Author Topic: ReadMe Fights  (Read 11130 times)

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Offline Munchor

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ReadMe Fights
« on: July 24, 2011, 10:06:38 am »
As a judge, when trying all the entries, I noticed some fights for the best readme...

In fact, I think I'll even make a table for the best readmes. Some were very complex and very worked-on.

And then there's SirCmpwn XD How did you guys learn so much about the text editor width and all that fancy stuff?

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Re: ReadMe Fights
« Reply #1 on: July 24, 2011, 02:13:58 pm »
Hey - my readme was written in less than one minute.

Offline Munchor

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Re: ReadMe Fights
« Reply #2 on: July 24, 2011, 02:14:28 pm »
Hey - my readme was written in less than one minute.

Quote
Some were very complex and very worked-on.
« Last Edit: July 24, 2011, 02:14:47 pm by ephan »

Offline ztrumpet

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Re: ReadMe Fights
« Reply #3 on: July 24, 2011, 03:04:57 pm »
Hey - my readme was written in less than one minute.
So was mine. ;)  It should have been better, but I ran out of time...

Offline Munchor

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Re: ReadMe Fights
« Reply #4 on: July 24, 2011, 03:50:39 pm »
Some of them had the editor width thing, which I had never seen. Others had wonderful ASCII art. That's what I'm referring too.

Offline Darl181

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Re: ReadMe Fights
« Reply #5 on: July 24, 2011, 04:20:41 pm »
* Darl181 wrote mine not in one minute, but two...?

Personally I prefer not to go into the ascii art and stuff, normally I open a readme to figure out how to use something :P
I've drafted a few "MSD8X-friendly" readmes (because the new msd8x can only view the first graphscreen-sized page of a txt, which is about the second the second line of this post :/ ) which just jump right to the important parts.
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Offline Munchor

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Re: ReadMe Fights
« Reply #6 on: July 24, 2011, 04:54:07 pm »
* Darl181 wrote mine not in one minute, but two...?

Personally I prefer not to go into the ascii art and stuff, normally I open a readme to figure out how to use something :P
I've drafted a few "MSD8X-friendly" readmes (because the new msd8x can only view the first graphscreen-sized page of a txt, which is about the second the second line of this post :/ ) which just jump right to the important parts.

The ASCII Art for the title is okay in my opinion, it actually looks good when it's good.

Offline jnesselr

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Re: ReadMe Fights
« Reply #7 on: July 26, 2011, 06:31:08 pm »
My readme was epic! Oh wait, I didn't have a contest entry... Must have got sent to /dev/null.

Offline AngelFish

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Re: ReadMe Fights
« Reply #8 on: July 26, 2011, 06:32:33 pm »
Netham45 can send e-mails to /dev/null...

...and have them go through.
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Offline yunhua98

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Re: ReadMe Fights
« Reply #9 on: July 26, 2011, 07:45:37 pm »
I defuntely tried to make my readme better than my entry :P

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Offline Juju

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Re: ReadMe Fights
« Reply #10 on: July 26, 2011, 10:26:02 pm »
Best readme... that would be a nice category for the contest.

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Offline mrmprog

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Re: ReadMe Fights
« Reply #11 on: July 26, 2011, 11:50:14 pm »
That would be cool. Perhaps a prize could be a userbar or something similar.

Offline Darl181

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Re: ReadMe Fights
« Reply #12 on: July 27, 2011, 01:33:33 am »
Hmm, this would be interesting to design a userbar for :P
Tho it would prolly be just lucida console on a white bg :P
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Offline Munchor

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Re: ReadMe Fights
« Reply #13 on: July 27, 2011, 09:01:24 am »
Best readme... that would be a nice category for the contest.

Actually to tell you guys the truth in the email I sent Juju with my scores as judge, I included the best ReadMe "prize" in my opinion :P