Welcome,
Guest
. Please
login
or
register
.
Did you miss your
activation email
?
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Home
About
Team
Rules
Stats
Status
Sitemap
Chat
Downloads
Forum
News
Our Projects
Major Community Projects
Recent Posts
Unread Posts
Replies
Tools
SourceCoder3
Other Things...
Omnimaga Radio
TI-83 Plus ASM File Unsquisher
Z80 Conversion Tools
IES TI File Editor
Free RAM areas
Comprehensive Getkeyr table
URL Shortener
Online Axe Tilemap Editor
Help
Contact Us
Change Request
Report Issue/Bug
Team
Articles
Members
View the memberlist
Search For Members
Buddies
Login
Register
Omnimaga
»
Forum
»
Omnimaga
»
News
»
Omnimaga Forever!
« previous
next »
Print
Pages: [
1
]
Go Down
Author
Topic: Omnimaga Forever! (Read 5334 times)
0 Members and 1 Guest are viewing this topic.
Dragon__lance
Guest
Omnimaga Forever!
«
on:
August 31, 2006, 02:01:00 pm »
Xlibman has just released his old PC game Reign of Legends 0!
Find a download of it
here
.
To discuss this project, click
here
He also released an old small plane game in VB.
It can be found
here
.
And because tomorrow is Omnimaga's anniversary (not the website), be sure to check out the Omnimaga classics!
Omnimaga Pack
Omnimaga Pack SE
On a sidenote: Tifreak8x has finished the Pokemon Purple Item system! :thumbup:
To download it, click
here
To discuss the progress, click
here
And last but not least, be sure to check out Jeremy Avalon's latest progress on the Lord of the Rings!
Lord of the Rings
Jeremy Avalon
The Project:
The Lord of the Rings for the 83+ family
Le Projet:
Le Seigneur des Anneaux pour la famille des 83+
The Status:
Movement: 80%
Ah, HERE we go. Separate collision routine implemented, as well as detection of buildings.
In-game menu: 75%
Must implement separate save slots and in-game help files. And the QUIT command. And actual saving - this routine has been found to not work properly. Oops.
Saving/Loading: 70%
Must find a way to compress save files, and then implement the reverse algorithm for loading. Also must actually give a loading option as opposed to automatically loading my test save file.
UPDATE: At xlibman's advice, I may not actually end up compressing the save files, so this is on hold.
Combat: 87%
Battle engine renders basic screen and combatants, and is capable of executing the Flee and Fight commands, as well as Legolas' Multi(shot), Aragorn's Heal, Gimli's Rage, Frodo's (One) Ring, and Sam's Hold (Fast). Can complete battles and award EXP and gold. Characters know when they have died and skip turns accordingly. Character abilities other than Aragorn's, Legolas', Gimli's, Frodo's, and Sam's, as well as items, must still be implemented.
Item management: 10%
Store items complete but not accessible. Weapons and armor can be displayed, but purchase attempts will crash the shop (as a result, they are disabled in the beta). Items can be bought and sold, but not used. Item list, besides weapons and armor: kingsfoil (restores 20 HP),
lembas
(increases max HP),
miruvor
(increases EXP), meat (restores 50 HP), herbs (cures poison, which is also not implemented yet), and entwater (revives dead companions). Items won't work yet.
Map implementation: 0.5%
A temporary map, showing some random tiles. Not really a priority right now.
Story implementation: 0%
Not really a priority right now.
Graphics: 15%
Party graphics are done, along with about a third of the enemy sprites. Very few overworld tiles, much less dungeon- or town-specific ones.
BCTurk did the PC sprites. (That would be Player Character.)
Startup and other Stuff: 12%
Using the One Ring intro - thanks VERY MUCH to lolje and Spellshaper.
Editors: 50%
Map editor, done. Save editor, not done.
La traduction à français: 0%
Look, it'll happen when the rest is done. There really isn't much point doing it beforehand.
The Memory Requirements:
9K of RAM must be available at runtime.
Roughly 27K of ROM, and this will be vastly increased soon.
Total file size: 28KB.
Requesting Help With:
Testing.
Download it!!!
To discuss the project, click
here
By the way, if you have a project you would like to have be news, please PM me. Lately, school has been a little overwhelming and I do not have as much free time to browse the forums as before, so I can't make sure to check each single project, but I'll still try! Thanks!
