Author Topic: Shadow Falls, Ultima V, Zelda and TI-City updates  (Read 3707 times)

0 Members and 1 Guest are viewing this topic.

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55943
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Shadow Falls, Ultima V, Zelda and TI-City updates
« on: September 08, 2005, 02:47:00 pm »
Recently (or SEVERAL days ago), Boolsoft has posted a new screenshot of Shadow Falls RPG:
user posted image
"OK, there is no new download available now, but I've just taken a screenshot of the enhanced battle engine. Other things I added:
 - Partially added 2nd city
 - Added another fighting background
 - Save/Load game at inns and at home
 - Enhanced menu

Perahps I will upload a beta (or just another alpha <_<dry.gif ) when these things are prooved to work and I added some other features I have in mind."

You can read more here: http://s7.invisionfree.com/Omnimaga/index.php?showtopic=730&view=findpost&p=5308561

David Randall has come back from the void and recently posted a new screenshot of Ultima V: Warrior of Destiny:
user posted image
Read more about new features added in this port of an old game in Ultima V project page: http://s7.invisionfree.com/Omnimaga/index.php?showtopic=527

On MaxCoderz, Spencer has posted http://home.insightbb.com/~dputt/clock.avi. Unfortunately that video doesn't work, so just ignore this... err... I meant download Xvid Codec so you can watch it. Good luck in finding the codec though (I never found it, just the source code <_<dry.gif ).

A new beta of TI-City is now avaliable here: http://tifreakware.calcgames.org/ainfo/9.htm

Be sure to check out for more updates for those awesome projects, and sorry again for taking so long to post news. :oops:embarassed.gif

arti

  • Guest
Shadow Falls, Ultima V, Zelda and TI-City updates
« Reply #1 on: September 08, 2005, 02:59:00 pm »
All these talented programmers really inspire me to want to learn more and someday produce at least half as good games as these.

Good luck to the authors, and two thumbs up! :)smile.gif

Offline Ranman

  • LV10 31337 u53r (Next: 2000)
  • **********
  • Posts: 1354
  • Rating: +83/-0
    • View Profile
Shadow Falls, Ultima V, Zelda and TI-City updates
« Reply #2 on: September 08, 2005, 03:03:00 pm »
Wow! That Shadow Falls looks pretty cool...

Way to go Boolsoft!
Ranman
Bringing Randy Glover's Jumpman to the TI-89 calculator. Download available at Ticalc.

Offline tifreak

  • LV11 Super Veteran (Next: 3000)
  • ***********
  • Posts: 2708
  • Rating: +82/-3
  • My Kung Fu IS strong...
    • View Profile
    • TI-Freakware
Shadow Falls, Ultima V, Zelda and TI-City updates
« Reply #3 on: September 09, 2005, 01:22:00 am »
Hey, Kevin, please change the link for TI-City to: http://tifreakware.calcgames.org/ainfo/9.htm
Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%

Offline Ranman

  • LV10 31337 u53r (Next: 2000)
  • **********
  • Posts: 1354
  • Rating: +83/-0
    • View Profile
Shadow Falls, Ultima V, Zelda and TI-City updates
« Reply #4 on: September 09, 2005, 01:36:00 am »
QuoteBegin-tifreak8x+9 September 2005, 7:22-->
QUOTE (tifreak8x @ 9 September 2005, 7:22)
Hey, Kevin, please change the link for TI-City to: http://tifreakware.calcgames.org/ainfo/9.htm  

 I love playing all text adventures. They force the imagination to work overtime. I may have to invest in an 83+ B)cool.gif
Ranman
Bringing Randy Glover's Jumpman to the TI-89 calculator. Download available at Ticalc.

Offline tifreak

  • LV11 Super Veteran (Next: 3000)
  • ***********
  • Posts: 2708
  • Rating: +82/-3
  • My Kung Fu IS strong...
    • View Profile
    • TI-Freakware
Shadow Falls, Ultima V, Zelda and TI-City updates
« Reply #5 on: September 09, 2005, 02:03:00 am »
Well, TI-City kinda pushes the envelope when it comes to text RPGs, and by some of the info for magic that I am getting, it looks like I have a bunch more features to add... :)smile.gif
Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55943
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Shadow Falls, Ultima V, Zelda and TI-City updates
« Reply #6 on: September 09, 2005, 02:24:00 am »
QuoteBegin-tifreak8x+9 September 2005, 8:22-->
QUOTE (tifreak8x @ 9 September 2005, 8:22)
Hey, Kevin, please change the link for TI-City to: http://tifreakware.calcgames.org/ainfo/9.htm

Termin

saubue

  • Guest
Shadow Falls, Ultima V, Zelda and TI-City updates
« Reply #7 on: September 09, 2005, 07:10:00 am »
Thanks for the mention, Kevin!

And I can't wait to play Ultima on my calc!!