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Omnimaga
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Nostalgia
(Moderator:
FinaleTI
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Nostalgia - An Axe RPG
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Topic: Nostalgia - An Axe RPG (Read 149046 times)
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squidgetx
Food.
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rawr.
Re: Nostalgia - An Axe RPG
«
Reply #390 on:
February 20, 2011, 12:26:37 pm »
^^
Mm, mm, good luck!
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CodeWalrus founder & retired Omnimaga founder
Re: Nostalgia - An Axe RPG
«
Reply #391 on:
February 23, 2011, 01:38:41 am »
Cool to hear. If I ever made a RPG I would probably like that, although writing it must be a pain. X.x
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FinaleTI
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Re: Nostalgia - An Axe RPG
«
Reply #392 on:
March 03, 2011, 07:55:41 am »
Still working on this.
I got a little distracted by my TI-89, but I've managed to come up with a new menu system. Instead of inverting a rectangle over the text, I'm using the quill sprite that skuller972 made as a cursor.
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Spoiler
For
Projects
:
My projects haven't been worked on in a while, so they're all on hiatus for the time being. I do hope to eventually return to them in some form or another...
Spoiler
For
Pokemon TI
:
Axe port of Pokemon Red/Blue to the 83+/84+ family. On hold.
Spoiler
For
Nostalgia
:
My big personal project, an original RPG about dimensional travel and a few heroes tasked with saving the world.
Coding-wise, on hold, but I am re-working the story.
Spoiler
For
Finale's Super Insane Tunnel Pack of Doom
:
I will be combining Blur and Collision Course into a single gamepack. On hold.
Spoiler
For
Nostalgia Origins: Sky's Story
:
Prequel to Nostalgia. On hold, especially while the story is re-worked.
DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
Re: Nostalgia - An Axe RPG
«
Reply #393 on:
March 04, 2011, 01:14:26 am »
I hope you don't quit 83+ development.
And I see. Could you remind me what was that sprite? I kinda forgot.
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FinaleTI
Believe in the pony that believes in you!
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Posts: 1830
Rating: +121/-2
Believe in the pony that believes in you!
Re: Nostalgia - An Axe RPG
«
Reply #394 on:
March 04, 2011, 05:53:36 am »
I don't plan on quitting 83+ development, I just wanted to play a few 68k games, as I never really did before with my 89.
And that sprite was right
here
.
Logged
Spoiler
For
Projects
:
My projects haven't been worked on in a while, so they're all on hiatus for the time being. I do hope to eventually return to them in some form or another...
Spoiler
For
Pokemon TI
:
Axe port of Pokemon Red/Blue to the 83+/84+ family. On hold.
Spoiler
For
Nostalgia
:
My big personal project, an original RPG about dimensional travel and a few heroes tasked with saving the world.
Coding-wise, on hold, but I am re-working the story.
Spoiler
For
Finale's Super Insane Tunnel Pack of Doom
:
I will be combining Blur and Collision Course into a single gamepack. On hold.
Spoiler
For
Nostalgia Origins: Sky's Story
:
Prequel to Nostalgia. On hold, especially while the story is re-worked.
DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
Re: Nostalgia - An Axe RPG
«
Reply #395 on:
March 08, 2011, 03:34:39 am »
Ok good to hear. Also nice sprite.
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FinaleTI
Believe in the pony that believes in you!
Project Author
LV10
31337 u53r (Next: 2000)
Posts: 1830
Rating: +121/-2
Believe in the pony that believes in you!
Re: Nostalgia - An Axe RPG
«
Reply #396 on:
March 08, 2011, 04:59:32 pm »
I finished the sprite editor for my dev kit thing, so now I have to implement it into the main app, then work on integrating map and sprite set editing into each area's file.
Logged
Spoiler
For
Projects
:
My projects haven't been worked on in a while, so they're all on hiatus for the time being. I do hope to eventually return to them in some form or another...
Spoiler
For
Pokemon TI
:
Axe port of Pokemon Red/Blue to the 83+/84+ family. On hold.
