Author Topic: RPGSK2 released!!  (Read 11282 times)

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Offline Halifax

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RPGSK2 released!!
« Reply #30 on: September 27, 2007, 08:45:00 am »
Sorry. Feel free to delete this post as you probably will, but just to shed some light.

DJ_Omnimaga wasn't just "bashing" you based on the ascii comment.

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not to rain on your parade with my assembly bigotry, but...dontcha think you could make it faster? you dont even have collision detection yet and its getting to be pretty choppy.


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does this have to be pure? (shameless asm plug)


Also it would be awesome if you could edit RPGSK2 maps on the computer!
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