Author Topic: [IDEA] backround  (Read 13262 times)

0 Members and 1 Guest are viewing this topic.

Offline willrandship

  • Omnimagus of the Multi-Base.
  • LV11 Super Veteran (Next: 3000)
  • ***********
  • Posts: 2953
  • Rating: +98/-13
  • Insert sugar to begin programming subroutine.
    • View Profile
Re: [IDEA] backround
« Reply #30 on: November 06, 2010, 12:34:41 am »
That's really cool, too bad about the OS ram thing. Did you see the multithreading they had there though? cool!

Offline meishe91

  • Super Ninja
  • LV11 Super Veteran (Next: 3000)
  • ***********
  • Posts: 2946
  • Rating: +115/-11
    • View Profile
    • DeviantArt
Re: [IDEA] backround
« Reply #31 on: November 06, 2010, 02:17:49 am »
Yeah Ben made it. Cant remember where the program is but heres a picture of it:


Wow, that looks really sweet.
Spoiler For Spoiler:



For the 51st time, that is not my card! (Magic Joke)

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55943
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Re: [IDEA] backround
« Reply #32 on: November 07, 2010, 02:56:34 am »
I can't imagine how hard it must be to have interrupt-based grayscale while the TI-OS is running. So much stuff to watch out for ???

Offline AngelFish

  • Is this my custom title?
  • Administrator
  • LV12 Extreme Poster (Next: 5000)
  • ************
  • Posts: 3242
  • Rating: +270/-27
  • I'm a Fishbot
    • View Profile
Re: [IDEA] backround
« Reply #33 on: November 07, 2010, 03:03:53 am »
I think that was part of the problem with it. It didn't perfectly avoid TI-OS, so TI-OS occasionally crashed because of it.
∂²Ψ    -(2m(V(x)-E)Ψ
---  = -------------
∂x²        ℏ²Ψ

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55943
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Re: [IDEA] backround
« Reply #34 on: November 07, 2010, 03:13:09 am »
Yeah. I remember after I released Reuben Quest: The Lost Mirror, someone e-mailed me a program he was working on that did something similar, for use in BASIC games for grayscale, supposedly better than Omnicalc's grayscale (at the time xLIB APP didn't exist), and it kept crashing all the time.

Offline Deep Toaster

  • So much to do, so much time, so little motivation
  • Administrator
  • LV13 Extreme Addict (Next: 9001)
  • *************
  • Posts: 8217
  • Rating: +758/-15
    • View Profile
    • ClrHome
Re: [IDEA] backround
« Reply #35 on: November 07, 2010, 12:17:27 pm »
Wow, backgrounds are possible... And it looks great! Too bad it crashes.




Offline MRide

  • LV8 Addict (Next: 1000)
  • ********
  • Posts: 711
  • Rating: +14/-0
  • You can't see this.
    • View Profile
Re: [IDEA] backround
« Reply #36 on: November 07, 2010, 02:39:05 pm »
Is it possible to do it stably?

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55943
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Re: [IDEA] backround
« Reply #37 on: November 07, 2010, 03:40:23 pm »
That's a good question. I think custom interrupts would have to be used as well as RAM areas that are never used during TI-OS execution.

Offline Deep Toaster

  • So much to do, so much time, so little motivation
  • Administrator
  • LV13 Extreme Addict (Next: 9001)
  • *************
  • Posts: 8217
  • Rating: +758/-15
    • View Profile
    • ClrHome
Re: [IDEA] backround
« Reply #38 on: November 07, 2010, 10:01:55 pm »
So it would get killed by certain routines, right?

Unless there was a hook to reenable that interrupt...

We really should try :D