Author Topic: [BULLETIN] Cage Matches  (Read 164307 times)

0 Members and 1 Guest are viewing this topic.

Offline turiqwalrus

  • LV8 Addict (Next: 1000)
  • ********
  • Posts: 840
  • Rating: +51/-2
  • Wheeeeeee~!
    • View Profile
Re: [BULLETIN] Cage Matches
« Reply #675 on: September 10, 2011, 05:51:04 pm »
not elaborate enough, and lowercase takes up more space :P

prgmA
:Input "NAME:",Str1
:Disp Str1,"LOST","THE","GAME"

Offline Yeong

  • Not a bridge
  • LV12 Extreme Poster (Next: 5000)
  • ************
  • Posts: 3739
  • Rating: +278/-12
  • Survivor of Apocalypse
    • View Profile
Re: [BULLETIN] Cage Matches
« Reply #676 on: September 10, 2011, 06:09:30 pm »
not elaborate enough, and lowercase takes up more space :P

prgmA
:Input "NAME:",Str1
:text(0,0,Str1,"LOST THE GAME
Space saving way 8)
EDIT: W00t 900th post
« Last Edit: September 10, 2011, 06:11:34 pm by yeongJIN_COOL »
Sig wipe!

Offline Happybobjr

  • James Oldiges
  • LV11 Super Veteran (Next: 3000)
  • ***********
  • Posts: 2325
  • Rating: +128/-20
  • Howdy :)
    • View Profile
Re: [BULLETIN] Cage Matches
« Reply #677 on: September 10, 2011, 08:47:16 pm »
Unfortunately, since I am hosting (unofficially) this contest, I cannot participate.  But if I were, I would make you lose, like a boss.

prgmA
:Menu("","YES",1,"NO",1
:lbl 1
:"YOU LOST THE GAME
« Last Edit: September 10, 2011, 08:47:39 pm by Happybobjr »
School: East Central High School
 
Axe: 1.0.0
TI-84 +SE  ||| OS: 2.53 MP (patched) ||| Version: "M"
TI-Nspire    |||  Lent out, and never returned
____________________________________________________________

Offline Happybobjr

  • James Oldiges
  • LV11 Super Veteran (Next: 3000)
  • ***********
  • Posts: 2325
  • Rating: +128/-20
  • Howdy :)
    • View Profile
Re: [BULLETIN] Cage Matches
« Reply #678 on: October 09, 2011, 12:01:24 am »
Please revive this.
School: East Central High School
 
Axe: 1.0.0
TI-84 +SE  ||| OS: 2.53 MP (patched) ||| Version: "M"
TI-Nspire    |||  Lent out, and never returned
____________________________________________________________

Offline Deep Toaster

  • So much to do, so much time, so little motivation
  • Administrator
  • LV13 Extreme Addict (Next: 9001)
  • *************
  • Posts: 8217
  • Rating: +758/-15
    • View Profile
    • ClrHome
Re: [BULLETIN] Cage Matches
« Reply #679 on: October 09, 2011, 12:01:46 am »
Yes we should. Is Raylin still around?
« Last Edit: October 09, 2011, 12:02:40 am by Deep Thought »




Offline Happybobjr

  • James Oldiges
  • LV11 Super Veteran (Next: 3000)
  • ***********
  • Posts: 2325
  • Rating: +128/-20
  • Howdy :)
    • View Profile
Re: [BULLETIN] Cage Matches
« Reply #680 on: October 09, 2011, 12:02:13 am »
nope not since forever ago :(

edit: 3 days ago
« Last Edit: October 09, 2011, 12:03:01 am by Happybobjr »
School: East Central High School
 
Axe: 1.0.0
TI-84 +SE  ||| OS: 2.53 MP (patched) ||| Version: "M"
TI-Nspire    |||  Lent out, and never returned
____________________________________________________________

Offline Deep Toaster

  • So much to do, so much time, so little motivation
  • Administrator
  • LV13 Extreme Addict (Next: 9001)
  • *************
  • Posts: 8217
  • Rating: +758/-15
    • View Profile
    • ClrHome
Re: [BULLETIN] Cage Matches
« Reply #681 on: October 09, 2011, 12:02:44 am »
On the other hand there are already two major contests going on, so maybe we should wait.




