Author Topic: TI-Planet contest: Dragon Ball Z treasure hunt  (Read 11027 times)

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Offline critor

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TI-Planet contest: Dragon Ball Z treasure hunt
« on: May 19, 2013, 04:39:07 pm »

In the Dragon Ball Z anime, C-16 is a cyborg created by Dr. Gero for the Red Ribbon Army.

It is damaged in an attempt to protect cyborgs C-17 and C-18 against Cell, and is repaired by Bulma and her father at the Capsule Corporation in order to participate in the tournament organized by Cell.



In episode 168 of Dragon Ball Z, while attempting to repair it Bulma manages to dump some part of the source code of the cyborg C-16 on her computer.
We briefly see two code segments, and we note that this is Basic code, Basic being a very common language in the 70s and 80s which was preinstalled on many 8-bits and 16-bits computers.

Here is a small part of the episode with:
  • a first code segment visible between 0min11s and 0min20s
  • a second code segment visible between 0min32s and 0min39s



We have the pleasure to invite you to a contest in order to win great prizes:
  • 1 TI-Nspire CX non-CAS with its software and licence + 2 TI-Planet stickers
  • 1 TI-84 Plus C Silver Edition (new color calculator for back to school 2013) with its USB charger + 2 TI-Planet stickers
  • 1 Texas Instruments calculator poster (model of your choice, if available) + 2 TI-Planet stickers
  • 1 Texas Instruments USB pen + 2 TI-Planet stickers
  • 1 Texas Instruments notebook + 2 TI-Planet stickers
  • 4 TI-Planet stickers


Go hunting for the seven crystal balls, and if you success before the others, you'll be able to ask dragon Shenron the prize of your choice!  ;D

To complete your quest for the seven crystal balls and invoke the Shenron dragon, you just have to send us by email at [email protected] before Wednesday, June 2013 5 at 23:59 CEST (France time):
  • a valid email address to you contact
  • your names and address
  • your answers to some or all of the following 7 questions:
1st crystal ball question:
Copy exactly in a text file the 1st Basic code portion visible between 0min11s and 0min20s in the above video.
2nd crystal ball question:
This 1st Basic code segment is actually taken from a much larger project. What could it be? (multiple answers possible)
3rd crystal ball question:
This 1st code segment is actually incomplete and the end is missing. Without changing the already copied lines, develop and add a coherent end for the code and add it to your text file. (multiple answers possible)
4th crystal ball question:
Copy exactly the 2nd Basic code segment visible between 0min32s and  0min39s in the above video.
5th crystal ball question:
Many families of Basic languages ​​have existed, and the 2nd code segment actually uses a very specific dialect of Basic.
  • Give the exact name of the Basic language used here in the 2nd code segment.
  • Which computer (brand and model) could possibly have been available at the Toei Animation when the anime was being produced, so that they were able to copy this 2nd code segment from it? (multiple answers are possible)
6th crystal ball question:
This 2nd code segment is actually incomplete and the start is missing. Without changing the already copied lines, develop and add a coherent start for the code and add it to your text file. (multiple answers possible)
7th crystal ball question:
Copy or adapt the 2nd code segment on the hardware, emulator or software of your choice. (the choice of monochrome or low definition screens is not penalized - only correct/complete adaptation of the code within the chosen constraints is taken into accound)
Ignoring the part you had to complete, what does this 2nd code segment perform?
You'll send:
  • the name and version of the chosen hardware, emulator or software
  • in a text file, the used source code, adapted if necessary for the chosen hardware, emulator or software
  • a file directly usable with the chosen hardware, emulator or software
  • in a text file, your description of what the program does perform (you have the right to attach fixed or animated images if some things are hard to describe)


Extracts from the rules:
  • If we receive several entries from you, only the latest will be valid
(meaning that if you send a second entry with new answers/modified answers, don't forget to add the other answers you sent us the previous time)
  • we will grade you answers once the contest is finished, and we will establish a ranking
  • if several people end up with the same grade, the sending date/hour will be used to choose
  • each winner will be contacted in the ranking order, and will be able to choose among the prizes left in
The full rules are available here: http://tiplanet.org/forum/archives_voir.php?id=12093 or on UPECS




Source: (with hints)
http://tiplanet.org/forum/viewtopic.php?f=49&t=11923&p=140702&lang=en
« Last Edit: May 19, 2013, 07:00:03 pm by critor »
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Offline Juju

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Re: TI-Planet contest: Dragon Ball Z treasure hunt
« Reply #1 on: May 19, 2013, 04:42:19 pm »
Looks cool, I'll try it out :D
« Last Edit: May 19, 2013, 04:42:52 pm by Juju »

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Offline aeTIos

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Re: TI-Planet contest: Dragon Ball Z treasure hunt
« Reply #2 on: May 19, 2013, 04:46:41 pm »
Now this is different for a contest O.O
I'm not a nerd but I pretend:

Offline critor

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Re: TI-Planet contest: Dragon Ball Z treasure hunt
« Reply #3 on: May 19, 2013, 06:00:28 pm »
Yes, we're doing something different because we don't want you to be bored ;)


We're asking you to solve a Dragon Ball Z secret, which has allmost not been adressed by english communities as far as I can see (I don't know about chinese/japanese communities).

