Author Topic: [BULLETIN] Cage Matches  (Read 165040 times)

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Offline Raylin

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Re: [BULLETIN] Cage Matches
« Reply #495 on: January 15, 2011, 07:30:14 pm »
Yeah. Try not to leave any of your modified data behind.
Bug me about my book.

Sarah: TI-83 Plus Silver Edition [OS 1.19]
Cassie: TI-86 [OS 1.XX]
Elizabeth: TI-81 [OS 1.XX]
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Offline AngelFish

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Re: [BULLETIN] Cage Matches
« Reply #496 on: January 15, 2011, 08:21:34 pm »
Would retaining save data count as leaving data behind if it's in an unobtrusive place like Str8 or something?

By the way, I like the avatar  8)
« Last Edit: January 15, 2011, 08:21:58 pm by Qwerty.55 »
∂²Ψ    -(2m(V(x)-E)Ψ
---  = -------------
∂x²        ℏ²Ψ

Offline Raylin

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Re: [BULLETIN] Cage Matches
« Reply #497 on: January 15, 2011, 08:23:46 pm »
Qwerty, yeah.
Bug me about my book.

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Cassie: TI-86 [OS 1.XX]
Elizabeth: TI-81 [OS 1.XX]
Jehuty: TI-83 Plus Silver Edition [OS 1.19]
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Offline Builderboy

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Re: [BULLETIN] Cage Matches
« Reply #498 on: January 16, 2011, 02:11:08 am »
We have to clear our variables?  That just sounds 54 bytes of data that could be better spent elsewhere imho, would we be marked down if we did not?  With all these extra votes in specific categories, its kinda feeling to me like a program could win specifically because it is catering to those specific needs.  Since there are going to be so many programs, the votes are going to be spread more thin than usual, and maybe it would be best just to leave the winner to be chosen by the masses instead of specific categories that give specific points?  Just my 5 cents
« Last Edit: January 16, 2011, 02:11:29 am by Builderboy »

Offline Raylin

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Re: [BULLETIN] Cage Matches
« Reply #499 on: January 16, 2011, 02:29:16 am »
Fine.

No extra votes.

Make the best BASIC game possible.

Follow rules.
Spoiler For Spoiler:
*This must be for the TI-83+.
*There cannot be a shred of Hybrid BASIC.
*No Axe subroutines.
*No ASM (unless it is on this page). Yes, I know that there is a loophole there.
*No late entries.
*No exceptions. At all.
*Submit to me ([email protected]) <- reverse the 'moc'.

WE START TOMORROW. 12:00 AM CST.
« Last Edit: January 16, 2011, 03:27:06 pm by Raylin »
Bug me about my book.

Sarah: TI-83 Plus Silver Edition [OS 1.19]
Cassie: TI-86 [OS 1.XX]
Elizabeth: TI-81 [OS 1.XX]
Jehuty: TI-83 Plus Silver Edition [OS 1.19]
Tesla: CASIO Prizm







Offline meishe91

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Re: [BULLETIN] Cage Matches
« Reply #500 on: January 16, 2011, 04:57:26 am »
I've been verified as a contestant correct?

This should be interesting. Good luck everyone.
Spoiler For Spoiler:



For the 51st time, that is not my card! (Magic Joke)

Offline Raylin

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Re: [BULLETIN] Cage Matches
« Reply #501 on: January 16, 2011, 07:25:09 am »
Indeed. Good luck to everyone.
Bug me about my book.

Sarah: TI-83 Plus Silver Edition [OS 1.19]
Cassie: TI-86 [OS 1.XX]
Elizabeth: TI-81 [OS 1.XX]
Jehuty: TI-83 Plus Silver Edition [OS 1.19]
Tesla: CASIO Prizm







Offline Raylin

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Re: [BULLETIN] Cage Matches
« Reply #502 on: January 16, 2011, 03:27:24 pm »
You know this starts in 10 hours, right guys?
Bug me about my book.