Spoiler
For
Nostalgia
:
My big personal project, an original RPG about dimensional travel and a few heroes tasked with saving the world.
Coding-wise, on hold, but I am re-working the story.
Spoiler
For
Finale's Super Insane Tunnel Pack of Doom
:
I will be combining Blur and Collision Course into a single gamepack. On hold.
Spoiler
For
Nostalgia Origins: Sky's Story
:
Prequel to Nostalgia. On hold, especially while the story is re-worked.
DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
Re: Nostalgia - An Axe RPG
«
Reply #397 on:
March 09, 2011, 03:22:05 am »
Will you should a screenshot of it soon?
By main app do you mean the dev kit or do you mean Nostalgia will come with some sort of editor?
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FinaleTI
Believe in the pony that believes in you!
Project Author
LV10
31337 u53r (Next: 2000)
Posts: 1830
Rating: +121/-2
Believe in the pony that believes in you!
Re: Nostalgia - An Axe RPG
«
Reply #398 on:
March 09, 2011, 05:32:11 am »
I mean the dev kit, and sure, once I get the dev kit into a working state, I'll post a screenie.
Logged
Spoiler
For
Projects
:
My projects haven't been worked on in a while, so they're all on hiatus for the time being. I do hope to eventually return to them in some form or another...
Spoiler
For
Pokemon TI
:
Axe port of Pokemon Red/Blue to the 83+/84+ family. On hold.
Spoiler
For
Nostalgia
:
My big personal project, an original RPG about dimensional travel and a few heroes tasked with saving the world.
Coding-wise, on hold, but I am re-working the story.
Spoiler
For
Finale's Super Insane Tunnel Pack of Doom
:
I will be combining Blur and Collision Course into a single gamepack. On hold.
Spoiler
For
Nostalgia Origins: Sky's Story
:
Prequel to Nostalgia. On hold, especially while the story is re-worked.
DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
Re: Nostalgia - An Axe RPG
«
Reply #399 on:
March 10, 2011, 03:27:53 am »
Cool to hear.
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FinaleTI
Believe in the pony that believes in you!
Project Author
LV10
31337 u53r (Next: 2000)
Posts: 1830
Rating: +121/-2
Believe in the pony that believes in you!
Re: Nostalgia - An Axe RPG
«
Reply #400 on:
March 19, 2011, 10:35:27 am »
Just wanted to say I'm still working on this.
I'm just wrestling with the map editor right now, because there seem to be some offset issues with either saving or loading.
I do have the tile editor finished and implemented on the plus side.
Logged
Spoiler
For
Projects
:
My projects haven't been worked on in a while, so they're all on hiatus for the time being. I do hope to eventually return to them in some form or another...
Spoiler
For
Pokemon TI
:
Axe port of Pokemon Red/Blue to the 83+/84+ family. On hold.
Spoiler
For
Nostalgia
:
My big personal project, an original RPG about dimensional travel and a few heroes tasked with saving the world.
Coding-wise, on hold, but I am re-working the story.
Spoiler
For
Finale's Super Insane Tunnel Pack of Doom
:
I will be combining Blur and Collision Course into a single gamepack. On hold.
Spoiler
For
Nostalgia Origins: Sky's Story
:
Prequel to Nostalgia. On hold, especially while the story is re-worked.
Ashbad
Guest
Re: Nostalgia - An Axe RPG
«
Reply #401 on:
March 19, 2011, 10:52:44 am »
yay, another dormant-seeming project back on its feet! this was the game that convinced me to join Omnimaga
hard for me not to be excited about it getting closer
Logged
FinaleTI
Believe in the pony that believes in you!
Project Author
LV10
31337 u53r (Next: 2000)
Posts: 1830
Rating: +121/-2
Believe in the pony that believes in you!
Re: Nostalgia - An Axe RPG
«
Reply #402 on:
March 21, 2011, 03:00:30 pm »
Good news! I believe I've fixed the offset issue I was having with the dev kit, so the map editor is essentially complete!
