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ZTrumpet Releases Exodus 0.90 Beta
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Topic: ZTrumpet Releases Exodus 0.90 Beta (Read 16840 times)
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ztrumpet
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ZTrumpet Releases Exodus 0.90 Beta
«
on:
June 15, 2010, 05:50:47 pm »
I've decided it's time to release a project that I've very proud of. It's Exodus, an excellent basic platformer.
<img src="
http://www.omnimaga.org/images/screenshots/Exodusbetascreenie.gif
" />
"Exodus is an extremely fun yet difficult platformer for the TI-83/84 series calculators. So far there are 14 levels (ordered in the order that I made them) that should provide lots of fun. Upon first glance, Exodus looks like most other games released for the calculator, with monochrome graphics and loading times, but it includes many features rarely seen in Basic games. Exodus includes actual enemies that you must avoid and shoot to advance to the next level. Also there are gems you must collect and a flag you need to be at, at the end of each level. If that's not enough, there are also switches that control a tile that toggles between solid and clear whenever you shoot the switch. Finally there are crumbling blocks that disappear after you've stepped on them more than once and spikes that you cannot land on. Exodus also features unheard of speed for a TI-Basic game, so fast that if you hold one of the arrows it skips the frame immediately after moving for the first time. Also the entire game is in only one program with no external variables so it is easier to keep track of. Exodus is one of the best games ever coded in TI-Basic language and a must try. Click link to download one of the greatest games you'll ever play."
http://www.omnimaga.org/index.php?action=downloads;sa=view;down=534
I need some feedback from you guys before I release a full version. Which levels did you think were incredibly easy, and which did you think were incredibly hard? Also, if you guys can make levels I will include them in the final game. I'm hoping to have around 25 levels in the final game. As proof that I'll put them in the game, levels 13 and 14 were designed by Meishe.
Thanks for trying this and please discuss.
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DJ Omnimaga
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Re: ZTrumpet Releases Exodus 0.90 Beta
«
Reply #1 on:
June 15, 2010, 05:57:54 pm »
Eew, what is that?
J/K J/K it's awesome, i remember playing it a while ago and I was impressed
Nice job, altough some levels are very hard
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calcdude84se
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Re: ZTrumpet Releases Exodus 0.90 Beta
«
Reply #2 on:
June 15, 2010, 09:42:41 pm »
Looks cool, I can't wait to try it! It looks like there's a level editor, too.
Even better than Insanity...
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DJ Omnimaga
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Re: ZTrumpet Releases Exodus 0.90 Beta
«
Reply #3 on:
June 15, 2010, 09:51:35 pm »
Insanity was nice too, altough I personally found it to be too hard due to always moving two steps when trying to jump on platforms, so I always felt on the other side in the hole
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Hot_Dog
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Re: ZTrumpet Releases Exodus 0.90 Beta
«
Reply #4 on:
June 15, 2010, 10:49:43 pm »
Now if only I can remember to try this game--it looks very exciting
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meishe91
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Re: ZTrumpet Releases Exodus 0.90 Beta
«
Reply #5 on:
June 16, 2010, 12:11:00 am »
You put both of mine in? Thanks
. I still can't do level 11 (I think it's that one
).
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Galandros
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Re: ZTrumpet Releases Exodus 0.90 Beta
«
Reply #6 on:
June 16, 2010, 03:56:18 am »
The graphics blend very well including text messages boxes, there are some enemies moving around, it has some crazy objects events, it's epic!
A master piece ztrumpet!
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TIfanx1999
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Re: ZTrumpet Releases Exodus 0.90 Beta
«
Reply #7 on:
June 16, 2010, 07:56:33 am »
This looks really excellent ztrumpet! I'll have to give it a try and give you some feedback. A few questions though, it the screenshot at 15mhz or 6mhz? Have you tested speed on both? I can test both if you like as I have an 83+ BE and an 83+ SE.
*Edit* I also forgot to ask, what size is this thing currently sitting at?
«
Last Edit: June 16, 2010, 07:58:08 am by Art_of_camelot
»
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ztrumpet
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Re: ZTrumpet Releases Exodus 0.90 Beta
«
Reply #8 on:
June 16, 2010, 10:37:31 am »
The screenie is at 15mhz mode. Currently the file size is 5642 bytes.
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Re: ZTrumpet Releases Exodus 0.90 Beta
«
Reply #9 on:
June 16, 2010, 01:16:13 pm »
Yeah I saw the size earlier, pretty small for that game. Nice job ^^
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ztrumpet
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Re: ZTrumpet Releases Exodus 0.90 Beta
«
Reply #10 on:
June 20, 2010, 11:45:16 am »
*Bump*
Is there any interest in this? How far have you guys gotten?
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Re: ZTrumpet Releases Exodus 0.90 Beta
«
Reply #11 on:
June 20, 2010, 11:48:11 am »
Sadly I did not try yet (see other news article as well as PM) but eventually I might altough I can't give a date/month
«
Last Edit: June 20, 2010, 11:49:09 am by DJ Omnimaga
»
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calcdude84se
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Re: ZTrumpet Releases Exodus 0.90 Beta
«
Reply #12 on:
June 20, 2010, 01:07:28 pm »
Oops... I forgot to try it.
Will do now.
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Builderboy
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Would you kindly?
Re: ZTrumpet Releases Exodus 0.90 Beta
«
Reply #13 on:
June 20, 2010, 02:30:39 pm »
I cant get past the second level
I cant kill the enemy in the left bottom corner
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ztrumpet
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Re: ZTrumpet Releases Exodus 0.90 Beta
«
Reply #14 on:
June 21, 2010, 10:30:15 am »
You have to jump around him and go down the side so you can hit the switch underneath him. Then you can get the gem and kill the enemy.
Good luck!
EDIT:
Here are three easy levels if you find the others too hard.
Enjoy!
«
Last Edit: June 21, 2010, 10:42:21 am by ztrumpet
»
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Completed Projects:
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Midnight
|
Drifter
|
Axe Snake
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Jump!
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Factory Theta
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Spider
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Plot Drop
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Papi Jump
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Numb3rs
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Nibbler
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ZTrumpet Releases Exodus 0.90 Beta