Author Topic: Serenity Demo release!  (Read 42614 times)

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Offline meishe91

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Re: Serenity Demo release!
« Reply #30 on: August 31, 2010, 12:24:42 am »
Ya, that's one of the downsides :(
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Offline Builderboy

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Re: Serenity Demo release!
« Reply #31 on: August 31, 2010, 12:29:59 am »
Maybe what i could do is have duplicate map programs with different difficulties on the computer, and have the user send different programs to the calc depending if they wanted hard gameplay or easier gameplay

Offline Quigibo

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Re: Serenity Demo release!
« Reply #32 on: August 31, 2010, 12:31:54 am »
Wow this really is amazing!  Excellent use of double ascii sprites.
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Offline meishe91

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Re: Serenity Demo release!
« Reply #33 on: August 31, 2010, 12:32:14 am »
Oh, that could work. So basically everything is the same but when you are putting the programs on your computer you just choose the difficulty you want?
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Offline Builderboy

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Re: Serenity Demo release!
« Reply #34 on: August 31, 2010, 12:34:17 am »
Thanks Quigibo :) I love the seamless double ascii tile method ^^ And yeah thats what i was thinking :)  Food for thought, but it would be only implemented after the whole game is finished :P

Offline meishe91

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Re: Serenity Demo release!
« Reply #35 on: August 31, 2010, 12:36:13 am »
Ya I understand. What Quigibo said reminded me of a question  I was going to ask :P Are you using straight Dual Layers or shifted Dual Layers?
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Offline Builderboy

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Re: Serenity Demo release!
« Reply #36 on: August 31, 2010, 12:38:30 am »
Shifted duel layers :) I dreampt up the idea more than a year and a half ago, and Serenity was the result of me deciding to make a platformer with the engine.  Before then i dont even know if shifted duel layer had ever been done before O.O

Offline meishe91

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Re: Serenity Demo release!
« Reply #37 on: August 31, 2010, 12:39:39 am »
I thought so! I always wondered why you had that shifted button on your tile finder program ;) Very cool :D
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Offline Hot_Dog

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Re: Serenity Demo release!
« Reply #38 on: August 31, 2010, 12:43:47 am »
BUILDERBOY, YOU ROCK!!  Excellent demo!  The only thing is, jumping diagonally takes some getting used to in terms of keypresses :)  +1 respect nonetheless

Offline DJ Omnimaga

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Re: Serenity Demo release!
« Reply #39 on: August 31, 2010, 12:45:36 am »
So this thread is for discussing the game demo, what you like about it, what you didnt like about it, what i should change, and all the BUGS you find.  Im sure i wasnt able to find them all :P Its a complicated game after all!
Yeah I just lost it x.x

So how did you like the game?
I haven't tried yet, but I already lost :(

As for the game
Not again x.x

I really need to give this a try when I have some time tomorrow or wednesday, but darn, I already lost the game THREE TIMES in this thread. x.x

Offline Builderboy

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Re: Serenity Demo release!
« Reply #40 on: August 31, 2010, 01:01:04 am »
So this thread is for discussing the game demo, what you like about it, what you didnt like about it, what i should change, and all the BUGS you find.  Im sure i wasnt able to find them all :P Its a complicated game after all!
Yeah I just lost it x.x

So how did you like the game?
I haven't tried yet, but I already lost :(

As for the game
Not again x.x
Ahahaha i laughed so hard when i read this ;D

Yeah, i hope you like it :) Im glad to finally finally get it out ^^

Offline DJ Omnimaga

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Re: Serenity Demo release!
« Reply #41 on: August 31, 2010, 01:05:03 am »
Yes, and now I lost 3 more times. Right. Laugh at my expense. :P

Anyway I really need to try this asap, I waited for this for so long o.o

Offline Hot_Dog

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Re: Serenity Demo release!
« Reply #42 on: September 01, 2010, 11:59:04 am »
I don't know if someone else noticed this before, but did you purposely spell "prison" as "prisson?"

Offline DJ Omnimaga

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Re: Serenity Demo release!
« Reply #43 on: September 01, 2010, 12:08:15 pm »
Strange, I swear I saw "prison" most of the time

Offline Deep Toaster

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Re: Serenity Demo release!
« Reply #44 on: September 01, 2010, 12:54:14 pm »
That is amazing! I have to try that as soon as I get Wabbit working...

I don't know if someone else noticed this before, but did you purposely spell "prison" as "prisson?"

Yeah, saw that too... And "business" became "buisness" (in the second screenie).

* Builderboy puts on tip-less gloves and takes out his calc as he plans to type at 23 tokens per second *

^ Can't really blame you if you're typing at 23 tokens a sec ;)

EDIT: Wow...
« Last Edit: September 01, 2010, 01:00:04 pm by Deep Thought »