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SourceCoder 2 Update
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Topic: SourceCoder 2 Update (Read 5948 times)
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solitaire710
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SourceCoder 2 Update
«
on:
December 28, 2005, 04:59:00 am »
Kerm just posted this on his site earlier this week-
'I have done a bit of work on SourceCoder over the past several days as I attempt to make the Exporter function work. This allows users to edit or create programs by typing in BASIC code on a computer in any webbrowser, then exporting as a .8*p program file that can be published and sent to calculators. I am still unable to make the files open in an emulator, but TI-GraphLink seems to be able to read the files. In addition, the automatic addition and removal of line numbers for easier editing has been completely fixed and debugged. Brazucs and I have both been quite busy with schoolwork of late, but will now have the time to make some headway on this project in an attempt to complete it as soon as possible.
Check out SourceCoder2 below-
http://www.cemetech.net/projects/basicelite/sourcecoder2.php
Enjoy!
:ph43r:
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rivereye
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SourceCoder 2 Update
«
Reply #1 on:
December 28, 2005, 05:02:00 am »
yeah, still bugs though, the last two bytes of your program will be truncated off
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>(<')
DJ Omnimaga
Clacualters are teh gr33t
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SourceCoder 2 Update
«
Reply #2 on:
December 28, 2005, 05:20:00 am »
Yeah i had this pb with SC1 as well
still cool tho
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rivereye
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SourceCoder 2 Update
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Reply #3 on:
December 28, 2005, 05:22:00 am »
yeah, and the programs I run through it, all that is missing is a pair of ends
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KermMartian
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SourceCoder 2 Update
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Reply #4 on:
January 02, 2006, 08:56:00 am »
ik, ik, I'm trying to figure it out. Patience.
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dragon__lance
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SourceCoder 2 Update
«
Reply #5 on:
January 02, 2006, 02:22:00 pm »
keep up good work KermMartian :thumb:
souucecoder is great!
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KermMartian
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SourceCoder 2 Update
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Reply #6 on:
January 05, 2006, 07:28:00 am »
Thanks! I'm trying to figure out that annoying 2-byte cutoff bug though...
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necro
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+3 vaporal mustache
SourceCoder 2 Update
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Reply #7 on:
January 05, 2006, 06:06:00 pm »
could you just add 2 generic bytes to the end of the basic program before running the actual code of SourceCoder? As in the program just adds 2 zeros to the end of the basic code before processing it
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VB.Net, C#, C++, Java, Game Maker
DJ Omnimaga
Clacualters are teh gr33t
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CodeWalrus founder & retired Omnimaga founder
SourceCoder 2 Update
«
Reply #8 on:
January 06, 2006, 03:05:00 am »
that could be an idea, but not everyone will know about that when trying SC2
why that bug always reminds me TASM bug not being able to detect the last .end if there arent a few enters after it? %)
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KermMartian
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SourceCoder 2 Update
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Reply #9 on:
January 06, 2006, 07:41:00 am »
Could be...I'm working on it.
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Radical Pi
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SourceCoder 2 Update
«
Reply #10 on:
January 06, 2006, 09:42:00 am »
it almost convinced me you could take off ends at the end of a program.
QUOTE
kermmartian
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tifreak
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My Kung Fu IS strong...
SourceCoder 2 Update
«
Reply #11 on:
January 06, 2006, 10:01:00 am »
ROFL, I think xlibman was playin around with the counter a bit, to see what the max was...
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tenniskid493
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SourceCoder 2 Update
«
Reply #12 on:
January 06, 2006, 10:34:00 am »
Yea, it went along w/ the fake news about Kerm getting 10,000 posts at Cemetech
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DJ Omnimaga
Clacualters are teh gr33t
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CodeWalrus founder & retired Omnimaga founder
SourceCoder 2 Update
«
Reply #13 on:
January 06, 2006, 10:36:00 am »
yeah, on the old Cody Moats Programming forums (no longer online) Master_Jc had that many posts
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Radical Pi
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SourceCoder 2 Update
«
Reply #14 on:
January 06, 2006, 10:59:00 am »
that number intimidates me now :cry:
...
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