Author Topic: TI allows publishing Lua doc & community Lua game dev continues  (Read 10453 times)

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Offline ruler501

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Re: TI allows publishing Lua doc & community Lua game dev continues
« Reply #15 on: May 25, 2011, 06:57:50 pm »
we can hope pianoman. I not sure I'll trust them yet though. they have done too much bad recently
I currently don't do much, but I am a developer for a game you should totally try out called AssaultCube Reloaded download here https://assaultcuber.codeplex.com/
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GCM/CS/M/S d- s++: a---- C++ UL++ P+ L++ E---- W++ N o? K- w-- o? !M V?
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Offline pianoman

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Re: TI allows publishing Lua doc & community Lua game dev continues
« Reply #16 on: May 25, 2011, 07:02:14 pm »
That's true... this could very well be a PR stunt to get us to shut up about the 3.0.1 bugs.

Offline ruler501

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Re: TI allows publishing Lua doc & community Lua game dev continues
« Reply #17 on: May 25, 2011, 07:03:53 pm »
I liked 3.0.1 excpt for the bricking bugs and no ndless. It had nice 3d graphs LUA
I currently don't do much, but I am a developer for a game you should totally try out called AssaultCube Reloaded download here https://assaultcuber.codeplex.com/
-----BEGIN GEEK CODE BLOCK-----
Version: 3.1
GCM/CS/M/S d- s++: a---- C++ UL++ P+ L++ E---- W++ N o? K- w-- o? !M V?
PS+ PE+ Y+ PGP++ t 5? X R tv-- b+++ DI+ D+ G++ e- h! !r y

Offline pianoman

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Re: TI allows publishing Lua doc & community Lua game dev continues
« Reply #18 on: May 25, 2011, 07:19:16 pm »
3d graphs were/are pretty awesome.

Offline ruler501

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Re: TI allows publishing Lua doc & community Lua game dev continues
« Reply #19 on: May 25, 2011, 07:23:11 pm »
Iloved the 3d graphs. before we had games they wwere good entertainment during math/science/other classes my teachers wouldn't complain about my calc in. One time in my English class my teacher confiscated my calc
I currently don't do much, but I am a developer for a game you should totally try out called AssaultCube Reloaded download here https://assaultcuber.codeplex.com/
-----BEGIN GEEK CODE BLOCK-----
Version: 3.1
GCM/CS/M/S d- s++: a---- C++ UL++ P+ L++ E---- W++ N o? K- w-- o? !M V?
PS+ PE+ Y+ PGP++ t 5? X R tv-- b+++ DI+ D+ G++ e- h! !r y

Offline GB

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Re: TI allows publishing Lua doc & community Lua game dev continues
« Reply #20 on: May 25, 2011, 07:23:22 pm »
Will 3.0.1 "brick" my calculator if I have TNOC'ed it and used Boot2 1.4?
« Last Edit: May 25, 2011, 07:23:42 pm by GB »
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Offline ruler501

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Re: TI allows publishing Lua doc & community Lua game dev continues
« Reply #21 on: May 25, 2011, 07:26:26 pm »
It shouldn't, but I'm not sure I'd trust it if I were you.
I currently don't do much, but I am a developer for a game you should totally try out called AssaultCube Reloaded download here https://assaultcuber.codeplex.com/
-----BEGIN GEEK CODE BLOCK-----
Version: 3.1
GCM/CS/M/S d- s++: a---- C++ UL++ P+ L++ E---- W++ N o? K- w-- o? !M V?
PS+ PE+ Y+ PGP++ t 5? X R tv-- b+++ DI+ D+ G++ e- h! !r y

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Re: TI allows publishing Lua doc & community Lua game dev continues
« Reply #22 on: May 25, 2011, 07:28:05 pm »
No, if you TNOC'ed it you should be safe. I do not recommend OS 3.0.2, though, as I do not know if it's possible to downgrade from it yet.

Also I'm about to post a news about what Critor said above soon.

Offline ruler501

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Re: TI allows publishing Lua doc & community Lua game dev continues
« Reply #23 on: May 25, 2011, 07:32:25 pm »
I wouldn't trust 3.0.1 it was TI's bug testing OS.
I'm not installing 3.0.2 til nleash comes to it
I currently don't do much, but I am a developer for a game you should totally try out called AssaultCube Reloaded download here https://assaultcuber.codeplex.com/
-----BEGIN GEEK CODE BLOCK-----
Version: 3.1
GCM/CS/M/S d- s++: a---- C++ UL++ P+ L++ E---- W++ N o? K- w-- o? !M V?
PS+ PE+ Y+ PGP++ t 5? X R tv-- b+++ DI+ D+ G++ e- h! !r y

Offline pianoman

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Re: TI allows publishing Lua doc & community Lua game dev continues
« Reply #24 on: May 25, 2011, 07:35:55 pm »
Apart from the whole bricking thing and the downgrade protection, is there a discernable difference between 3.0.2 and 3.0.1?
I'm hoping to be able to avoid having the school upgrade my calc's OS.

Offline ruler501

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Re: TI allows publishing Lua doc & community Lua game dev continues
« Reply #25 on: May 25, 2011, 07:37:33 pm »
there are some bug fixes with higher level math functions, and TI's new protection of LUA
I currently don't do much, but I am a developer for a game you should totally try out called AssaultCube Reloaded download here https://assaultcuber.codeplex.com/
-----BEGIN GEEK CODE BLOCK-----
Version: 3.1
GCM/CS/M/S d- s++: a---- C++ UL++ P+ L++ E---- W++ N o? K- w-- o? !M V?
PS+ PE+ Y+ PGP++ t 5? X R tv-- b+++ DI+ D+ G++ e- h! !r y

Offline pianoman

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Re: TI allows publishing Lua doc & community Lua game dev continues
« Reply #26 on: May 25, 2011, 07:42:04 pm »
But, as far as outward appearances go, no huge difference?

EDIT: 40th post! I can use OmnomIRC now :)
« Last Edit: May 25, 2011, 07:42:49 pm by pianoman »

Offline renatose

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Re: TI allows publishing Lua doc & community Lua game dev continues
« Reply #27 on: May 25, 2011, 07:42:37 pm »
I'll just sit and wait, watching for TI's next move.
They will only be actually dev-friendly when they liberate the C programming for the nspire, with official support and a free SDK: that would be the cherry on the top of the cake. ;)

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Re: TI allows publishing Lua doc & community Lua game dev continues
« Reply #28 on: May 25, 2011, 07:45:38 pm »
Assuming, of course, that this cake is not a lie.
In other news, Frey continues kicking unprecedented levels of ass.
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Offline ruler501

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Re: TI allows publishing Lua doc & community Lua game dev continues
« Reply #29 on: May 25, 2011, 07:45:41 pm »
they will be truly user friendly when we have their keys+Asm with SDK
I currently don't do much, but I am a developer for a game you should totally try out called AssaultCube Reloaded download here https://assaultcuber.codeplex.com/
-----BEGIN GEEK CODE BLOCK-----
Version: 3.1
GCM/CS/M/S d- s++: a---- C++ UL++ P+ L++ E---- W++ N o? K- w-- o? !M V?
PS+ PE+ Y+ PGP++ t 5? X R tv-- b+++ DI+ D+ G++ e- h! !r y