Author Topic: Ten TI Z80 calculator games you might have forgotten  (Read 12495 times)

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Offline DJ Omnimaga

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Ten TI Z80 calculator games you might have forgotten
« on: June 18, 2013, 11:26:47 pm »
There are many calculator games that come out every year, most of which aren't that good, but many which are. Many great gems have managed to make it on Omnimaga front page before, but unfortunately, when our staff is busy or when many good games come out in a short period of time, the games will be missed then lost into oblivion.

Below, here are some titles that might have been overlooked that you might want to check out, one of which, however, is for a calculator model that came out before most Omnimaga members were born:


-Space Invaders TI-81 Port

Although the TI-81 was discontinued in 1997, it took 12 more years before ASM arrive on this model. Now earlier in 2013, the TI-83 Plus game Invaded was ported to the TI-81 by Jared Briggs. Although the game is rather simple, it is the 2nd ASM game ever released for this ancient 2 MHz machine that only had 2.4 KB of user RAM, the first game being Hangman, which was included with Unity. If you feel like like typing the code by hand (the calculator has no link port), feel free to check it out!


-Quake IV for the TI-82 Stats/83/83+/84+

Back in the NES days, a first-person view game used pseudo-3D dungeon graphics where you could only face 4 directions, rotating by 90° instantly. TI-BASIC games of that kind used the same technique. Although pseudo-3D BASIC first person shooters were considered the bane of the TI community back in the days (especially after Gemini 3D came out), there are a few of them that are actually good and worth mentionning. Quake IV, by Nicolas Bernier, was released way back before Omnimaga existed, in 2000, for the TI-83 (now known as the TI-82 Stats). Unlike most other pseudo first person shooters of the pre-xLIB era, this one runs at playable speed. And the fact that its walls have textures makes it unique too, because most other game of that kind only used a few line() commands. Although it was released for the old TI-83, it appears to run fine on newer monochrome models as well. If you missed that game before or simply feel nostalgic, download the game via the link above. Just beware of the initial loading time!


-Legends (TI-83+/84+)

Released last Winter, Legends is a role-playing game for the TI-83 Plus with a trading card game twist. From the description, "basically this is another wizard game where you cast spells and defeat your opponent. In order to play this you need a friend or alternatively you should have an issociative identity disorder, because Legends is a two player game only! Before you fight, you and your opponent chose spells from a library. That's the first screen you get to. There you can divide your skill points among 14 spells and determine starting power of those spells. Spells have power (the black filled spheres) that loads every turn. Spells that reached their power maximum can be cast. Both players decide which spell they cast subsequently. The spells are then cast in a specific priority order ("speed of a spell"). A fight is pretty easy, but hard to master. How can you trick your opponent? Maybe he leveled the awesome spell Revenge, that deals back twice the amount of damage your Fireball would do? Maybe you will just cast a healing spell and wait for your opponent to react. Or you puzzle out a masterplan, level three Pyroclasm that hits both of you and then Drain his Life. You can become a Legend! :)"


-Swords (TI-83+/84+)

Back in 2011 and 2012, there was a big Axe Parser physics craze, with many games such as Tag, Graviter and Portal Prelude coming out. Sword 2 is another of them, with improved physics and graphics over its prequel. As the description says "Yes, it's the character you love and the sequel to the great platform game you love. Hop over spikes, get keys, jump on platforms, avoid all other peril, all while being an awesome little sword. Packed with 40 intense, action filled levels and a fully functional level editor, so the fun never ends! The game is written in Axe 1.1.2" and the original discussion topic can be found here.


-Hunt for Freedom (83+/84+)

An entry for the TI-Concours 2013. There are only 3 levels due to the contest's 4kb size limit, but get ready for fun anyway. You've been kidnapped by the state and like every good prisoner have decided to fulfill the duty of every prisoner: escape! Based on the classic Whack-a-mole game, you'll need to whack-a-guard before they whack you, all the while traveling through the prison trying to find your way out to freedom! Thankfully, you are wacking guards, not nethams. :P The game is available in multiple languages.


