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BTW, about the SDL_GetTicks() issue you mentioned earlier, it was my fault. I had completely forgotten to uncomment a line in nSDL that enabled bus access for the timer, and consequently it worked on the emulator but not one the actual hardware (i.e., it returned always 0). It was extremely dumb and careless from me, but I've updated it now, SDL_GetTicks() should work now (I've tested it on both physical calculators, everything runs smoothly).
Oh wow, well I'm glad I found out about this before leaving. There was one big issue with 1.1.0; I'll quote:Quote from: hoffa on January 29, 2013, 03:35:16 pmBTW, about the SDL_GetTicks() issue you mentioned earlier, it was my fault. I had completely forgotten to uncomment a line in nSDL that enabled bus access for the timer, and consequently it worked on the emulator but not one the actual hardware (i.e., it returned always 0). It was extremely dumb and careless from me, but I've updated it now, SDL_GetTicks() should work now (I've tested it on both physical calculators, everything runs smoothly).Let's just pretend that 1.1.0 never existed.
What program is this picture?http://i.imgur.com/ONKjZ.png
Overview of new featuresThese are the most important new features in SDL 2.0:Full 3D hardware accelerationSupport for OpenGL 3.0+ in various profiles (core, compatibility, debug, robust, etc)Support for OpenGL ESSupport for multiple windowsSupport for multiple displaysSupport for multiple audio devicesAndroid and iOS supportSimple 2D rendering API that can use Direct3D, OpenGL, OpenGL ES, or software rendering behind the scenesForce Feedback available on Windows, Mac OS X and LinuxXInput and XAudio2 support for WindowsAtomic operationsPower management (exposes battery life remaining, etc)Shaped windows32-bit audio (int and float)Simplified Game Controller API (the Joystick API is still here, too!)Touch support (multitouch, gestures, etc)Better fullscreen supportBetter keyboard support (scancodes vs keycodes, etc).Message boxesClipboard supportBasic Drag'n'Drop supportProper unicode input and IME supportA really powerful assert macrozlib license instead of LGPL.Lots of old annoyances from 1.2 are goneMany other things!