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Omnimaga team ExtendeD
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Topic: Omnimaga team ExtendeD (Read 18593 times)
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DJ Omnimaga
Clacualters are teh gr33t
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CodeWalrus founder & retired Omnimaga founder
Omnimaga team ExtendeD
«
on:
November 01, 2010, 01:17:47 pm »
We are please to announce the addition of 5 new members to the Omnimaga Coders of Tomorrow programming group, 4 being TI-83 Plus programmers and the other a TI-Nspire programmer. After a slow start in late August, a sudden wave of applications were received shortly after Miotatsu left the team.
-First of all, there is Deep Thought, who won 3rd place in the recent Omnimaga programming competition. He recently released a game called Simul, which uses a concept similar to the popular Flash game called Multitask. He is currently working on an Axe Parser IDE. He knows TI-83+ BASIC and Axe.
-Secondly, there is Michael Lee, who have been programming Axe games for a while. He won 2nd place in the recent Omnimaga competition with a beta of his grayscale Minesweeper clone. He also got a few ticalc.org releases under his name and is currently experimenting with some form of 2D ray-casting for a RPG project called Light. The effects creates a sort of fog of war but are similar to an old TI-86 classic called Blinded by the Dark.
-Also, there is Squidgetx, another great Axe programmer who came first on the contest judging results and managed to get two ticalc.org features in two weeks with Space Dash and his port of a classic 3D Flash game Axe Cuberunner. He is currently also working on a RPG and it is called Ash: Phoenix.
-There is also Yunhua98, another great Axe programmer, who is currently working on a port of the classic Bomberman in Axe.
-And finally, we are adding a 5th TI-Nspire programmer to the team, one who opened this calc series to
third-party development
: ExtendeD. For those who are new to the calculator scene, he is one of the people who worked on Ndless, the tool that allows TI-Nspire owners to run ARM9 assembly and C programs on their calculator. He is still working on Ndless and other projects as well.
Please welcome all of them to the programming team!
«
Last Edit: November 01, 2010, 04:10:06 pm by DJ Omnimaga
»
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Madskillz
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Re: Omnimaga team ExtendeD
«
Reply #1 on:
November 01, 2010, 01:24:12 pm »
Sounds great... I think you meant something other than: "In third place, there is Squidgetx" unless they are all in a race or something.
They all have some cool Axe projects. The Nspire is clearly the way TI is moving so its good to have somebody with as much talent as ExtendeD to counter their every move.
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DJ Omnimaga
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Re: Omnimaga team ExtendeD
«
Reply #2 on:
November 01, 2010, 01:25:38 pm »
Oh I tried to find another way to say third, to not sound repetitive, but I guess it fails
Changed to something else now
«
Last Edit: November 01, 2010, 01:26:07 pm by DJ Omnimaga
»
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Madskillz
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Re: Omnimaga team ExtendeD
«
Reply #3 on:
November 01, 2010, 01:27:09 pm »
Ha Ha I know I'm just giving you a hard time.
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FinaleTI
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Re: Omnimaga team ExtendeD
«
Reply #4 on:
November 01, 2010, 01:27:47 pm »
Congrats to everyone!
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Spoiler
For
Projects
:
My projects haven't been worked on in a while, so they're all on hiatus for the time being. I do hope to eventually return to them in some form or another...
Spoiler
For
Pokemon TI
:
Axe port of Pokemon Red/Blue to the 83+/84+ family. On hold.
Spoiler
For
Nostalgia
:
My big personal project, an original RPG about dimensional travel and a few heroes tasked with saving the world.
Coding-wise, on hold, but I am re-working the story.
Spoiler
For
Finale's Super Insane Tunnel Pack of Doom
:
I will be combining Blur and Collision Course into a single gamepack. On hold.
Spoiler
For
Nostalgia Origins: Sky's Story
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Prequel to Nostalgia. On hold, especially while the story is re-worked.
Munchor
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Code Recycler
Re: Omnimaga team ExtendeD
«
Reply #5 on:
November 01, 2010, 01:43:51 pm »
Everyone, hope you forbid me to double post more than the actual staff does!
Hahahahah
Good Luck!
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Hot_Dog
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Re: Omnimaga team ExtendeD
«
Reply #6 on:
November 01, 2010, 01:46:12 pm »
Welcome to the team! I just wanted to take the time to note to you 5 members that moving projects to "Our Projects" does take a little bit of time. If you don't see your project up, don't worry, it will be there!
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AngelFish
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Re: Omnimaga team ExtendeD
«
Reply #7 on:
November 01, 2010, 01:53:07 pm »
Congrats to everyone
So how many staff members are there now?
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Michael_Lee
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Re: Omnimaga team ExtendeD
«
Reply #8 on:
November 01, 2010, 02:00:22 pm »
Oh, wow. I actually got in.
I feel honored.
[/minor feeling of shock]
That being said, I should really start to work more on my RPG - lately, I've been procastinating just a little.
Congrats to everybody else!
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Projects:
Axe Interpreter
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qazz42
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Re: Omnimaga team ExtendeD
«
Reply #9 on:
November 01, 2010, 02:42:04 pm »
w00t good game everyone
Hopefully you will stay active
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apcalc
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Re: Omnimaga team ExtendeD
«
Reply #10 on:
November 01, 2010, 02:46:01 pm »
Congrats to all of the new Coders of Tomorrow!
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dman2073
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Re: Omnimaga team ExtendeD
«
Reply #11 on:
November 01, 2010, 02:47:27 pm »
Congrats Guys! You deserve it!
EDIT: BTW please give me internets. Also, I lost the game.
«
Last Edit: November 01, 2010, 02:48:27 pm by dman2073
»
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Netham45
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Re: Omnimaga team ExtendeD
«
Reply #12 on:
November 01, 2010, 02:49:02 pm »
Congratulations!
Spoiler
For
Spoiler
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The Game
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Omnimaga Admin
squidgetx
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rawr.
Re: Omnimaga team ExtendeD
«
Reply #13 on:
November 01, 2010, 03:30:30 pm »
So I just realized that I can edit *anyone*'s posts.....
j/k
Congrats to the others as well!
SirCmpwn was here
so was I
«
Last Edit: November 02, 2010, 10:57:50 pm by yunhua98
»
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Re: Omnimaga team ExtendeD
«
Reply #14 on:
November 01, 2010, 03:37:31 pm »
Congrats everyone! After hell year (aka junior year) I might apply.
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Omnimaga team ExtendeD