-Chambers (84+)

People have wanted something like CalcRogue 89 on their TI-84 Plus for a while, but last Winter, Ryan Boyd have ended their wait, with Chambers! It is a rogue-like RPG for your z80 calc. Use items, strategy, and your force to fight back the unruly forces of darkness and reclaim your old life. Note that this game will only run on 15 MHz monochrome screen calculator models. (Discussion topic)


-Super Crate Box (83+/84+)

This is another Axe masterpiece where you have to dodge enemies, kill them, while collecting boxes. There are multiple weapons and it is hard! Good luck! (Discussion topic)


-Mr Oops (83+/84+)

This is a portage of the MrOops!! game that you can find on smartphones, tablets and smartPMPs, featuring "Rolling Stones", "Iron Cannons" and "Laser Weapons". How long can you survive? There is a discussion topic here.


-Rainbow Dash Attack (83+/84+)

This is a port of Ashbad's game for the Casio Prizm, now for your z80 TI calculator. Play as Rainbow Dash, collect apples to score points but avoid Clouds. Those who are fans of My Little Pony: Friendship is Magic (or even people who aren't) will most likely like! (Discussion topic)


-Pokemon Topaze (83+/84+)

It was inevitable that this game would make it in Omnimaga front page news: It was just a matter of when. There are several Pokémon clones and ports for the TI-83 Plus, so many in fact that Ticalc.org has made a sub-folder just for them. Sadly, among the ones that were even close to finished, low quality prevailed. Pokémon Topaze, by Hayleia, is an exception. "This is a clone (not a portage) of the now famous Pokemon Yellow game. It came second at the 2011 edition of the zContest. You can capture up to 44 Pokemons, fight against other trainers and even trade Pokemons with your friends (with the external program by Zero44) ! Become the best trainer of all times and defeat the Elite Four. Available in English, French and Deutsch (see in the zip). It isn't complete, but it is fully playable and is one of the most complete Pokémon game available for Z80 calcs so far." The discussion topic is available here. http://ourl.ca/12441


Enjoy!
« Last Edit: June 19, 2013, 11:16:38 pm by DJ Omnimaga »

Offline deeph

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Re: Ten TI Z80 calculator games you might have forgotten
« Reply #1 on: June 19, 2013, 01:44:35 am »
Nice ! I like those kind of news, it reminds me when every TI websites uses to keep us informed of the current awesome projects being developed. Like that we don't have to necessarly dig up the entire forum to be aware of everything :P

I'd like to see more news like that in the future :thumbsup:

Offline DJ Omnimaga

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Re: Ten TI Z80 calculator games you might have forgotten
« Reply #2 on: June 19, 2013, 03:02:54 am »
Thanks. Actually I used to post individual program news every few days or at least two or three programs a week, but then I got busy so the pending queue piled up >.<. Next are the TI-Nspire CX, Casio PRIZM, FX-9860G (Graph 85) and TI-84 Plus C Silver Edition games, then the non-game stuff, then I have two 68K programs to test out. O.O

It's a good time I guess for people to download games, though, since school ends soon.

Offline Hayleia

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Re: Ten TI Z80 calculator games you might have forgotten
« Reply #3 on: June 19, 2013, 11:22:14 am »
What ? One of my games made the news ? What ? Two of them actually ? Wait what ? Three ?

More seriously, I must thank the Omnimaga community a lot for its support. If there was less support, I don't think I would have put so much things in Pokemon (and special credits to contributors like Zero44 and Nikitouzz for the Linking program and the Pokédex).
And of course, thanks to everyone making awesome projects here that helps everyone coding, like Quigibo and Runer112 for Axe Parser, thepenguin77 for zStart (among other things but if I start a list I won't finish today) and Merthsoft for TokenIDE. And excuse me for the people I forgot to thank.

edit
I noticed some weird things about your news (talking about my games):
- you say "84+" while it should be "83+/84+" like Swords (I don't use 15 MHz, only 6)
- The screenshot are not animated, event though I posted animated screenshots (iirc they were animated) in the descriptions of the games in the Omnimaga archives
« Last Edit: June 19, 2013, 12:26:35 pm by Hayleia »
I own: 83+ ; 84+SE ; 76.fr ; CX CAS ; Prizm ; 84+CSE
Sorry if I answer with something that seems unrelated, English is not my primary language and I might not have understood well. Sorry if I make English mistakes too.

click here to know where you got your last +1s

Offline DJ Omnimaga

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Re: Re: Ten TI Z80 calculator games you might have forgotten
« Reply #4 on: June 19, 2013, 01:12:46 pm »
I might edit the 83+/84+ stuff later, since it was kinda rushed but I didn't use 10 animated screenshots, else Omni front page would take too long to load for people who got parental filters or 56k internet. I remember that Dapianokid complained once about news that got 1 MB of animated screenshots and stuff like that. IIRC most screenshots I found were about 2 MB large each O.O

