Author Topic: Omnimaga holds Axe Parser Programming Contest (RULES UPDATED JULY 17TH)  (Read 50228 times)

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Offline Raylin

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Re: Omnimaga holds Axe Parser Programming Contest (RULES UPDATED JULY 17TH)
« Reply #105 on: August 04, 2010, 08:49:51 am »
I have one suggestion.
Perhaps you should have stress testers on the deadline week.
We can't exactly find EVERY bug in our program and since we can't release our projects early, I just thought that this was the next best thing for debugging.
Bug me about my book.

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Offline DJ Omnimaga

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Re: Omnimaga holds Axe Parser Programming Contest (RULES UPDATED JULY 17TH)
« Reply #106 on: August 04, 2010, 06:39:13 pm »
Personally I feel that competitors should at least do some efforts to make sure their game is as bug free as possible when released. If you test it enough, it should fix most bugs at least and there's less risks of running into dependencies errors when we judge the entries.

Offline Ranman

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Re: Omnimaga holds Axe Parser Programming Contest (RULES UPDATED JULY 17TH)
« Reply #107 on: September 04, 2010, 04:48:40 pm »
I hope to see a lot of entries in this contest.

Good luck to everyone! The end is near.
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Offline Builderboy

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Re: Omnimaga holds Axe Parser Programming Contest (RULES UPDATED JULY 17TH)
« Reply #108 on: September 04, 2010, 04:52:51 pm »
The end is near.

But in a good way :D I cant wait to see all of the entries!

Offline DJ Omnimaga

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Re: Omnimaga holds Axe Parser Programming Contest (RULES UPDATED JULY 17TH)
« Reply #109 on: September 04, 2010, 06:17:52 pm »
I hope to see a lot of entries in this contest.

Good luck to everyone! The end is near.
me too ^^

Also nice to see you're still around Ranman. :)

Offline willrandship

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Re: Omnimaga holds Axe Parser Programming Contest (RULES UPDATED JULY 17TH)
« Reply #110 on: September 04, 2010, 11:46:58 pm »
Hey, i was thinking, if I can't finish my RPG in time, is it OK to submit a really simple game instead? Like, something I could code in a few hours, but still fun to play and original.

Offline DJ Omnimaga

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Re: Omnimaga holds Axe Parser Programming Contest (RULES UPDATED JULY 17TH)
« Reply #111 on: September 04, 2010, 11:54:14 pm »
You can submit a RPG demo or a simple game. It's up to you. Hoping that by simple game, you don't mean this, though :P

Offline Deep Toaster

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Re: Omnimaga holds Axe Parser Programming Contest (RULES UPDATED JULY 17TH)
« Reply #112 on: September 04, 2010, 11:55:57 pm »
Oh yeah, that game. After you posted that topic, I started losing the game there, in thepenguin77's Impossible Game topic, and in the contest topic when someone mentioned making the Hardest Game Ever :P




Offline willrandship

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Re: Omnimaga holds Axe Parser Programming Contest (RULES UPDATED JULY 17TH)
« Reply #113 on: September 05, 2010, 01:14:24 am »
Nah, not like that, I said fun to play and original, but I meant for more than 5 minutes :P

Offline Ranman

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Re: Omnimaga holds Axe Parser Programming Contest (RULES UPDATED JULY 17TH)
« Reply #114 on: September 05, 2010, 02:13:40 pm »
Also nice to see you're still around Ranman. :)

Yeah... I'm still hanging around. Though with 2 kiddos, it can be hard to find the time sometimes.
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Offline DJ Omnimaga

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Re: Omnimaga holds Axe Parser Programming Contest (RULES UPDATED JULY 17TH)
« Reply #115 on: September 05, 2010, 02:15:25 pm »
Yeah I understand. Add a job to that x.x

Offline Ikkerens

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Re: Omnimaga holds Axe Parser Programming Contest (RULES UPDATED JULY 17TH)
« Reply #116 on: September 07, 2010, 01:05:21 pm »
2 questions:
At which date are we allowed to release the game in public?
And
Will my source stay hidden? Except for judges, but mine is not an open source project

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Offline DJ Omnimaga

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Re: Omnimaga holds Axe Parser Programming Contest (RULES UPDATED JULY 17TH)
« Reply #117 on: September 07, 2010, 01:55:00 pm »
You have to submit your entry before September 16th 12 AM GMT-5. According to your forum profile, this means for you, you have up to 4 AM of your local time to submit it.

The source will remain hidden from the public. However, you should warn me in the email when you submit it to the contest to not release the source in public when all entries are published, in case I forget.

Offline Ikkerens

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Re: Omnimaga holds Axe Parser Programming Contest (RULES UPDATED JULY 17TH)
« Reply #118 on: September 07, 2010, 02:13:52 pm »
You have to submit your entry before September 16th 12 AM GMT-5. According to your forum profile, this means for you, you have up to 4 AM of your local time to submit it.

No, not that.
But  I have intentions to release it on ticalc as well.
Can I do that immediatly after submitting or do I have to wait for the winners to be announced?

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Offline DJ Omnimaga

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Re: Omnimaga holds Axe Parser Programming Contest (RULES UPDATED JULY 17TH)
« Reply #119 on: September 07, 2010, 02:17:30 pm »
Oh ok, sorry. Yes you can submit it to ticalc at the very moment the deadline ends. Even if we did not post the entries here yet, you can still release what you have on ticalc.org (*cough*and our future download section if you want to :P*cough*). When we end the contest we still need to scan the entries for innapropriate content and non-Axe code, anyway, so there may be a delay. I may start before the deadline but if people re-send their entry at last minute due to an update, I'll need to re-check them again.