Sarah: TI-83 Plus Silver Edition [OS 1.19]
Cassie: TI-86 [OS 1.XX]
Elizabeth: TI-81 [OS 1.XX]
Jehuty: TI-83 Plus Silver Edition [OS 1.19]
Tesla: CASIO Prizm







Offline FinaleTI

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Re: [BULLETIN] Cage Matches
« Reply #503 on: January 16, 2011, 07:10:32 pm »
Yep. I'm already planning and grabbing some sprites. I've changed my entry to an RPG, because that's what I'm good at, plus I got 30 days. It has nothing to do with Nostalgia, though.


Spoiler For Projects:

My projects haven't been worked on in a while, so they're all on hiatus for the time being. I do hope to eventually return to them in some form or another...

Spoiler For Pokemon TI:
Axe port of Pokemon Red/Blue to the 83+/84+ family. On hold.

Spoiler For Nostalgia:
My big personal project, an original RPG about dimensional travel and a few heroes tasked with saving the world.
Coding-wise, on hold, but I am re-working the story.

Spoiler For Finale's Super Insane Tunnel Pack of Doom:
I will be combining Blur and Collision Course into a single gamepack. On hold.

Spoiler For Nostalgia Origins: Sky's Story:
Prequel to Nostalgia. On hold, especially while the story is re-worked.

SirCmpwn

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Re: [BULLETIN] Cage Matches
« Reply #504 on: January 16, 2011, 07:11:32 pm »
There will be quite a few RPGs in this contest, for mine is one as well (I think...)

Offline FinaleTI

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Re: [BULLETIN] Cage Matches
« Reply #505 on: January 16, 2011, 07:24:00 pm »
Can't wait to see your (and everyone else's) entry.


Spoiler For Projects:

My projects haven't been worked on in a while, so they're all on hiatus for the time being. I do hope to eventually return to them in some form or another...

Spoiler For Pokemon TI:
Axe port of Pokemon Red/Blue to the 83+/84+ family. On hold.

Spoiler For Nostalgia:
My big personal project, an original RPG about dimensional travel and a few heroes tasked with saving the world.
Coding-wise, on hold, but I am re-working the story.

Spoiler For Finale's Super Insane Tunnel Pack of Doom:
I will be combining Blur and Collision Course into a single gamepack. On hold.

Spoiler For Nostalgia Origins: Sky's Story:
Prequel to Nostalgia. On hold, especially while the story is re-worked.

Offline Raylin

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Re: [BULLETIN] Cage Matches
« Reply #506 on: January 16, 2011, 08:01:26 pm »
Can't wait to see your (and everyone else's) entry.

Seconded. Although mine's is gonna win.

NOT THROUGH CHEATING.
Bug me about my book.

Sarah: TI-83 Plus Silver Edition [OS 1.19]
Cassie: TI-86 [OS 1.XX]
Elizabeth: TI-81 [OS 1.XX]
Jehuty: TI-83 Plus Silver Edition [OS 1.19]
Tesla: CASIO Prizm







Offline c.sprinkle

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Re: [BULLETIN] Cage Matches
« Reply #507 on: January 16, 2011, 09:57:56 pm »
We hope. . . ;)

Offline Raylin

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Re: [BULLETIN] Cage Matches
« Reply #508 on: January 17, 2011, 01:29:22 am »
Let the games BEGIN! Code, you madmen, code!
Bug me about my book.

Sarah: TI-83 Plus Silver Edition [OS 1.19]
Cassie: TI-86 [OS 1.XX]
Elizabeth: TI-81 [OS 1.XX]
Jehuty: TI-83 Plus Silver Edition [OS 1.19]
Tesla: CASIO Prizm







Offline Builderboy

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Re: [BULLETIN] Cage Matches
« Reply #509 on: January 17, 2011, 01:57:59 am »
Hmmmm now I need to brainstorm for good Basic ideas... can't think of any right now XD