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Yea I got a casio prizm for school (but mainly because it looked neat w/ the color screen and stuff)
I like the idea of the prizm city game, but I cannot figure out how to place roads and buildings and stuff. I know the shift key sets what type of area it is supposed to be (not sure if thats necessary) but shift doesn't place anything else. Also, a way to save would be nice, that way I don't have to keep generating a map that isn't too big in the first place.
So, since Ashbad kinda isn't here anymore, is he still eligible for the 100$?
AshbadCityOriginality9/10 Very original idea. There are some sim city clones for calcs but this one looks like it will be the most complete one so far.Graphics10/10 Sure it is not super complex maps like we see on a SNES (Final Fantasy IV and Chrono Trigger comes to mind), but it is the first tilemapper on the Prizm and the graphics are still looking great, especially the icons, trees and mountains. Gameplay/Useability2/10 This is probably because it was not implemented yet due to being a demo, but I never could figure out how to build structures or how to get them built. In the readme I never could figure out either. As a result, I couldn't do much besides waiting for the map to load then zoning the map for commercial, residential and industrial construction. Also, controls would be better if EXE or Shift were used for menu selections and placing icons/stuff on the map, with alpha to cancel, which is the standard in calc gaming.Replay value/Entertainment value. 4/10 As it is now, it is not very much in a playable state, but the game looks promising and when we are on the map we are intrigued and want to mess around with controls and buttons for a while.Overall 25/40 This score will most likely skyrocket once this is finished. As it is now very awesome looking program, but I could never figure out what to do (which is probably because stuff wasn't implemented yet)SequencedOriginality3/10 Although it is a bit more complex, in the end it is just another number guessing game.Graphics5/10 Since it's based on number guessing, graphics are pretty much just text-only, but the color usage is rather goodGameplay/Useability9/10 Good in general and easy to understand how to useReplay value/Entertainment value4/10 Due to the saturation of the calculator game scene with number guessing games, the replay value of this game will not be very high and some people might get bored fast, although it can still be fun for a whileOverall 21/40 Easy to use and well layed out, although there have been a lot of guessing games so far on calcs, which dragged the originality score a lot.Very Easy GameOriginality 2/10 WatGraphics1/10 WatGameplay/Useability1/10 WatReplay value/Entertainment value0/10 WatOverall4/40 I lost the game
Sorry for off-topic, but what happened ? I never use #omnomIRC so I don't know anything...
Well if anything very bad happened just now like trolling we won't hesitate to publicly announce it (like we did with SirCmpwn). However it has been a week so I think it's best to let it go and not hold grudges.
Quote from: Chockosta on September 21, 2011, 08:03:09 amSorry for off-topic, but what happened ? I never use #omnomIRC so I don't know anything...Bad place to ask, use the PM system plz
[19:19:40] <+OmnomIRC> (O)<Ashbad> Ew, a Pt-Get() routine? [19:19:43] <+Runer112> step BACKWARDS [19:19:46] <+Runer112> I've wanted that so many times [19:19:52] * +New post by DJ_O in Staff music download section n http://omniurl.tk/10609/192346 [19:19:56] <+Buckeye> thats what i started work on [19:19:58] <@calcdude> Ashbad, it's useful. [19:20:00] <+Buckeye> its very hard though [19:20:00] <+OmnomIRC> (O)<mrmprog> ... [19:20:08] <+Buckeye> and requires some overhead [19:20:11] <@Tribal> I made an astounding discovery today [19:20:17] <+OmnomIRC> (O)<mrmprog> the point get seems pretty good [19:20:24] <+OmnomIRC> (O)<Ashbad> Either way ew [19:20:30] <@Tribal> Bashing a empty water bottle on my keyboard doesn't result in keys being pressed [19:20:31] <+Runer112> I guess Buckeye [19:20:34] <+Runer112> Ashbad, it can be quite useful [19:20:38] <+OmnomIRC> (O)<mrmprog> lol [19:20:52] <+Runer112> if you have a game like graviter where the tilemap isn't drawn every frame [19:20:55] <+Runer112> just a few sprites [19:21:07] <+OmnomIRC> (O)<Ashbad> I don't see why there's axioms if every sliced-bread routine is added on request [19:21:08] <+Runer112> not having to copy the entire tilemap back to the main buffer every frame would save lots of time [19:21:19] <+Runer112> I thought Pt-Get was pretty cool [19:21:21] <+OmnomIRC> (O)* Ashbad doesn't listen to Runer
WE DON'T GIVE A FUCK. YOU SCREW UP, YOU GET THIS IN REVENGE FUCKING ASSHOLE. YOU JUST HAD TO LEAVE EEEMS AND RUNER112 ALONE AND NOT INCLUDE AN ANGRY ANTI-OMNIMAGA FLAME IN YOUR SIG AND STOPPING STARTING LANGUAGE WARS ON THE SITE!