Author Topic: [BULLETIN] Cage Matches  (Read 163409 times)

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Offline Raylin

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Re: [BULLETIN] Cage Matches
« Reply #615 on: February 11, 2011, 05:17:42 pm »
11:59 pm Central Time on Monday.
Bug me about my book.

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Offline willrandship

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Re: [BULLETIN] Cage Matches
« Reply #616 on: February 11, 2011, 10:18:21 pm »
Yay! Central time is -1 to mountain, so 1 o clock for me

Offline ztrumpet

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Re: [BULLETIN] Cage Matches
« Reply #617 on: February 11, 2011, 10:54:06 pm »
Yay! Central time is -1 to mountain, so 1 o clock for me
No, you be mistaken.  It's 1 AM for me in Eastern time.  For you it's 11 PM. ;)

Offline meishe91

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Re: [BULLETIN] Cage Matches
« Reply #618 on: February 11, 2011, 11:47:09 pm »
Z's right. For us here in Mountain time we are one hour behind Central.
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Offline willrandship

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Re: [BULLETIN] Cage Matches
« Reply #619 on: February 12, 2011, 03:45:39 am »
ah, ok :P

Offline TIfanx1999

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Re: [BULLETIN] Cage Matches
« Reply #620 on: February 12, 2011, 08:05:13 am »
Unfortunately, I'm going to have to drop from this contest. My TI-83+SE died a few days ago, and it was what I was using to code. I have had an ongoing problem with it not always turning on after pressing the on button. Sometimes I would have to wait several hours and try again. It would always turn on after a while, but this time no luck... My most recent backup was not very current, and I haven't the time to rework it. :\ I may or may not get a new 15 Mhz calc, I haven't decided. I still have my trusty old TI 83+ BE though! =) Anyhow, good luck to the rest of the entries!

Offline ztrumpet

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Re: [BULLETIN] Cage Matches
« Reply #621 on: February 12, 2011, 08:27:05 pm »
I'm sorry, but my entry's not going to be ready.  I'll still throw together an entry, but it won't be Midnight. :(

Offline Deep Toaster

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Re: [BULLETIN] Cage Matches
« Reply #622 on: February 12, 2011, 08:29:26 pm »
:(

Everyone having entry troubles...

Glad you're still entering, though.
« Last Edit: February 12, 2011, 09:05:41 pm by Deep Thought »




Offline FinaleTI

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Re: [BULLETIN] Cage Matches
« Reply #623 on: February 12, 2011, 08:30:10 pm »
Sorry to hear about Midnight, but I'm glad to hear you'll still be entering.

Mine's gonna end up being really short. (Like 1 boss and only a handful of encounters). Of course, my entry was really a proof of concept more than anything else. After the match, I'll probably switch to XCOPY or CopyProg so I can make it longer.


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Offline Raylin

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Re: [BULLETIN] Cage Matches
« Reply #624 on: February 12, 2011, 09:39:37 pm »
:(

Everyone having entry troubles...

Indeed. Our anonymous programmer dropped out as well. :(
Bug me about my book.

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Cassie: TI-86 [OS 1.XX]
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Offline DJ Omnimaga

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Re: [BULLETIN] Cage Matches
« Reply #625 on: February 12, 2011, 09:46:30 pm »
This sucks, I hope there are at least two entries x.x

Offline Happybobjr

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Re: [BULLETIN] Cage Matches
« Reply #626 on: February 13, 2011, 02:21:07 pm »
I am doomed.

I made a text based game called drug adventure 5....
Not even close to finishing.  Oh, well.  I might as well post a wfrng
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Offline Munchor

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Re: [BULLETIN] Cage Matches
« Reply #627 on: February 13, 2011, 02:25:10 pm »
Then I'll make a program too ;D Can I still join? Just so that there are a lot of entries heheheeh

Offline Happybobjr

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Re: [BULLETIN] Cage Matches
« Reply #628 on: February 13, 2011, 02:26:27 pm »
Do you have any ideas?  (I suggest a ti-basic version of block dude :P )
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Offline Munchor

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Re: [BULLETIN] Cage Matches
« Reply #629 on: February 13, 2011, 02:27:34 pm »
Do you have any ideas?  (I suggest a ti-basic version of block dude :P )

Oh, does it have to be a game?