Author Topic: OmnomIRC Modes  (Read 4343 times)

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Offline Netham45

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OmnomIRC Modes
« on: June 18, 2011, 12:48:47 am »
I'm getting to the point where I can implement modes for users on OmnomIRC(per-channel).

I'm thinking this:

User modes:
+b - banned, cannot speak or view chat. Equivalent to +b on IRC.
+m - muted, cannot speak, but can view chat (This would be closest to +m -v user on IRC)
+o - operator, can set +d, +m on users, can always speak/see chat (This would be closest to +a on admin chans)
+i - invited, this user has been invited to the chan by an operator. This would be overridden by +d, +m. +o would imply

the first user to join a channel will receive a +o flag, along with all Omni staff. We can remove/add +o's.

Chan-wise modes:
+s - secret, won't be displayed on the list when I get it added
+c - closed, will only be settable by Omni admins. Effectively a ban on *. It'd be used for channels like @cemetech or @goatse, since they don't need to be on OmnomIRC.
+i - invite only, user must have +i in the chan to join (will effectively be a +b on the user unless they have +i)


Commands:
@(un)ban nick - (un)sets +b on nick
@(un)mute nick - (un)sets +m on nick
@(un)invite nick - (un)sets +i on nick
@(de)op nick - (un)sets +o on nick
@close/open chan - (un)sets mode +c on chan
@drop chan - drops chan, removes all entries from the permissions table, the next user to join would then get +o. It'd be useful for a chan that was last used 4 months ago that someone wants now.

I won't be implementing kicks, I just don't think they'd be any good to have.

Close/open will obviously only work for non-IRC chans. I will try to make invite respect the chan modes, so @(un)invite doesn't need to be set from Omnom on them.

IRC operators will also have +o on OmnomIRC for them, and will be able to execute @defaen, @mute, @op, and @invite from within the chan.


Any suggestions on this? I'ma see about getting it started tomorrow.
« Last Edit: June 18, 2011, 02:54:22 am by Netham45 »
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Offline DJ Omnimaga

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Re: OmnomIRC Modes
« Reply #1 on: June 18, 2011, 12:55:00 am »
Hmm shouldn't +d be +b? ??? I think ops are gonna forget it's d  lol.

Also I think custom channels should wrap if there are too many. On low res I am sure this is gonna look messy otherwise x.x

Offline Juju

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Re: OmnomIRC Modes
« Reply #2 on: June 18, 2011, 01:03:15 am »
Nice Netham :D

Yeah, should either wrap or scroll.

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Re: OmnomIRC Modes
« Reply #3 on: June 18, 2011, 01:07:36 am »
O_o Wow, pretty cool stuff! ^^

Offline Netham45

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Re: OmnomIRC Modes
« Reply #4 on: June 18, 2011, 02:55:59 am »
Updated the first post. +b now instead of +d

Also moved the thread out of the admin section, I didn't mean to post it in there in the first place. Oops.
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Re: OmnomIRC Modes
« Reply #5 on: June 18, 2011, 11:22:24 am »
Wow modes! Omnom's gonna be a full IRC client or something :o




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Re: OmnomIRC Modes
« Reply #6 on: June 20, 2011, 03:47:23 pm »
By the way is that just for OmnomIRC-only chans, or is it also for IRC ones?

EDIT: They do nothing in both ???
« Last Edit: June 20, 2011, 04:02:15 pm by DJ_O »

Offline Deep Toaster

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Re: OmnomIRC Modes
« Reply #7 on: June 20, 2011, 04:08:42 pm »
By the way is that just for OmnomIRC-only chans, or is it also for IRC ones?

EDIT: They do nothing in both ???

I think he still has to add them:

I'm getting to the point where I can implement modes for users on OmnomIRC(per-channel).

I'm thinking this:




Offline Netham45

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Re: OmnomIRC Modes
« Reply #8 on: June 20, 2011, 05:51:43 pm »
Yea, they haven't been added yet.
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Offline DJ Omnimaga

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Re: OmnomIRC Modes
« Reply #9 on: June 20, 2011, 11:44:52 pm »
Oh I thought he already put them in :P