Author Topic: Cage Match #2: Homescreen Game  (Read 37994 times)

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Offline Builderboy

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Re: Cage Match #2: Homescreen Game
« Reply #30 on: November 15, 2010, 07:21:52 pm »
Yeah, i hate when i release things and then i go back and there were things i missed x.x

Offline DJ Omnimaga

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Re: Cage Match #2: Homescreen Game
« Reply #31 on: November 15, 2010, 07:23:24 pm »
Yeah that happens sometimes to me too. I go through the entire game to spot bugs, then a few months later, 5 new ones are found. X.x (Illusiat 13 v0.90 being an example)

Offline guy6020665

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Re: Cage Match #2: Homescreen Game
« Reply #32 on: November 15, 2010, 07:27:12 pm »
Except in my case it was like 3-4 days I think? and ouch about Illusiat 13, bugs are really annoying.

Offline Builderboy

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Re: Cage Match #2: Homescreen Game
« Reply #33 on: November 15, 2010, 07:29:33 pm »
Well at least you havent released it officially yet, so you can fix up everything and release it all fixed up ^^

Offline guy6020665

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Re: Cage Match #2: Homescreen Game
« Reply #34 on: November 15, 2010, 07:30:42 pm »
Would this even qualify for a release? I think it seems too skimpy on my part to release.

Offline Builderboy

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Re: Cage Match #2: Homescreen Game
« Reply #35 on: November 15, 2010, 07:32:07 pm »
well you can boost it up with menu's or something if you think its too skimpy ^^ just do what you will with it :)

Offline guy6020665

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Re: Cage Match #2: Homescreen Game
« Reply #36 on: November 15, 2010, 07:36:05 pm »
I guess I could add a menu, and high scores to it too, if nothing else i suppose it could be used as an example for simple TI-BASIC games

Edit: Menu and high scores added, with menu and high score, program is ~525 bytes, without menu and high score, it would be ~200 bytes. It's now also like 1.2 times faster.
« Last Edit: November 16, 2010, 02:48:27 pm by guy6020665 »

Offline DJ Omnimaga

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Re: Cage Match #2: Homescreen Game
« Reply #37 on: November 16, 2010, 09:43:07 pm »
Cool :D

Offline guy6020665

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Re: Cage Match #2: Homescreen Game
« Reply #38 on: November 16, 2010, 10:38:30 pm »
I think its kind of sad that the menu takes more code than the game itself.

Offline Raylin

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Re: Cage Match #2: Homescreen Game
« Reply #39 on: November 17, 2010, 01:32:17 am »
Voting over.

Winner: Builderboy.
Bug me about my book.

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Offline AngelFish

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Re: Cage Match #2: Homescreen Game
« Reply #40 on: November 17, 2010, 01:33:27 am »
Great job everyone. By the way, what's the prize?
∂²Ψ    -(2m(V(x)-E)Ψ
---  = -------------
∂x²        ℏ²Ψ

Offline Builderboy

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Re: Cage Match #2: Homescreen Game
« Reply #41 on: November 17, 2010, 01:34:27 am »
yay ^^ and congrats to guy6020665 for his entry :)  I think the prize is a userbar although i don't think one has been made yet o.O

Offline DJ Omnimaga

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Re: Cage Match #2: Homescreen Game
« Reply #42 on: November 17, 2010, 01:35:31 am »
Congrats!
* DJ Omnimaga wonders if there will be a banner...

Offline Munchor

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Re: Cage Match #2: Homescreen Game
« Reply #43 on: November 17, 2010, 01:06:25 pm »
Voting over.

Winner: Builderboy.

:) I knew it, great game, so it deserved.
now you could improve lightbot since you have more time (not just a week).

I hope he gets a good prize and congratulations to guy6020665 too, since vDodge is very amusing too.


EDIT: 600th post!

When will be next Cage Match?
« Last Edit: November 17, 2010, 01:06:55 pm by ScoutDavid »

Offline ztrumpet

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Re: Cage Match #2: Homescreen Game
« Reply #44 on: November 17, 2010, 05:09:33 pm »
This is as far as I got before I realized I was making it too big.  :-[
Congrats Builderboy!