Author Topic: Omnimaga now hiring new Coders of Tomorrow (programming team)  (Read 16628 times)

0 Members and 1 Guest are viewing this topic.

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55943
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
In the past year, the forum programming team members were pretty active for the most part and made a lot of releases together. As a result, we did not actively seek for new Coders of Tomorrow members for months, only adding a few here and there, when we received some applications or promoted anti-riot squad members to the team. However, in the last few weeks, activity from the Omnimaga team in general went lower and we lost an admin, in addition to another one going less active. We added two new ones beforehand, but they are in charge of the website for the most part.

As the TI community seems to be going through a period of transition in terms of departing and arriving calculator fans, the Omnimaga Coders of Tomorrow programming team is now starting to renew its team.
In other words, we're hiring new programmers for the position on Omnimaga.

Like last year, we will only accept calculator programmers, although in a few months, positions for computer game programmers might open too.

If anyone is interested in joining the programming team, you only have to meet the following conditions before you get hired:
-Have 100 posts
-Have been active posting for at least one month
-Have a good forum/IRC behaviour during that period
-Be involved in at least one of the following:
 *TI or Casio game programming
 *TI or Casio game development tools (on calc or on the computer)
-Have a project under development (screenshots or topic needed).
-The language used to program games and tools doesn't matter.

As Omnimaga staff you get the following:
-The ability to upload your TI/Casio games/utility, PC games or own music in our staff downloads section. (ZIP files for calc/computer uploads, MP3/MIDI for music)
-You get sub-forums for each of your calculator game/utility, PC game/software or ROM hack projects.
-Global moderator priviledges (in case of an invasion or something)
-If you ever quit calculator programming (which we don't hope :P), you can still remain in the team as either PC game programmer or musician (providing you make your own music), providing you remain active on the forums.

Here are the responsibities as Omnimaga staff (to ensure they remain active):
-Have an active project (or releases) going on under the themes specified above.
-Keep a minimum of at least 10 posts within the last 30 days from September 1st to June 30st and 5 posts within the last 30 days from July 1st to August 31st.
-Checking your forum inbox, the staff/moderation section (which appears in red in the New Posts section) and your e-mail prior checking new posts, in case you get anything important.
-Moderation is on a volunteer basis, although it's recommended to help when those naughty spambots flock in. We recommend our regular members to use the Report to moderator links on each post if you find anything suspicious. :P

If you are willing to join the team, please PM one of the managers on the forums. Your staff application will then be queued then processed (possibly after the first programming contest).
« Last Edit: November 09, 2011, 09:14:03 pm by Netham45 »

Offline Stefan Bauwens

  • Creator of Myst 89 - סטיבן
  • LV10 31337 u53r (Next: 2000)
  • **********
  • Posts: 1799
  • Rating: +162/-24
  • 68k programmer
    • View Profile
    • Portfolio
Re: Omnimaga now hiring new Coders of Tomorrow (programming team)
« Reply #1 on: June 28, 2011, 06:18:14 am »
I don't think I'll volunteer. :P 
But I do want to wish goof luck to those who will. :)


Very proud Ticalc.org POTY winner (2011 68k) with Myst 89!
Very proud TI-Planet.org DBZ winner(2013)

Interview with me

Offline ben_g

  • Hey cool I can set a custom title now :)
  • LV9 Veteran (Next: 1337)
  • *********
  • Posts: 1002
  • Rating: +125/-4
  • Asm noob
    • View Profile
    • Our programmer's team: GameCommandoSquad
Re: Omnimaga now hiring new Coders of Tomorrow (programming team)
« Reply #2 on: June 28, 2011, 06:39:17 am »
if this is enough to be a game project under developement

then i'll join if you haven't got enough people joining. If there are enough, then I like to stay a 'normal' member.
My projects
 - The Lost Survivors (Unreal Engine) ACTIVE [GameCommandoSquad main project]
 - Oxo, with single-calc multiplayer and AI (axe) RELEASED (screenshot) (topic)
 - An android version of oxo (java)  ACTIVE
 - A 3D collision detection library (axe) RELEASED! (topic)(screenshot)(more recent screenshot)(screenshot of it being used in a tilemapper)
Spoiler For inactive:
- A first person shooter with a polygon-based 3d engine. (z80, will probably be recoded in axe using GLib) ON HOLD (screenshot)
 - A java MORPG. (pc) DEEP COMA(read more)(screenshot)
 - a minecraft game in axe DEAD (source code available)
 - a 3D racing game (axe) ON HOLD (outdated screenshot of asm version)

This signature was last updated on 20/04/2015 and may be outdated

Offline Stefan Bauwens

  • Creator of Myst 89 - סטיבן
  • LV10 31337 u53r (Next: 2000)
  • **********
  • Posts: 1799
  • Rating: +162/-24
  • 68k programmer
    • View Profile
    • Portfolio
Re: Omnimaga now hiring new Coders of Tomorrow (programming team)
« Reply #3 on: June 28, 2011, 06:41:40 am »
if this is enough to be a game project under developement

then i'll join if you haven't got enough people joining. If there are enough, then I like to stay a 'normal' member.
Is that going to become a 3d game? Looks awesome.


