Author Topic: Characters that never made the final cut  (Read 5658 times)

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Offline FinaleTI

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Characters that never made the final cut
« on: March 23, 2011, 08:58:20 pm »
Here I'll be posting about characters I drafted for earlier versions of Nostalgia, but they never actually made the final cut.
I'll probably post more here when I don't have that much coding-related progress.

First cut character: Sera Alskry
I originally intended for Nostalgia to be based around time travel, rather than dimensional travel, so this was a drafted heroine from the future time period.
She was the daughter of the world's greatest scientist, and was gravely injured in a lab accident. To ensure her survival, her father grafted robotic technology into her body, replaced both of her legs and her right arm with robotic appendages, created to look like normal human appendages. He also ended up replacing most of her internal bone structure with robotic replacements. She was to wield a weapon I dubbed the 'Shift Blade', as it was able to shift back and forth between being a sword and a burst assault rifle (being normal military laser weaponry of the time period).

Second cut character: Edward Imperius
Edward comes from a slightly more modern dimension, sort of a stylized 19th century England, not unlike the DS game Nostalgia(hilarious coincidence, right?).
Edward dresses like a gentleman, wearing a suit and a dashing fedora, carrying a cane, though he doesn't need it to walk. His cane actually contains several mechanisms inside, that once activated, transform it into a lance. He fights fairly, and for justice, leading to his nickname, 'The Gentlemanly Reaper'. He wasn't always a gentleman, though. He used to be a frivolous playboy, living a life of partying and drinking. Until the fateful night he and his friend stumbled in to a back alley, both of them horribly drunk. They were in the wrong place at the wrong time, and they stumbled upon a vicious group of vagabonds who had just murdered someone. As drunk as Edward was, he couldn't forget the memory of his best friend being brutally murdered in front of his eyes. The vagabonds then turned towards him, and he blacked out. Waking up the next morning, he found he some how disarmed one of the vagabonds and then used the stolen weapon to kill all of them. The incident caused him to open his eyes to all the wrongs he had committed, and how he had squandered his life, leading to his eventual transformation into 'The Gentlemanly Reaper'.

Third cut character: Cecil von Bromsten
Cecil comes from a dimension very similiar to the ones that made it into the game, though it drew more inspiration from Final Fantasy XII then anything else. Instead of a king ruling the land, there is a committee of 'Royal' judges. Cecil is one of the elder judges, being somewhere around 50-60 years old. He had grown tired of the corruption that the newer judges introduced into the system, but when he tried to say something, he was stripped of his title and jailed as a heretic. Although he is older, Cecil is still a formidable fighter. He excels with a sword, but his defensive power and unique trait are really what make him a force to contend with. His unique trait is the fact that he has a magically imbued right eye. His eye color is normally blue, but when he activates his ability, his right eye turns green and has the power to emit an ethereal shield to protect Cecil and his allies.
(This is where I got the idea for Illuzion, the character I submitted to JustCause's "Song".)
« Last Edit: August 12, 2011, 03:48:31 pm by FinaleTI »


Spoiler For Projects:

My projects haven't been worked on in a while, so they're all on hiatus for the time being. I do hope to eventually return to them in some form or another...

Spoiler For Pokemon TI:
Axe port of Pokemon Red/Blue to the 83+/84+ family. On hold.

Spoiler For Nostalgia:
My big personal project, an original RPG about dimensional travel and a few heroes tasked with saving the world.
Coding-wise, on hold, but I am re-working the story.

Spoiler For Finale's Super Insane Tunnel Pack of Doom:
I will be combining Blur and Collision Course into a single gamepack. On hold.

Spoiler For Nostalgia Origins: Sky's Story:
Prequel to Nostalgia. On hold, especially while the story is re-worked.

Offline JustCause

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Re: Characters that never made the final cut
« Reply #1 on: March 26, 2011, 05:25:38 am »
"My sword owns your guns." "My gun sword owns your everything."
See you, space cowboy...

Offline DJ Omnimaga

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Re: Characters that never made the final cut
« Reply #2 on: March 26, 2011, 10:09:08 pm »
Nice. I wonder... maybe in future versions you could have some game secrets or easter eggs where you could use or talk to this character, but it would play no role on the main storyline, or maybe have some sort of director room like in FF4 PSX port where you can talk to the game developers, but it would also have a room with all the unused chars and items.

Offline FinaleTI

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Re: Characters that never made the final cut
« Reply #3 on: August 10, 2011, 09:22:04 pm »
Added the other two character who might have been, but unfortunately weren't. I haven't made much progress coding wise, so I thought I'd tease you guys with this.
And actually, I have an idea for these characters in mind. IF, and that's a huge IF, there ever was a Nostalgia 2, you would definitely see these characters make a debut as player characters.


Spoiler For Projects:

My projects haven't been worked on in a while, so they're all on hiatus for the time being. I do hope to eventually return to them in some form or another...

Spoiler For Pokemon TI:
Axe port of Pokemon Red/Blue to the 83+/84+ family. On hold.

Spoiler For Nostalgia:
My big personal project, an original RPG about dimensional travel and a few heroes tasked with saving the world.
Coding-wise, on hold, but I am re-working the story.

Spoiler For Finale's Super Insane Tunnel Pack of Doom:
I will be combining Blur and Collision Course into a single gamepack. On hold.

Spoiler For Nostalgia Origins: Sky's Story:
Prequel to Nostalgia. On hold, especially while the story is re-worked.

Offline Freyaday

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Re: Characters that never made the final cut
« Reply #4 on: August 11, 2011, 02:48:38 am »
I love the planning that goes into these things. I don't plan at all when I'm writing, and I just let things happen. I tend to write slice-of-life.
* Freyaday wonders if that has anything to do with--nah.
In other news, Frey continues kicking unprecedented levels of ass.
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