Offline Happybobjr

  • James Oldiges
  • LV11 Super Veteran (Next: 3000)
  • ***********
  • Posts: 2325
  • Rating: +128/-20
  • Howdy :)
    • View Profile
Re: [BULLETIN] Cage Matches
« Reply #682 on: October 09, 2011, 12:05:41 am »
there are?
School: East Central High School
 
Axe: 1.0.0
TI-84 +SE  ||| OS: 2.53 MP (patched) ||| Version: "M"
TI-Nspire    |||  Lent out, and never returned
____________________________________________________________

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55943
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Re: [BULLETIN] Cage Matches
« Reply #683 on: October 09, 2011, 01:02:32 am »
Well maybe later someone else could revive this, although the last few matches did not have much attention if I remember.

Offline Deep Toaster

  • So much to do, so much time, so little motivation
  • Administrator
  • LV13 Extreme Addict (Next: 9001)
  • *************
  • Posts: 8217
  • Rating: +758/-15
    • View Profile
    • ClrHome
Re: [BULLETIN] Cage Matches
« Reply #684 on: October 09, 2011, 01:18:42 am »
there are?
The Nspire Lua contest by TI-Planet and yAronet's zContest. See http://omniurl.tk/10622/




Offline willrandship

  • Omnimagus of the Multi-Base.
  • LV11 Super Veteran (Next: 3000)
  • ***********
  • Posts: 2953
  • Rating: +98/-13
  • Insert sugar to begin programming subroutine.
    • View Profile
Re: [BULLETIN] Cage Matches
« Reply #685 on: October 11, 2011, 10:09:45 pm »
Hey, I remember winning one of those :P We should bring them back

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55943
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Re: [BULLETIN] Cage Matches
« Reply #686 on: October 11, 2011, 11:51:38 pm »
I still definitively think we should wait until the zContest and Lua contests are done, though. Cage matches obviously won't have prizes so if they are in direct competition with a different contest that offers them plus a less restrictive deadline, not many people might enter. ALso we should not do more than 3 maybe, since after a while people seems to get bored. Maybe 2-3 during Fall/Winter then the usual big summer contests

Offline TIfanx1999

  • ಠ_ಠ ( ͡° ͜ʖ ͡°)
  • CoT Emeritus
  • LV13 Extreme Addict (Next: 9001)
  • *
  • Posts: 6173
  • Rating: +191/-9
    • View Profile
Re: [BULLETIN] Cage Matches
« Reply #687 on: October 12, 2011, 12:07:06 am »
I'd have to agree. It would be nice to see this revived, but definitely after zContest and the Lua contest conclude.

Offline willrandship

  • Omnimagus of the Multi-Base.
  • LV11 Super Veteran (Next: 3000)
  • ***********
  • Posts: 2953
  • Rating: +98/-13
  • Insert sugar to begin programming subroutine.
    • View Profile
Re: [BULLETIN] Cage Matches
« Reply #688 on: October 12, 2011, 12:08:50 am »
Well, at least for me, the cage matches were all about making little quick programs, so they should fit in well during off-times when a normal competition wouldn't do well due to lack of time.

Offline ralphdspam

  • LV8 Addict (Next: 1000)
  • ********
  • Posts: 841
  • Rating: +38/-1
  • My name is actually Matt.
    • View Profile
Re: [BULLETIN] Cage Matches
« Reply #689 on: October 12, 2011, 01:07:23 am »
Holy semi-necro-batman!

The cage matches sound fun.  :)
Well, at least for me, the cage matches were all about making little quick programs, so they should fit in well during off-times when a normal competition wouldn't do well due to lack of time.
I don't have enough time to complete large contest entries, but I like the idea of smaller competitions.
ld a, 0
ld a, a