Very proud Ticalc.org POTY winner (2011 68k) with Myst 89!
Very proud TI-Planet.org DBZ winner(2013)

Interview with me

Offline ben_g

  • Hey cool I can set a custom title now :)
  • LV9 Veteran (Next: 1337)
  • *********
  • Posts: 1002
  • Rating: +125/-4
  • Asm noob
    • View Profile
    • Our programmer's team: GameCommandoSquad
Re: Omnimaga now hiring new Coders of Tomorrow (programming team)
« Reply #4 on: June 28, 2011, 06:43:51 am »
Yup, If everything will work, that will become a first person shooter, and it's polygon based so it has more possibilities than raycasters (looking up, down...)

I'm just not sure if that will count becouse it's in very early development.

but anyway, i would only do this if there aren't enough people joining the team. If there are enough people joining, then older members with better projects should get the 'coder of tomorrow' title.
« Last Edit: June 28, 2011, 07:13:47 am by ben_g »
My projects
 - The Lost Survivors (Unreal Engine) ACTIVE [GameCommandoSquad main project]
 - Oxo, with single-calc multiplayer and AI (axe) RELEASED (screenshot) (topic)
 - An android version of oxo (java)  ACTIVE
 - A 3D collision detection library (axe) RELEASED! (topic)(screenshot)(more recent screenshot)(screenshot of it being used in a tilemapper)
Spoiler For inactive:
- A first person shooter with a polygon-based 3d engine. (z80, will probably be recoded in axe using GLib) ON HOLD (screenshot)
 - A java MORPG. (pc) DEEP COMA(read more)(screenshot)
 - a minecraft game in axe DEAD (source code available)
 - a 3D racing game (axe) ON HOLD (outdated screenshot of asm version)

This signature was last updated on 20/04/2015 and may be outdated

Offline MPoupe

  • LV4 Regular (Next: 200)
  • ****
  • Posts: 168
  • Rating: +30/-1
  • The coder of yesterday
    • View Profile
    • My web site about Casio calculator
Re: Omnimaga now hiring new Coders of Tomorrow (programming team)
« Reply #5 on: June 28, 2011, 08:49:29 am »

Offline FinaleTI

  • Believe in the pony that believes in you!
  • CoT Emeritus
  • LV10 31337 u53r (Next: 2000)
  • *
  • Posts: 1830
  • Rating: +121/-2
  • Believe in the pony that believes in you!
    • View Profile
    • dmuckerman.tumblr.com
Re: Omnimaga now hiring new Coders of Tomorrow (programming team)
« Reply #6 on: June 28, 2011, 09:12:19 am »
I'm thinking I might apply this time around. I believe I can keep up a 10 post a month spree during school and a 5 post a month spree during the summer. Now that I have my Droid, that should be much easier.

Is there a deadline for applications, because I can really only be active in the evenings while I'm on vacation.


Spoiler For Projects:

My projects haven't been worked on in a while, so they're all on hiatus for the time being. I do hope to eventually return to them in some form or another...

Spoiler For Pokemon TI:
Axe port of Pokemon Red/Blue to the 83+/84+ family. On hold.

Spoiler For Nostalgia:
My big personal project, an original RPG about dimensional travel and a few heroes tasked with saving the world.
Coding-wise, on hold, but I am re-working the story.

Spoiler For Finale's Super Insane Tunnel Pack of Doom:
I will be combining Blur and Collision Course into a single gamepack. On hold.

Spoiler For Nostalgia Origins: Sky's Story:
Prequel to Nostalgia. On hold, especially while the story is re-worked.

Ashbad

  • Guest
Re: Omnimaga now hiring new Coders of Tomorrow (programming team)
« Reply #7 on: June 28, 2011, 09:18:55 am »
I think I'll apply.  I can usually get >100 posts a month (hopefully later in summer >200 per month) and I have 3 major projects I'm working on at the moment, and I've been a good boy the past month ;D (good thing it's only a month, though...)  And I have just above 100 posts.

Offline pianoman

  • LV6 Super Member (Next: 500)
  • ******
  • Posts: 426
  • Rating: +24/-0
  • ♪♫ ♪♫ ♪♫ ♪♫ ♪♫ ♪♫ ♪♫
    • View Profile
Re: Omnimaga now hiring new Coders of Tomorrow (programming team)
« Reply #8 on: June 28, 2011, 09:29:00 am »
I think I'm going to apply too. No harm in trying!

