Author Topic: [BULLETIN] Cage Matches  (Read 164379 times)

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Offline turiqwalrus

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Re: [BULLETIN] Cage Matches
« Reply #675 on: September 10, 2011, 05:51:04 pm »
not elaborate enough, and lowercase takes up more space :P

prgmA
:Input "NAME:",Str1
:Disp Str1,"LOST","THE","GAME"

Offline Yeong

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Re: [BULLETIN] Cage Matches
« Reply #676 on: September 10, 2011, 06:09:30 pm »
not elaborate enough, and lowercase takes up more space :P

prgmA
:Input "NAME:",Str1
:text(0,0,Str1,"LOST THE GAME
Space saving way 8)
EDIT: W00t 900th post
« Last Edit: September 10, 2011, 06:11:34 pm by yeongJIN_COOL »
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Offline Happybobjr

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Re: [BULLETIN] Cage Matches
« Reply #677 on: September 10, 2011, 08:47:16 pm »
Unfortunately, since I am hosting (unofficially) this contest, I cannot participate.  But if I were, I would make you lose, like a boss.

prgmA
:Menu("","YES",1,"NO",1
:lbl 1
:"YOU LOST THE GAME
« Last Edit: September 10, 2011, 08:47:39 pm by Happybobjr »
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Offline Happybobjr

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Re: [BULLETIN] Cage Matches
« Reply #678 on: October 09, 2011, 12:01:24 am »
Please revive this.
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Offline Deep Toaster

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Re: [BULLETIN] Cage Matches
« Reply #679 on: October 09, 2011, 12:01:46 am »
Yes we should. Is Raylin still around?
« Last Edit: October 09, 2011, 12:02:40 am by Deep Thought »




Offline Happybobjr

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Re: [BULLETIN] Cage Matches
« Reply #680 on: October 09, 2011, 12:02:13 am »
nope not since forever ago :(

edit: 3 days ago
« Last Edit: October 09, 2011, 12:03:01 am by Happybobjr »
School: East Central High School
 
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Offline Deep Toaster

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Re: [BULLETIN] Cage Matches
« Reply #681 on: October 09, 2011, 12:02:44 am »
On the other hand there are already two major contests going on, so maybe we should wait.




Offline Happybobjr

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Re: [BULLETIN] Cage Matches
« Reply #682 on: October 09, 2011, 12:05:41 am »
there are?
School: East Central High School
 
Axe: 1.0.0
TI-84 +SE  ||| OS: 2.53 MP (patched) ||| Version: "M"
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____________________________________________________________

Offline DJ Omnimaga

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Re: [BULLETIN] Cage Matches
« Reply #683 on: October 09, 2011, 01:02:32 am »
Well maybe later someone else could revive this, although the last few matches did not have much attention if I remember.

Offline Deep Toaster

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Re: [BULLETIN] Cage Matches
« Reply #684 on: October 09, 2011, 01:18:42 am »
there are?
The Nspire Lua contest by TI-Planet and yAronet's zContest. See http://omniurl.tk/10622/




Offline willrandship

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Re: [BULLETIN] Cage Matches
« Reply #685 on: October 11, 2011, 10:09:45 pm »
Hey, I remember winning one of those :P We should bring them back

Offline DJ Omnimaga

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Re: [BULLETIN] Cage Matches
« Reply #686 on: October 11, 2011, 11:51:38 pm »
I still definitively think we should wait until the zContest and Lua contests are done, though. Cage matches obviously won't have prizes so if they are in direct competition with a different contest that offers them plus a less restrictive deadline, not many people might enter. ALso we should not do more than 3 maybe, since after a while people seems to get bored. Maybe 2-3 during Fall/Winter then the usual big summer contests

Offline TIfanx1999

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Re: [BULLETIN] Cage Matches
« Reply #687 on: October 12, 2011, 12:07:06 am »
I'd have to agree. It would be nice to see this revived, but definitely after zContest and the Lua contest conclude.

Offline willrandship

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Re: [BULLETIN] Cage Matches
« Reply #688 on: October 12, 2011, 12:08:50 am »
Well, at least for me, the cage matches were all about making little quick programs, so they should fit in well during off-times when a normal competition wouldn't do well due to lack of time.

Offline ralphdspam

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Re: [BULLETIN] Cage Matches
« Reply #689 on: October 12, 2011, 01:07:23 am »
Holy semi-necro-batman!

The cage matches sound fun.  :)
Well, at least for me, the cage matches were all about making little quick programs, so they should fit in well during off-times when a normal competition wouldn't do well due to lack of time.
I don't have enough time to complete large contest entries, but I like the idea of smaller competitions.
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