Now to add assigning each area their own tileset and the associated data. I've already worked out the data fairly well I think. After all, you can do quite a bit with 128 bytes.
Logged
Spoiler
For
Projects
:
My projects haven't been worked on in a while, so they're all on hiatus for the time being. I do hope to eventually return to them in some form or another...
Spoiler
For
Pokemon TI
:
Axe port of Pokemon Red/Blue to the 83+/84+ family. On hold.
Spoiler
For
Nostalgia
:
My big personal project, an original RPG about dimensional travel and a few heroes tasked with saving the world.
Coding-wise, on hold, but I am re-working the story.
Spoiler
For
Finale's Super Insane Tunnel Pack of Doom
:
I will be combining Blur and Collision Course into a single gamepack. On hold.
Spoiler
For
Nostalgia Origins: Sky's Story
:
Prequel to Nostalgia. On hold, especially while the story is re-worked.
FinaleTI
Believe in the pony that believes in you!
Project Author
LV10
31337 u53r (Next: 2000)
Posts: 1830
Rating: +121/-2
Believe in the pony that believes in you!
Re: Nostalgia - An Axe RPG
«
Reply #403 on:
March 22, 2011, 07:22:43 pm »
Bit more of an update: I have the tileset picker for individual maps working, now to have the map editor grab the map's tileset instead of used the one I have predefined. Then it's my data input menu. That'll be fun.
Logged
Spoiler
For
Projects
:
My projects haven't been worked on in a while, so they're all on hiatus for the time being. I do hope to eventually return to them in some form or another...
Spoiler
For
Pokemon TI
:
Axe port of Pokemon Red/Blue to the 83+/84+ family. On hold.
Spoiler
For
Nostalgia
:
My big personal project, an original RPG about dimensional travel and a few heroes tasked with saving the world.
Coding-wise, on hold, but I am re-working the story.
Spoiler
For
Finale's Super Insane Tunnel Pack of Doom
:
I will be combining Blur and Collision Course into a single gamepack. On hold.
Spoiler
For
Nostalgia Origins: Sky's Story
:
Prequel to Nostalgia. On hold, especially while the story is re-worked.
FinaleTI
Believe in the pony that believes in you!
Project Author
LV10
31337 u53r (Next: 2000)
Posts: 1830
Rating: +121/-2
Believe in the pony that believes in you!
Re: Nostalgia - An Axe RPG
«
Reply #404 on:
March 29, 2011, 05:08:06 pm »
Bit more of an update.
I was able to create a warp point in one map to another. I've confirmed both maps work correctly, and I'll try to post a screenie later this evening. I haven't
officially
created the data for each map or gotten that part of the dev kit working, so it's kinda hard-coded into the program, but that hard-coding is really just storing the appropriate values to the appropriate places in L
1
. The final thing is basically just gonna read the data from the map data and store it into L
1
, so it's not like a huge rewrite is involved.
«
Last Edit: March 29, 2011, 05:09:13 pm by FinaleTI
»
Logged
Spoiler
For
Projects
:
My projects haven't been worked on in a while, so they're all on hiatus for the time being. I do hope to eventually return to them in some form or another...
Spoiler
For
Pokemon TI
:
Axe port of Pokemon Red/Blue to the 83+/84+ family. On hold.
Spoiler
For
Nostalgia
:
My big personal project, an original RPG about dimensional travel and a few heroes tasked with saving the world.
Coding-wise, on hold, but I am re-working the story.
Spoiler
For
Finale's Super Insane Tunnel Pack of Doom
:
I will be combining Blur and Collision Course into a single gamepack. On hold.
Spoiler
For
Nostalgia Origins: Sky's Story
:
Prequel to Nostalgia. On hold, especially while the story is re-worked.
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]
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Omnimaga
»
Forum
»
Omnimaga
»
Our Projects
»
Discontinued
»
Nostalgia
(Moderator:
FinaleTI
) »
Nostalgia - An Axe RPG