Offline ruler501

  • Meep
  • LV11 Super Veteran (Next: 3000)
  • ***********
  • Posts: 2475
  • Rating: +66/-9
  • Crazy Programmer
    • View Profile
Re: Omnimaga now hiring new Coders of Tomorrow (programming team)
« Reply #9 on: June 28, 2011, 10:08:35 am »
Can the project be comp related? I'll apply I just only have comp projects atm

EDIT:nvm I saw where it said in the first post. Too bad maybe I'll apply when they want comp programmers
« Last Edit: June 28, 2011, 10:10:41 am by ruler501 »
I currently don't do much, but I am a developer for a game you should totally try out called AssaultCube Reloaded download here https://assaultcuber.codeplex.com/
-----BEGIN GEEK CODE BLOCK-----
Version: 3.1
GCM/CS/M/S d- s++: a---- C++ UL++ P+ L++ E---- W++ N o? K- w-- o? !M V?
PS+ PE+ Y+ PGP++ t 5? X R tv-- b+++ DI+ D+ G++ e- h! !r y

Offline Darl181

  • «Yo buddy, you still alive?»
  • CoT Emeritus
  • LV12 Extreme Poster (Next: 5000)
  • *
  • Posts: 3408
  • Rating: +305/-13
  • VGhlIEdhbWU=
    • View Profile
    • darl181.webuda.com
Re: Omnimaga now hiring new Coders of Tomorrow (programming team)
« Reply #10 on: June 28, 2011, 10:19:13 am »
Hmm I think I'll go for it this time.  I'm assuming that a contest entry counts a project.

I know ahead of time I'll have an inactive period starting mid-July lasting anywhere from a week to a month (road trip with family) but I'll be back from it eventually ;D
« Last Edit: June 28, 2011, 10:19:24 am by Darl181 »
Vy'o'us pleorsdti thl'e gjaemue

Offline Silver Shadow

  • Beta Tester
  • LV8 Addict (Next: 1000)
  • ********
  • Posts: 817
  • Rating: +27/-7
    • View Profile
Re: Omnimaga now hiring new Coders of Tomorrow (programming team)
« Reply #11 on: June 28, 2011, 10:21:13 am »
I would reapply if I knew for sure that I'll have time for this during school, unfortunately I don't think so. :(
But I do have some projects in store for this summer, might post about them soon.
Former Coder of Tomorrow


Offline yunhua98

  • You won't this read sentence right.
  • LV11 Super Veteran (Next: 3000)
  • ***********
  • Posts: 2718
  • Rating: +214/-12
  • Go take a dive in the River Lethe.
    • View Profile
Re: Omnimaga now hiring new Coders of Tomorrow (programming team)
« Reply #12 on: June 28, 2011, 10:48:09 am »
Cool to see so many people thinking about joining.  Last time there was almost no one thinking they had time.  XD

Spoiler For =====My Projects=====:
Minor setback due to code messing up.  On hold for Contest.
<hr>
On hold for Contest.


Spoiler For ===Staff Memberships===:






Have you seen any good news-worthy programs/events?  If so, PM me with an article to be included in the next issue of CGPN!
The Game is only a demo, the code that allows one to win hasn't been done.
To paraphrase Oedipus, Hamlet, Lear, and all those guys, "I wish I had known this some time ago."
Signature Last Updated: 12/26/11
<hr>

Offline Anima

  • LV4 Regular (Next: 200)
  • ****
  • Posts: 133
  • Rating: +4/-0
    • View Profile
Re: Omnimaga now hiring new Coders of Tomorrow (programming team)
« Reply #13 on: June 28, 2011, 11:00:18 am »
I think that I don't will volunteer, because of school and other things (I'm also too new in this community and have only < 100 posts). The other thing is, that I'm German and don't understand everything so fast, maybe next year.


Sorry for my bad English. I'm German.

Offline Binder News

  • LV8 Addict (Next: 1000)
  • ********
  • Posts: 785
  • Rating: +46/-3
  • Zombie of Tomorrow
    • View Profile
Re: Omnimaga now hiring new Coders of Tomorrow (programming team)
« Reply #14 on: June 28, 2011, 12:00:46 pm »
I'll definitely apply when comp programming comes up. Lol. But I don't have any calc stuff going atm, so no Coder Of Tomorrow for me, yet.   ;)
« Last Edit: June 28, 2011, 12:02:23 pm by Binder News »
Spoiler For userbars:







Hacker-in-training!   Z80 Assembly Programmer     Axe Programmer
C++ H4X0R             Java Coder                           I <3 Python!

Perdidisti ludum     Cerebrum non habes

"We are humans first, no matter what."
"Fame is a vapor, popularity an accident, and riches take wings. Only one thing endures, and that is character."
Spoiler For Test Results: