Author Topic: (Current) Help  (Read 6955 times)

0 Members and 1 Guest are viewing this topic.

Offline hellninjas

  • LV7 Elite (Next: 700)
  • *******
  • Posts: 625
  • Rating: +17/-0
    • View Profile
(Current) Help
« on: October 10, 2011, 10:19:54 am »
The games name is Current, I am in need of  or more people to help me out with this game!
The object of the game (You lost) is to draw lines to guide a falling ball into the finish line which is randomly placed at the bottom of the screen...
Currents of wind and maybe some other things, are on the field to try and stop you from winning!
I need as much help as I can get do to the fact that i'm just starting at Axe...
Thanks! :D

Offline Builderboy

  • Physics Guru
  • CoT Emeritus
  • LV13 Extreme Addict (Next: 9001)
  • *
  • Posts: 5673
  • Rating: +613/-9
  • Would you kindly?
    • View Profile
Re: (Current) Help
« Reply #1 on: October 10, 2011, 02:31:30 pm »
Hey hellninjas :D Welcome to Omnimaga!  feel free to <a href=http://www.omnimaga.org/index.php?board=10.0>introduce yourself</a>.

As for your game, will there be any limit to the number of lines you can place on the screen?
« Last Edit: October 11, 2011, 09:24:44 pm by Art_of_camelot »

Offline hellninjas

  • LV7 Elite (Next: 700)
  • *******
  • Posts: 625
  • Rating: +17/-0
    • View Profile
Re: (Current) Help
« Reply #2 on: October 10, 2011, 02:35:09 pm »
Yes! The user is limited to $500 on the game, each, or so, pixel is worth $1 which is used for the lines!  *.*

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55943
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Re: (Current) Help
« Reply #3 on: October 10, 2011, 02:52:03 pm »
Heya welcome to the forums, I hope you enjoy your stay. Feel free to ask help if needed (although for programming assistance you should probably use the more visited programming help sections)
the game (You lost)
Actually nevermind <_<... just kidding.

This seems interesting. Is it supposed to be like Kirby Canva's Curse?
« Last Edit: October 10, 2011, 02:54:23 pm by DJ_O »

Offline hellninjas

  • LV7 Elite (Next: 700)
  • *******
  • Posts: 625
  • Rating: +17/-0
    • View Profile
Re: (Current) Help
« Reply #4 on: October 10, 2011, 03:51:09 pm »
Actually yes! The game seems pretty much the same!
Also, anyone good with Gray scale?

Offline Builderboy

  • Physics Guru
  • CoT Emeritus
  • LV13 Extreme Addict (Next: 9001)
  • *
  • Posts: 5673
  • Rating: +613/-9
  • Would you kindly?
    • View Profile
Re: (Current) Help
« Reply #5 on: October 11, 2011, 04:01:51 am »
Greyscale is actually very easy to implement in Axe, have you played around with it much?  It might be a good idea to make a bunch of small programs testing out various elements of Axe that you would use in this game, that way you can become more familiar with them and more familiar with Axe in general.

Offline LincolnB

  • Check It Out Now
  • LV9 Veteran (Next: 1337)
  • *********
  • Posts: 1115
  • Rating: +125/-4
  • By Hackers For Hackers
    • View Profile
Re: (Current) Help
« Reply #6 on: October 11, 2011, 10:34:58 am »
The games name is Current, I am in need of  or more people to help me out with this game!
The object of the game (You lost) is to draw lines to guide a falling ball into the finish line which is randomly placed at the bottom of the screen...
Currents of wind and maybe some other things, are on the field to try and stop you from winning!
I need as much help as I can get do to the fact that i'm just starting at Axe...
Thanks! :D

Sure, I'm sure lots of people are willing to help, including myself. Do you have any specific questions?
Completed Projects:
   >> Spacky Emprise   >> Spacky 2 - Beta   >> Fantastic Sam
   >> An Exercise In Futility   >> GeoCore

My Current Projects:

Projects in Development:
In Medias Res - Contest Entry

Talk to me if you need help with Axe coding.


Spoiler For Bragging Rights:
Not much yet, hopefully this section will grow soon with time (and more contests)



Offline aeTIos

  • Nonbinary computing specialist
  • LV12 Extreme Poster (Next: 5000)
  • ************
  • Posts: 3915
  • Rating: +184/-32
    • View Profile
    • wank.party
Re: (Current) Help
« Reply #7 on: October 11, 2011, 10:35:41 am »
sounds like a cool project. I will provide any help if possible.
I'm not a nerd but I pretend:

Offline ztrumpet

  • The Rarely Active One
  • CoT Emeritus
  • LV13 Extreme Addict (Next: 9001)
  • *
  • Posts: 5712
  • Rating: +364/-4
  • If you see this, send me a PM. Just for fun.
    • View Profile
Re: (Current) Help
« Reply #8 on: October 11, 2011, 05:35:36 pm »
This sounds really cool.  I especially like the monetary limit aspect of it.  Good luck with it. :D

Offline hellninjas

  • LV7 Elite (Next: 700)
  • *******
  • Posts: 625
  • Rating: +17/-0
    • View Profile
Re: (Current) Help
« Reply #9 on: October 11, 2011, 08:12:16 pm »
Im hoping to learn Axe further into what it teaches me, but I have NO idea what I have to start with, I know hexidecimal and how to disp the pixels but I am not sure how to make them move, and the math is throwing me off a LOT.
If anyone could tutor me with this I would be GREATLY thankful...
As for the game, I hav'nt started on the code, but most of it is on paper!
Also, I need someone to work with physics, grayscale, and scrolling for the screen on the Ti...
Please Email me if you can do one of these! Thanks!
Email:
Spoiler For Spoiler:
he...he...he...
I also have an Xfire if someone would like to chat, my username is hellninjas, WHO WOULD OF GUESSED?
« Last Edit: October 11, 2011, 09:26:30 pm by Art_of_camelot »

Offline TIfanx1999

  • ಠ_ಠ ( ͡° ͜ʖ ͡°)
  • CoT Emeritus
  • LV13 Extreme Addict (Next: 9001)
  • *
  • Posts: 6173
  • Rating: +191/-9
    • View Profile
Re: (Current) Help
« Reply #10 on: October 11, 2011, 09:33:41 pm »
Heya, welcome here. I put your email in a spoiler tag so that spam bots don't bombard you with offers for <a href=http://ourl.ca/12412>belstaff jackets</a>. If you have any specific questions on AXE the <a href=http://www.omnimaga.org/index.php?board=162.0>AXE section</a> of the programming help board is a great place to ask. I hope you enjoy it here! :)

Offline turiqwalrus

  • LV8 Addict (Next: 1000)
  • ********
  • Posts: 840
  • Rating: +51/-2
  • Wheeeeeee~!
    • View Profile
Re: (Current) Help
« Reply #11 on: October 12, 2011, 10:26:36 am »
for particle physics(that's what you're looking for, right?), i would suggest Builderboy's physics lessons ;)
and welcome! :D
« Last Edit: October 12, 2011, 10:26:56 am by turiqwalrus »

Offline hellninjas

  • LV7 Elite (Next: 700)
  • *******
  • Posts: 625
  • Rating: +17/-0
    • View Profile
Re: (Current) Help
« Reply #12 on: October 12, 2011, 02:57:40 pm »
Iv'e been looking into it, but it seems a bit over my head, Im going to look at the basics of Axe first...