Author Topic: TI-Boy SE Beta pre-release  (Read 155406 times)

0 Members and 3 Guests are viewing this topic.

Offline BrownyTCat

  • LV6 Super Member (Next: 500)
  • ******
  • Posts: 420
  • Rating: +37/-8
    • View Profile
Re: TI-Boy SE Beta pre-release
« Reply #30 on: April 18, 2011, 01:32:39 pm »
Stunned. I have seen GB on the nSpire, but on the 84 family? This is pushing the calc's performance to the maximum, and it's working!

SirCmpwn

  • Guest
Re: TI-Boy SE Beta pre-release
« Reply #31 on: April 18, 2011, 01:32:45 pm »
Redownload TI-Boy, inside should be a file called tiboy.bin, which should remain in the same directory as the make and rabbitsign.

Offline JosJuice

  • LV10 31337 u53r (Next: 2000)
  • **********
  • Posts: 1344
  • Rating: +66/-14
    • View Profile
Re: TI-Boy SE Beta pre-release
« Reply #32 on: April 18, 2011, 01:33:11 pm »
* It does not work on basic TI-83. Why? Because of the 32Kb RAM?
Yes.
* According to the readme, it does not suppor TI-Nspire. Does this mean it won't work with the Nspire 84+ keypad?
If it doesn't work, I'd like to know why... The RAM & ROM are here... I thought only applications dealing with the USB port had problems....
It uses undocumented z80 commands that the emulator doesn't support. Also, it modifies flash directly, which isn't allowed by the emulator.
Redownload TI-Boy, inside should be a file called tiboy.bin, which should remain in the same directory as the make and rabbitsign.
I get the same error too, but only when using drag and drop, and I'm sure the file is there...
« Last Edit: April 18, 2011, 01:34:49 pm by JosJuice »

Offline aeTIos

  • Nonbinary computing specialist
  • LV12 Extreme Poster (Next: 5000)
  • ************
  • Posts: 3915
  • Rating: +184/-32
    • View Profile
    • wank.party
Re: TI-Boy SE Beta pre-release
« Reply #33 on: April 18, 2011, 01:34:43 pm »
Redownload TI-Boy, inside should be a file called tiboy.bin, which should remain in the same directory as the make and rabbitsign.
It IS in the folder. I dont get why it doesnt work D:
I'm not a nerd but I pretend:

Offline critor

  • Editor
  • LV11 Super Veteran (Next: 3000)
  • ***********
  • Posts: 2079
  • Rating: +439/-13
    • View Profile
    • TI-Planet
Re: TI-Boy SE Beta pre-release
« Reply #34 on: April 18, 2011, 01:37:43 pm »
* According to the readme, it does not support TI-Nspire. Does this mean it won't work with the Nspire 84+ keypad?
If it doesn't work, I'd like to know why... The RAM & ROM are here... I thought only applications dealing with the USB port had problems....
It uses undocumented z80 commands that the emulator doesn't support. Also, it modifies flash directly, which isn't allowed by the emulator.

Thanks for the clarification.
I thought Brandon had found a way to unlock the flash with 84+ keypads...
TI-Planet co-admin.

Offline BrownyTCat

  • LV6 Super Member (Next: 500)
  • ******
  • Posts: 420
  • Rating: +37/-8
    • View Profile
Re: TI-Boy SE Beta pre-release
« Reply #35 on: April 18, 2011, 01:37:52 pm »
* According to the readme, it does not suppor TI-Nspire. Does this mean it won't work with the Nspire 84+ keypad?
If it doesn't work, I'd like to know why... The RAM & ROM are here... I thought only applications dealing with the USB port had problems....
It uses undocumented z80 commands that the emulator doesn't support. Also, it modifies flash directly, which isn't allowed by the emulator.

Of course, for this reason we have gbc4nspire, which is "better", although this is better for what the limitations are on an 84.

Offline Goplat

  • LV5 Advanced (Next: 300)
  • *****
  • Posts: 289
  • Rating: +82/-0
    • View Profile
Re: TI-Boy SE Beta pre-release
« Reply #36 on: April 18, 2011, 03:34:42 pm »
Redownload TI-Boy, inside should be a file called tiboy.bin, which should remain in the same directory as the make and rabbitsign.
It IS in the folder. I dont get why it doesnt work D:
It looks like if your ROM is in a different directory from TI-Boy, then when you do drag and drop, makeapp.exe will be run from the ROM's directory rather than from its own.

Either move the ROM to the TI-Boy directory or use the command line and it should work.
Numquam te deseram; numquam te deficiam; numquam circa curram et te desolabo
Numquam te plorare faciam; numquam valedicam; numquam mendacium dicam et te vulnerabo

Offline tloz128

  • LV6 Super Member (Next: 500)
  • ******
  • Posts: 324
  • Rating: +58/-6
  • I feel asleep.
    • View Profile
Re: TI-Boy SE Beta pre-release
« Reply #37 on: April 18, 2011, 04:14:27 pm »
YES! NOW IT FINALLY WORKS ON MY CALCULATOR!
Thank you calc84. :D
Naaa... Na Nah Na Nana Na Nah... Hey Jude!