Offline Streetwalrus

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Re: Ten TI Z80 calculator games you might have forgotten
« Reply #5 on: June 19, 2013, 01:25:47 pm »
56k internet
Wait, does that sh*t still exist ? O.O

Nice collection BTW. :) I'm gonna check those out when I have my 84 back, though I already love Hayleia's games. :P

Offline Sorunome

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Re: Ten TI Z80 calculator games you might have forgotten
« Reply #6 on: June 19, 2013, 01:56:21 pm »
Nice collection of good games! :D
Funny how i barley play any calc games >.<

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Offline XiiDraco

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Re: Ten TI Z80 calculator games you might have forgotten
« Reply #7 on: June 19, 2013, 02:02:11 pm »
56k internet
Wait, does that sh*t still exist ? O.O

Nice collection BTW. :) I'm gonna check those out when I have my 84 back, though I already love Hayleia's games. :P

Wait 56K, like speed? Cause I get 16K speed, lol. FML

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Re: Ten TI Z80 calculator games you might have forgotten
« Reply #8 on: June 19, 2013, 02:05:35 pm »
Excellent post, DJ_O, I had indeed not seen a few of these or had forgotten bout them and these are all well made games. And Hayleia, congrats :D

Offline JamesV

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Re: Ten TI Z80 calculator games you might have forgotten
« Reply #9 on: June 19, 2013, 06:04:45 pm »
Great post DJ_O! And well done to everyone involved in those games :)

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Re: Ten TI Z80 calculator games you might have forgotten
« Reply #10 on: June 19, 2013, 08:53:19 pm »
Thanks for "featuring" Super Crate Box :D but as Hayleia said, it's compatible with 6 MHz calcs, since it was entirely written on a TI-83+.fr.

Offline DJ Omnimaga

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Re: Ten TI Z80 calculator games you might have forgotten
« Reply #11 on: June 19, 2013, 11:15:26 pm »
56k internet
Wait, does that sh*t still exist ? O.O

Nice collection BTW. :) I'm gonna check those out when I have my 84 back, though I already love Hayleia's games. :P
Indeed. In rural areas, ISPs don't feel like offering better service because it would cost way too much for the wiring. There are some places which aren't as bad, where at least hi-speed is offered, but you won't get optical fiber internet.

Offline XiiDraco

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Re: Ten TI Z80 calculator games you might have forgotten
« Reply #12 on: June 20, 2013, 12:22:30 am »
56k internet
Wait, does that sh*t still exist ? O.O

Nice collection BTW. :) I'm gonna check those out when I have my 84 back, though I already love Hayleia's games. :P
Indeed. In rural areas, ISPs don't feel like offering better service because it would cost way too much for the wiring. There are some places which aren't as bad, where at least hi-speed is offered, but you won't get optical fiber internet.

EX-F******-ACTLY, I have to sit out here and wait 10 friggin minutes for omnimaga to load, because our ISP are mindless idiots, that can't even tell the road 50 meters away, and a driveway with a copper cable. We have to sit here, because they keep getting things screwed up every time we request to upgrade. "Oh, theres a cable right by your house!", " W'ell hook you up in an hour", *2 months later* "Here's the bill: *like 50 friggin thousand dollars, and we are stuck with the same internet*". Then when we ask them to just hook a cable up directly down our drive way, We get this, "Nope, we are going to sit on our fat asses and do nothing about it" type deal. It pisses me off! :mad:

The only reason we can't get something else, is because my dad is a software engineer and no one will give us internet faster than 100kb that we can actually do business on, because it's against their policy or something!?!?!

I really hate my position. :'(
« Last Edit: June 20, 2013, 12:23:07 am by XiiR3CR34T10N »

Offline DJ Omnimaga

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Re: Ten TI Z80 calculator games you might have forgotten
« Reply #13 on: June 20, 2013, 12:51:59 am »
Yeah it's insane, plus there is also satellite that is possible, but it's expensive as well. X.x It sucks that you are stuck on such internet X.x.
« Last Edit: June 20, 2013, 12:52:15 am by DJ Omnimaga »

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Re: Ten TI Z80 calculator games you might have forgotten
« Reply #14 on: June 20, 2013, 01:46:07 am »
We have a 20 foot, satellite pole/antenna in our backyard.