Author Topic: solidFRAME v1.0b released  (Read 15863 times)

0 Members and 1 Guest are viewing this topic.

Offline tr1p1ea

  • LV7 Elite (Next: 700)
  • *******
  • Posts: 647
  • Rating: +110/-0
    • View Profile
Re: solidFRAME v1.0b released
« Reply #45 on: December 06, 2012, 08:02:45 pm »
I might fix a few other things first then ill release an update.

I was also thinking about hosting a model repository if anyone thinks that is a good idea?

Changelog so far:
- fixed polygon tearing issue
- added polygon clipping
- sped up sorting
- sped up transform operations
- updated obj converter to allow for 'double-sided' polygons

Ive also messed with the engine a little, here is a test of 9 x-wings (14 faces, 18 vertices) floating around in 'space'.

« Last Edit: December 12, 2012, 09:08:49 pm by tr1p1ea »
"My world is Black & White. But if I blink fast enough, I see it in Grayscale."