Edit by bfr: Corrected links - you can't link directly to files at
www.ticalc.org
.
Edit by xlibman: updated with new Omnimaga links ^.^
«
Last Edit: April 15, 2012, 03:45:22 am by DJ_O
»
Logged
rivereye
LV8
Addict (Next: 1000)
Posts: 996
Rating: +0/-0
Omnimaga Forever!
«
Reply #1 on:
August 31, 2006, 02:26:00 pm »
good work guys. Too bad the game is in French.
Logged
>(<')
tenniskid493
Guest
Omnimaga Forever!
«
Reply #2 on:
August 31, 2006, 02:33:00 pm »
Cool work everyone!!!
Logged
kalan_vod
LV11
Super Veteran (Next: 3000)
Posts: 2715
Rating: +10/-0
Omnimaga Forever!
«
Reply #3 on:
August 31, 2006, 07:47:00 pm »
Cool guys, and I loved kevins Omnimaga packs! That is why I made my pack (shameless plug)
http://www.ticalc.org/archives/files/fileinfo/387/38726.html
.
Logged
Jc
Guest
Omnimaga Forever!
«
Reply #4 on:
September 01, 2006, 01:15:00 am »
xlibman: what PC program did you use to make that?
Yikes! I forgot to make my project news! Would it be bad to edit this post?
Logged
Spellshaper
LV10
31337 u53r (Next: 2000)
Posts: 1690
Rating: +0/-0
This is me. Or maybe not.
Omnimaga Forever!
«
Reply #5 on:
September 01, 2006, 01:42:00 am »
QuoteBegin-Jc+1 Sep, 2006, 14:15-->
QUOTE
(Jc @ 1 Sep, 2006, 14:15)
xlibman: what PC program did you use to make that?
Yikes! I forgot to make my project news! Would it be bad to edit this post?
1. he used VB.
2. I don't think so. Go ahead.
Logged
Alex
Guest
Omnimaga Forever!
«
Reply #6 on:
September 01, 2006, 09:03:00 am »
That's one big, big screenshot. How about making a smaller one, linked to the full image?
- Alex
Logged
DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
Omnimaga Forever!
«
Reply #7 on:
September 01, 2006, 10:39:00 am »
yeah i forgot to tell dl to post the news with the download section screenies I edited them now
@kalan_vod you got more downloads for your game pack in that amount of time than both of mines together O_O
Logged
kalan_vod
LV11
Super Veteran (Next: 3000)
Posts: 2715
Rating: +10/-0
Omnimaga Forever!
«
Reply #8 on:
September 01, 2006, 04:40:00 pm »
QuoteBegin-xlibman+1 Sep, 2006, 16:39-->
QUOTE
(xlibman @ 1 Sep, 2006, 16:39)
yeah i forgot to tell dl to post the news with the download section screenies I edited them now
@kalan_vod you got more downloads for your game pack in that amount of time than both of mines together O_O
Not on ticalc
, I <3 your pack 'o games!
Logged
DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
Omnimaga Forever!
«
Reply #9 on:
September 02, 2006, 01:23:00 am »
yeah but my game pack has been around for nearly 2 years now, i meant download in so few months
thanks tho, yours was great too and had more games in less space
Logged
lolje
LV5
Advanced (Next: 300)
Posts: 299
Rating: +2/-0
Omnimaga Forever!
«
Reply #10 on:
September 02, 2006, 05:09:00 am »
Oh, I knew the Omnimaga game pack but not this RPG... Great work!
btw Happy Birthday, Omnimaga^^
Logged
83+/84+ xLIB projects
Age of culture II (~89%)
Contact:
[email protected]
g28401
Guest
Omnimaga Forever!
«
Reply #11 on:
September 02, 2006, 07:14:00 am »
The progress on The pokemon game is looking very good, keep it up!
Logged
Liazon
Guest
Omnimaga Forever!
«
Reply #12 on:
September 02, 2006, 03:58:00 pm »
wow, kev, i didn't know you programmed in VB!
The screenies are awesome!
Logged
Print
Pages: [
1
]
Go Up
« previous
next »
Omnimaga
»
Forum
»
Omnimaga
»
News
»
Omnimaga Forever!