Offline critor

  • Editor
  • LV11 Super Veteran (Next: 3000)
  • ***********
  • Posts: 2079
  • Rating: +439/-13
    • View Profile
    • TI-Planet
Re: TI-Boy SE Beta pre-release
« Reply #38 on: April 18, 2011, 04:15:12 pm »
Question: unlike gbc4nspire, TI-Boy SE doesn't support Game Boy Color ROMs, right?
Would it be hard to add such support? (is there something else to do than a greyscale convertion?...)
TI-Planet co-admin.

Offline calc84maniac

  • eZ80 Guru
  • Coder Of Tomorrow
  • LV11 Super Veteran (Next: 3000)
  • ***********
  • Posts: 2912
  • Rating: +471/-17
    • View Profile
    • TI-Boy CE
Re: TI-Boy SE Beta pre-release
« Reply #39 on: April 18, 2011, 04:47:49 pm »
Question: unlike gbc4nspire, TI-Boy SE doesn't support Game Boy Color ROMs, right?
Would it be hard to add such support? (is there something else to do than a greyscale convertion?...)
It would be quite difficult. For one thing, the GBC has an extra 32KB of internal RAM (meaning it would only conceivably work on old TI-84+ models), and that RAM is mapped in such a way that I would have to do a large memory copy (at least 8KB worth) every time it is remapped. The display hardware is also more complicated in ways other than color, such as supporting vertically/horizontally flipped tiles and per-tile priority settings. Add this to the fact that the GBC can be clocked twice as fast as a GB, and you just have an awful mess. Also, most GBC ROMs are at least 1MB (and quite a few are 2MB or 4MB, which won't fit at all)
"Most people ask, 'What does a thing do?' Hackers ask, 'What can I make it do?'" - Pablos Holman

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55943
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Re: TI-Boy SE Beta pre-release
« Reply #40 on: April 18, 2011, 05:08:16 pm »
Would storing part of the RAM into archive require too much flash memory overwriting or slow things down way too much? That said, I think GBC emulation might be pushing things a bit too much. :(

Offline calc84maniac

  • eZ80 Guru
  • Coder Of Tomorrow
  • LV11 Super Veteran (Next: 3000)
  • ***********
  • Posts: 2912
  • Rating: +471/-17
    • View Profile
    • TI-Boy CE
Re: TI-Boy SE Beta pre-release
« Reply #41 on: April 18, 2011, 05:13:18 pm »
Would storing part of the RAM into archive require too much flash memory overwriting or slow things down way too much? That said, I think GBC emulation might be pushing things a bit too much. :(
I only store RAM into archive during the setup, so I can use the whole 48KB without destroying personal data. Writing to flash is what takes up most of the loading time which is around 3 to 5 seconds IIRC. You don't want that sort of delay during actual emulation, not to mention it would probably kill the flash chip.
"Most people ask, 'What does a thing do?' Hackers ask, 'What can I make it do?'" - Pablos Holman

Offline yunhua98

  • You won't this read sentence right.
  • LV11 Super Veteran (Next: 3000)
  • ***********
  • Posts: 2718
  • Rating: +214/-12
  • Go take a dive in the River Lethe.
    • View Profile
Re: TI-Boy SE Beta pre-release
« Reply #42 on: April 18, 2011, 05:45:23 pm »
YES!
If I could give more than one respect for that post, I would.  ;)
* yunhua98 goes to find other posts to rate up.  :P

Spoiler For =====My Projects=====:
Minor setback due to code messing up.  On hold for Contest.
<hr>
On hold for Contest.


Spoiler For ===Staff Memberships===:






Have you seen any good news-worthy programs/events?  If so, PM me with an article to be included in the next issue of CGPN!
The Game is only a demo, the code that allows one to win hasn't been done.
To paraphrase Oedipus, Hamlet, Lear, and all those guys, "I wish I had known this some time ago."
Signature Last Updated: 12/26/11
<hr>

Offline ikemike

  • LV3 Member (Next: 100)
  • ***
  • Posts: 67
  • Rating: +4/-0
  • Hmm.
    • View Profile
Re: TI-Boy SE Beta pre-release
« Reply #43 on: April 18, 2011, 06:07:02 pm »
So I have to go through Tail Cave again?! Dx
It wasn't that hard, anyways.

About how much faster is the emulation, or is it?
EDIT: lol, my Chrome has a huge memory leak somewhere and is lagging incredibly, so I didn't bother to scroll down to the bottom of the first page. 20-60% faster?! Incredible! Can't wait to re-experience this amazingness!

For anyone who's having trouble with the "cannot find tiboy.bin" error, it worked with the command line method.
« Last Edit: April 18, 2011, 06:23:29 pm by ikemike »
Anonymous Legend

Offline BrownyTCat

  • LV6 Super Member (Next: 500)
  • ******
  • Posts: 420
  • Rating: +37/-8
    • View Profile
Re: TI-Boy SE Beta pre-release
« Reply #44 on: April 18, 2011, 06:09:14 pm »
My SE used to not work, but it can now! :D
Due to memory limitations I may as well stick to nSpire GB for now. :(