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As a suprise twist, I'm happy to announce that the next RW installment will be based on a real-time fighting engine. The upcoming version will pick up where the original left off and has gameplay loosly based on the original's unreleased pre-alpha version. Just like in the video, the player controls will feature a unique system that allows for millions of possible directions of travel. The visual effects are also being ramped up for more immersive gameplay. |
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the Title screen Spellshaper made |
QUOTE (lolje @ Aug 12 2006, 06:27 PM) | ||
:w00t: ![]() |