I might fix a few other things first then ill release an update.
I was also thinking about hosting a model repository if anyone thinks that is a good idea?
Changelog so far:
- fixed polygon tearing issue
- added polygon clipping
- sped up sorting
- sped up transform operations
- updated obj converter to allow for 'double-sided' polygons
Ive also messed with the engine a little, here is a test of 9 x-wings (14 faces, 18 vertices) floating around in 'space'.