • Guest
Metroid released
« Reply #4 on: January 23, 2006, 05:28:00 pm »
Way to go CDI! I'm sending it to my calc right now!

Offline necro

  • LV9 Veteran (Next: 1337)
  • *********
  • Posts: 1295
  • Rating: +17/-2
  • +3 vaporal mustache
    • View Profile
Metroid released
« Reply #5 on: January 23, 2006, 05:36:00 pm »
very nice...I hope to see a 1.1 with all my samus sprites in it :)smile.gif
I'm like a woot burger with awesome fries


VB.Net, C#, C++, Java, Game Maker

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55943
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Metroid released
« Reply #6 on: January 24, 2006, 03:24:00 am »
QuoteBegin-necro+23 January 2006, 23:36-->
QUOTE (necro @ 23 January 2006, 23:36)
very nice...I hope to see a 1.1 with all my samus sprites in it :)smile.gif

 and faster speed ;)wink.gif

well on my SE it should be fine, I cant wait to kick kraid a**  :laugh:evillaugh.gif

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55943
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Metroid released
« Reply #7 on: January 24, 2006, 03:55:00 am »
hmm I personally think kraid is too hard... how do you get to hit it in his mouth? Because in diortem it moved in a regular sequence, but now its all random :(sad.gif

It need a save option too I think :|neutral.gif

EDIT bug found: when u quit the game when fighting kraid when u restart it it seems XXTEMP000 isnt reset, because I see the title screen and can fight kraid again from there. I guess when xLIB detect XXTEMP00 it doesnt do anything

CDI

  • Guest
Metroid released
« Reply #8 on: January 24, 2006, 10:56:00 am »
err, MetEnd should run real(10,2,0 as it's first command... and you can hit Kraid ANYWHERE

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55943
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Metroid released
« Reply #9 on: January 24, 2006, 01:12:00 pm »
I c thanks for the tip :)smile.gif

Offline necro

  • LV9 Veteran (Next: 1337)
  • *********
  • Posts: 1295
  • Rating: +17/-2
  • +3 vaporal mustache
    • View Profile
Metroid released
« Reply #10 on: January 24, 2006, 02:41:00 pm »
also, if you need more sprites I can pump them out like crazy...
I'm like a woot burger with awesome fries


VB.Net, C#, C++, Java, Game Maker

Offline Ranman

  • LV10 31337 u53r (Next: 2000)
  • **********
  • Posts: 1354
  • Rating: +83/-0
    • View Profile
Metroid released
« Reply #11 on: January 24, 2006, 02:56:00 pm »
Congrats CDI on a job well done :ru13z:king2.gif
Ranman
Bringing Randy Glover's Jumpman to the TI-89 calculator. Download available at Ticalc.

dragon__lance

  • Guest
Metroid released
« Reply #12 on: January 24, 2006, 03:01:00 pm »
um, CDI, there also a prob. did u get tr1p's permission to release this? cause it uses the newest vs. of Xlib, which i dont think is relesed to public yet :(sad.gif ...

otherthan that, the game is great!! i really like the opening xlib animation :Dbiggrin.gif:Dbiggrin.gif:Dbiggrin.gif

Offline kalan_vod

  • LV11 Super Veteran (Next: 3000)
  • ***********
  • Posts: 2715
  • Rating: +10/-0
    • View Profile
    • kalanrock.us
Metroid released
« Reply #13 on: January 24, 2006, 03:26:00 pm »
Yes he did, and I love the xlib thing too!

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55943
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Metroid released
« Reply #14 on: January 24, 2006, 03:43:00 pm »
me too, awesome, i think its even better than XXR's bouncing logo (altough not as smooth) because it reminds me some animation movies intro :Dbiggrin.gif