Author Topic: Omnimaga Programming Contest 2012: Artificial Intelligence  (Read 58274 times)

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Offline Juju

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We are proud to announce the start of our annual summer coding contest! The theme this year is artificial intelligence. Contestants are challenged to make a game utilizing any form of AI.

The categories this year are:
z80:
  • 1. BASIC
  • 2. Axe/Assembly/Hybrid BASIC/Grammer
Nspire/Prizm:
  • 3. Basic
  • 4. Lua
  • 5. C/ASM
We are offering an electronic giftcard with a value of $100 to 1st place prize winners, and $30 to 2nd place.

Contestants should send an email with a link to their forum profile and a .zip containing their source, executable, and readme to o m n i m a g a c o n t e s t @ g m a i l . c o m (remove the spaces) by July 8th, 1:00AM GMT-5. Late entries will not be accepted. Axe/Hybrid/Grammer entries should state which app and version should be used to compile/run the game.

Rules:

1: The game must not contain adult material or extremely offensive content (such as racial slur).

2: You are not allowed to enter a project that was started prior the start of the contest. You can use code, images, and ideas from it, though.

3: You are allowed (and encouraged) to announce updates and screenshots of your project anywhere, but you are NOT allowed to provide any download copies of it (or the entire source code) to anyone until the end of the contest.

4: Help is allowed, as long as you respect rule #3. Also, keep in mind that usage of other people's code may affect your originality score considerably.

5: You must have a forum account to participate.

6: Only one entry per person per category is allowed

7: Your entry must be submitted before July 8th 2012, 1:00 AM GMT-5. We will not be accepting any more entry past this deadline.

8: Omnimaga has the right to change and modify the rules at any time.

Forum members interested in judging should message a staff member. You may judge any category that you are not participating in. The results will be determined by community vote (40%) and by judging (60%). The criteria will be as follows (Limitations of platform and language will be considered):
  • Theme: How the quality and application of AI enhances the game
  • Graphics: Uh, graphics. Is it pretty? How do graphics enhance the game?
  • Gameplay: Overall quality, fun-level, replayability, addictiveness, etc.
  • Speed/Usability: Controls, speed, compatibility (for z80, can it run on 6mhz models? can it run on both nspire and prizm?), game design/flow
  • Originality: Original game concept, application of a port, application of old code or others' help

Good luck!
« Last Edit: May 28, 2012, 08:26:31 pm by shmibs »

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Offline Deep Toaster

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Re: Omnimaga Contest 2012: Artificial Intelligence
« Reply #1 on: May 27, 2012, 01:03:08 am »
Yay, another contest :w00t: I won't be participating in this one, but contests are always great.

Also big logo.




Offline Juju

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Re: Omnimaga Contest 2012: Artificial Intelligence
« Reply #2 on: May 27, 2012, 01:03:57 am »
Yeah, it's kinda huge. I uploaded a smaller logo. And may the best program win :D
« Last Edit: May 27, 2012, 01:07:50 am by Juju »

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Offline Wretchedlout

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Re: Omnimaga Programming Contest 2012: Artificial Intelligence
« Reply #3 on: May 27, 2012, 01:39:18 am »
"2: You are not allowed to enter a project that was started prior the start of the contest. You can use code, images and ideas from it, though."

What does that mean?
You can't use a (stated) submitted program but you can use it's code?

Offline Darl181

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Re: Omnimaga Programming Contest 2012: Artificial Intelligence
« Reply #4 on: May 27, 2012, 01:42:37 am »
Iirc yes, at least parts of the code.  Keep in mind that it can/will affect the originality score tho ;)


Ai, huh?  Methinks this is going to be interesting...
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Offline Freyaday

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Re: Omnimaga Programming Contest 2012: Artificial Intelligence
« Reply #5 on: May 27, 2012, 01:51:32 am »
Ooh, I needed this.
Now, to figure out what to do.
In other news, Frey continues kicking unprecedented levels of ass.
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Offline Nick

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Re: Omnimaga Programming Contest 2012: Artificial Intelligence
« Reply #6 on: May 27, 2012, 01:55:46 am »
this is great :) i'm feeling like i should participate, which i will!

Offline DJ Omnimaga

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Re: Omnimaga Programming Contest 2012: Artificial Intelligence
« Reply #7 on: May 27, 2012, 02:22:33 am »
1: The game
I lost it

Anyway glad to see the contest up! Good luck to participants!

Offline jsj795

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Re: Omnimaga Programming Contest 2012: Artificial Intelligence
« Reply #8 on: May 27, 2012, 02:35:53 am »
Hmmm I'll prolly participate in the BASIC one: )


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Offline Hayleia

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Re: Omnimaga Programming Contest 2012: Artificial Intelligence
« Reply #9 on: May 27, 2012, 02:36:41 am »
* Hayleia wonders if TinyCraft II 's chickens can be considered as AI :P
But even if they were, the projet was started before the contest, so it is not doable.

Good luck to every participants :D
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Offline Juju

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Re: Omnimaga Programming Contest 2012: Artificial Intelligence
« Reply #10 on: May 27, 2012, 02:49:28 am »
Just to clarify, you probably have noticed we put the Nspire and Prizm in the same basket. The C category is for both calcs in the same category (bonus points if you can compile your code for both calcs), the Lua one is obviously Nspire-only (unless someone ports Lua to the Prizm in the meanwhile) and the Basic one is pretty much Prizm-only (unless you manage to make a good game in Nspire Basic, which I doubt you'll even be able to do so).

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Offline DJ Omnimaga

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Re: Omnimaga Programming Contest 2012: Artificial Intelligence
« Reply #11 on: May 27, 2012, 02:52:23 am »
Could you maybe number each category, so it's more clear that C is separate from Lua or not?

Also what about Nspire ASM? (although few people probably still use it)

Offline Juju

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Re: Omnimaga Programming Contest 2012: Artificial Intelligence
« Reply #12 on: May 27, 2012, 02:57:23 am »
I guess it would enter in the C category, as it uses Ndless like C.

Also there's no 68k category as it's not popular enough, but if enough people are interested, we might probably add one.
« Last Edit: May 27, 2012, 03:01:31 am by Juju »

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Offline totoyo

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Re: Omnimaga Programming Contest 2012: Artificial Intelligence
« Reply #13 on: May 27, 2012, 04:23:09 am »
Damn, no fx-9860g... the Basic is faster on this calculators.
I share your contest on Planet-Casio ;)

I like to program AI, i try to participe !
Sorry for my bad english, i'm french. Thanks :-)

Offline MGOS

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Re: Omnimaga Programming Contest 2012: Artificial Intelligence
« Reply #14 on: May 27, 2012, 04:41:59 am »
That sounds cool, I might pariticipate.
Am I allowed to use techniques (e. g. a tilemapper or a savegame organizing routine) not related to any special game I developed before the start of the contest?