Author Topic: OmnomIRC Downtime  (Read 13475 times)

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Offline Netham45

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OmnomIRC Downtime
« on: October 06, 2011, 05:54:44 am »
Due to a bug that was made very apparent after the momentary downtime earlier, OmnomIRC will be offline until further notice. OmnomIRC will likely remain offline until the first of November, due to bandwidth issues and partial rewriting to avoid this bug in the future.

I apologize for the inconvenience.

In the meantime, please feel free to join us on IRC in #omnimaga on irc.efnet.net or irc.omnimaga.org using a client of your choice, such as Mibbit or X-Chat 2. Feel free to ask in the forums if you need any help joining.
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Offline Jim Bauwens

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Re: OmnomIRC Downtime
« Reply #1 on: October 06, 2011, 05:56:30 am »
D:

Well, have fun with rewriting :)

Offline Netham45

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Re: OmnomIRC Downtime
« Reply #2 on: October 06, 2011, 06:00:40 am »
Oh yeah, rewriting it is going to be a blast. :P

I might actually be able to put it on my home server, but I can't guarantee uptime very much if I do.

Edit: Here's a fun graph!
« Last Edit: October 06, 2011, 06:01:19 am by Netham45 »
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Offline Stefan Bauwens

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Re: OmnomIRC Downtime
« Reply #3 on: October 06, 2011, 06:45:25 am »
I downrated your post.
j/k
Too bad. I'll miss it.


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Offline aeTIos

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Re: OmnomIRC Downtime
« Reply #4 on: October 06, 2011, 07:58:46 am »
:(
I can't axess any IRC server at school :'( So I can't chat
I'm not a nerd but I pretend:

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Re: OmnomIRC Downtime
« Reply #5 on: October 06, 2011, 11:24:58 am »
:(
I can't axess any IRC server at school :'( So I can't chat
Use Mibbit.

Also d'aw OmnomIRC made me spend loads of bandwidth. Fortunately, I don't really care.

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Offline Yeong

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Re: OmnomIRC Downtime
« Reply #6 on: October 06, 2011, 11:26:25 am »
:(
I can't axess any IRC server at school :'( So I can't chat
If anything else fails, try proxy server :D
Sig wipe!

Offline ben_g

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Re: OmnomIRC Downtime
« Reply #7 on: October 06, 2011, 03:50:12 pm »
How can I get Y chat (the program the x chat 2 link links to) to connect to omnimaga?

I got this:
Quote
* Loaded log from Thu Oct 06 21:05:28 2011
 
* U praat nu op #omnimaga
* Onderwerp voor #omnimaga is: Omnimaga.org|Friendship Unity Caring Kindness|Rules http://omniurl.tk/r-en |Logs http://omniurl.tk/en |French #omnimaga-fr |Spam #omnimaga-spam on EFnet/OmniNET
* Onderwerp voor #omnimaga is ingesteld door Netham45 op Mon May 30 09:44:07 2011
<Ben_g> Am I connected now?
But nobody replied, so I don't think it actually joined.
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 - A 3D collision detection library (axe) RELEASED! (topic)(screenshot)(more recent screenshot)(screenshot of it being used in a tilemapper)
Spoiler For inactive:
- A first person shooter with a polygon-based 3d engine. (z80, will probably be recoded in axe using GLib) ON HOLD (screenshot)
 - A java MORPG. (pc) DEEP COMA(read more)(screenshot)
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Offline aeTIos

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Re: OmnomIRC Downtime
« Reply #8 on: October 06, 2011, 03:51:52 pm »
do you speak NL? cool. We really need a dutch board.
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Offline Stefan Bauwens

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Re: OmnomIRC Downtime
« Reply #9 on: October 06, 2011, 03:52:33 pm »
Maybe nobody was on?
I use efnet.net now. Maybe you can too?


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Offline aeTIos

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Re: OmnomIRC Downtime
« Reply #10 on: October 06, 2011, 03:52:34 pm »
:(
I can't axess any IRC server at school :'( So I can't chat
If anything else fails, try proxy server :D
I can't axess proxy server at skool. :'(
I'm not a nerd but I pretend:

Offline ben_g

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Re: OmnomIRC Downtime
« Reply #11 on: October 06, 2011, 03:55:56 pm »
Maybe nobody was on?
I use efnet.net now. Maybe you can too?
Ok, I'm trying.

EDIT: connected. Still I get no responce and I feel like nobody recieves it.
« Last Edit: October 06, 2011, 03:58:11 pm by ben_g »
My projects
 - The Lost Survivors (Unreal Engine) ACTIVE [GameCommandoSquad main project]
 - Oxo, with single-calc multiplayer and AI (axe) RELEASED (screenshot) (topic)
 - An android version of oxo (java)  ACTIVE
 - A 3D collision detection library (axe) RELEASED! (topic)(screenshot)(more recent screenshot)(screenshot of it being used in a tilemapper)
Spoiler For inactive:
- A first person shooter with a polygon-based 3d engine. (z80, will probably be recoded in axe using GLib) ON HOLD (screenshot)
 - A java MORPG. (pc) DEEP COMA(read more)(screenshot)
 - a minecraft game in axe DEAD (source code available)
 - a 3D racing game (axe) ON HOLD (outdated screenshot of asm version)

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Offline Stefan Bauwens

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Re: OmnomIRC Downtime
« Reply #12 on: October 06, 2011, 04:00:17 pm »
I saw that you joined. But you didn't write anything. Weird.


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Offline ben_g

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Re: OmnomIRC Downtime
« Reply #13 on: October 06, 2011, 04:01:23 pm »
I did write something. Could you write something too see if it's connected?
My projects
 - The Lost Survivors (Unreal Engine) ACTIVE [GameCommandoSquad main project]
 - Oxo, with single-calc multiplayer and AI (axe) RELEASED (screenshot) (topic)
 - An android version of oxo (java)  ACTIVE
 - A 3D collision detection library (axe) RELEASED! (topic)(screenshot)(more recent screenshot)(screenshot of it being used in a tilemapper)
Spoiler For inactive:
- A first person shooter with a polygon-based 3d engine. (z80, will probably be recoded in axe using GLib) ON HOLD (screenshot)
 - A java MORPG. (pc) DEEP COMA(read more)(screenshot)
 - a minecraft game in axe DEAD (source code available)
 - a 3D racing game (axe) ON HOLD (outdated screenshot of asm version)

This signature was last updated on 20/04/2015 and may be outdated

Offline Stefan Bauwens

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Re: OmnomIRC Downtime
« Reply #14 on: October 06, 2011, 04:02:05 pm »
No. But This is what read when you joined: == Ben_g [[email protected]] has quit [Read error: Connection reset by peer]

EDIT:I go to bed now. Cya
« Last Edit: October 06, 2011, 04:05:30 pm by Stefan Bauwens »


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