But all informations can be found with the video, with Google and with some logic ;)

For information, we took less than a day figuring out everything, and we didn't post any question, neither publicly nor privately.
And none of us was an expert in BASIC language.


But of course, you have the right to ask the whole world for help ;)
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Offline Spenceboy98

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Re: TI-Planet contest: Dragon Ball Z treasure hunt
« Reply #4 on: May 19, 2013, 08:00:36 pm »
The second bit of code is a bit blurry :P, but I can still try. :D
« Last Edit: May 19, 2013, 08:00:58 pm by Spenceboy98 »
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Offline DJ Omnimaga

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Re: TI-Planet contest: Dragon Ball Z treasure hunt
« Reply #5 on: May 19, 2013, 08:31:14 pm »
Interesting idea. Critor, try to keep a backup of the video linked above in case the authors of Dragon Ball goes copyright-not(C) on that video. I know that DBZ stuff tends to be taken down more often than anything else on Youtube, so make sure people can still participate to the contest until the end :P

Anyway good luck people! :)

Offline Sorunome

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Re: TI-Planet contest: Dragon Ball Z treasure hunt
« Reply #6 on: May 19, 2013, 11:16:13 pm »
This is indeed an interesting idea, I just don't know if I'll participate :P

But yeah, good luck everybody who is participating! :D

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Offline critor

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Re: TI-Planet contest: Dragon Ball Z treasure hunt
« Reply #7 on: May 20, 2013, 05:13:36 am »
Thanks DJ_O and Sorunome :)

The second bit of code is a bit blurry :P, but I can still try. :D

With some logic you can figure out every character.

If you've found out the exact Basic language, you can Google for its specific syntax/functions too.

If you've found out a matching computer for that Basic language, getting the emulator and typing the program will help you check if everything is ok.

You might look for a better video too... ;)
« Last Edit: May 20, 2013, 05:16:09 am by critor »
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Re: TI-Planet contest: Dragon Ball Z treasure hunt
« Reply #8 on: May 20, 2013, 10:19:05 am »
For information if you don't check the main topic:

1st hint: https://www.facebook.com/tiplanet.org/posts/581890051845358

2nd hint (to help you with BASIC language): http://tiplanet.org/forum/viewtopic.php?t=11932
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Offline floris497

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Re: TI-Planet contest: Dragon Ball Z treasure hunt
« Reply #9 on: May 22, 2013, 11:09:28 am »
it makes zero sense to me why the line numbers in the second piece go from 900 to 470.. (or is that just me??)

and It's hard to see all the characters.. it like a TO LONG captcha verification.
« Last Edit: May 22, 2013, 11:17:49 am by floris497 »

Offline Hayleia

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Re: TI-Planet contest: Dragon Ball Z treasure hunt
« Reply #10 on: May 22, 2013, 11:23:24 am »
Maybe they go from 300 to 470 but you misread the 3 as a 9 ;)

But yeah, I agree with you, it is hard to read. I easily got the first part but soon gave up when I tried to get the second one :(
(not that bad for you, that makes one less contestant :P)
« Last Edit: May 22, 2013, 11:23:45 am by Hayleia »
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Offline floris497

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Re: TI-Planet contest: Dragon Ball Z treasure hunt
« Reply #11 on: May 22, 2013, 11:30:34 am »
haha

I do not agree with the 300 to 470 :p if you follow the numbers it goes nice from 510 to 900 then i's goos straight to 470. (I think)

and don't be so lazy you can also read it :p
« Last Edit: May 22, 2013, 11:35:25 am by floris497 »

Offline Hayleia

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Re: TI-Planet contest: Dragon Ball Z treasure hunt
« Reply #12 on: May 22, 2013, 11:33:40 am »
Meh. Call me materialist or something but none of the prizes interest me :P
I already have a CX CAS and a 84+CSE ;)
So yeah, I think I won't try to overcome my laziness :P
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Offline floris497

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Re: TI-Planet contest: Dragon Ball Z treasure hunt
« Reply #13 on: May 22, 2013, 11:36:21 am »
ah spare one would be nice?

little question how much code do i have to add to the first pice? only give it the predictable end?

Offline critor

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Re: TI-Planet contest: Dragon Ball Z treasure hunt
« Reply #14 on: May 22, 2013, 02:03:59 pm »
We're not expecting more than a few lines, just making the program coherent with itself.
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