Author Topic: PrizmIO  (Read 33710 times)

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Offline Juju

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Re: PrizmIO
« Reply #30 on: August 24, 2012, 05:53:37 pm »
Also, support of VT100 will also be useful for easy cursor movement commands so it'll be easier to port a rogue game.

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Offline MPoupe

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Re: PrizmIO
« Reply #31 on: August 27, 2012, 05:46:24 am »
Those squares are made with spaces with a background color. Of course, those colors are also available as text colors.

Next, VT100 escape codes.
Hi, I released new version of fxTerm - VT100 terminal emulator for Casio fx cg with source code. Download on my page (http://martin.poupe.org/casio/)
Reuse what you want for your PrizmIO :-)

Offline Juju

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Re: PrizmIO
« Reply #32 on: August 27, 2012, 08:05:55 am »
Hey thanks, it'll be pretty helpful.

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Offline Juju

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Re: PrizmIO
« Reply #33 on: October 03, 2012, 01:01:40 pm »
UPDATE

New commit: updated from upstream. So cursors, stdio replacement and stuff like that.


EDIT: Yes there's errors, didn't tested yet.

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Offline Juju

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Re: PrizmIO
« Reply #34 on: October 09, 2012, 10:34:14 pm »
UPDATE

PrizmIO is now officially deprecated, merged and superseded by Nspire I/O. New versions will now be found on nspforge. Also rewrote the keyboard routines, might not work correctly yet.
« Last Edit: October 09, 2012, 10:37:56 pm by Juju »

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Offline DJ Omnimaga

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Re: Re: PrizmIO
« Reply #35 on: October 11, 2012, 07:02:06 pm »
At first I was scared you were dropping this project lol, glad that isn't the case and that it's continuing forward with NspireIO.

Offline Spenceboy98

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Re: PrizmIO
« Reply #36 on: December 31, 2012, 05:14:35 pm »
I'm having trouble with this. Whenever I try to compile, it says, "unknown type name 'BOOL'"
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Offline Lionel Debroux

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Re: PrizmIO
« Reply #37 on: January 01, 2013, 02:43:09 am »
Are you using the latest version of nspireio ?
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Offline epic7

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Re: PrizmIO
« Reply #38 on: January 01, 2013, 12:43:46 pm »
Booleans never worked for me, with or without nspireio

Offline Spenceboy98

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Re: PrizmIO
« Reply #39 on: January 01, 2013, 05:19:28 pm »
Are you using the latest version of nspireio ?

Yes
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Offline compu

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Re: PrizmIO
« Reply #40 on: January 01, 2013, 05:27:58 pm »
Could you post the complete build log?

Offline Spenceboy98

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Re: PrizmIO
« Reply #41 on: January 01, 2013, 05:36:31 pm »
Here:

Code: [Select]
../..//bin/sh3eb-elf-gcc.exe -c -m3 -mb -O3 -mhitachi -Wall -nostdlib  -I../..//
include -lfxcg -lnspireio -lgcc -L../..//lib -std=c99 main.c -o main.o
In file included from ../..//include/nspireio.h:34:0,
                 from main.c:4:
../..//include/nspireio-platform.h:63:1: error: unknown type name 'BOOL'
In file included from main.c:4:0:
../..//include/nspireio.h:71:2: error: unknown type name 'BOOL'
../..//include/nspireio.h:72:2: error: unknown type name 'BOOL'
../..//include/nspireio.h:76:2: error: unknown type name 'BOOL'
../..//include/nspireio.h:77:2: error: unknown type name 'BOOL'
In file included from main.c:4:0:
../..//include/nspireio.h:233:1: error: unknown type name 'BOOL'
../..//include/nspireio.h:245:1: error: unknown type name 'BOOL'
../..//include/nspireio.h:352:1: error: unknown type name 'BOOL'
../..//include/nspireio.h:404:40: error: unknown type name 'BOOL'
../..//include/nspireio.h:410:49: error: unknown type name 'BOOL'
../..//include/nspireio.h:378:17: warning: inline function 'nio_time_get' declar
ed but never defined [enabled by default]
../..//include/nspireio.h:378:17: warning: inline function 'nio_time_get' declar
ed but never defined [enabled by default]
make: *** [main.o] Error 1
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Offline compu

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Re: PrizmIO
« Reply #42 on: January 01, 2013, 05:55:55 pm »
It looks like something in your Makefile is wrong. Try adding -DPRIZM to the gcc flags or have a look at one of the demo Makefiles.
If that doesn't solve the problem you'll have to ask Juju, he maintains the Prizm stuff ;)

Offline DJ Omnimaga

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Re: PrizmIO
« Reply #43 on: January 01, 2013, 08:18:02 pm »
By the way, if that is what LuaZM 0.1 or so used, you should fix ALPHA/2nd so it operates like the calc by default, because I never got able to switch back to uppercase once <.<

Offline Juju

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Re: PrizmIO
« Reply #44 on: January 02, 2013, 02:24:02 pm »
Hmmm... Probably some file that wasn't defined correctly.

You have to add -DPRIZM somewhere in the CFLAGS or in the gcc command line of your makefile so it knows it have to include the Prizm-specific stuff, which includes a definition of BOOL.
« Last Edit: January 02, 2013, 02:24:22 pm by Juju »

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