Author Topic: 3D Tunnel - AnOther Racer3D variant  (Read 5295 times)

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Offline aeTIos

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3D Tunnel - AnOther Racer3D variant
« on: November 12, 2010, 08:17:48 am »
Hello,

I was working on my project Space Impact, and I thought: Lets make a little fun game, so I downloaded the source of RACER3D and modded it into a tunnel game.
I modded the color, the sprite,  added grayscale, and some more fun.
Its not finished now, going to continue this :)

posted Source, just compile it ;D

any suggestions? post it!

1 known bug:
if you reach a score above ~1200, at the side of the screen appear white lines.I try to fix that.



« Last Edit: November 12, 2010, 08:20:53 am by aeTIos »
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Offline DJ Omnimaga

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Re: 3D Tunnel - AnOther Racer3D variant
« Reply #1 on: November 12, 2010, 09:41:59 am »
Nice, but your files definitively have some problems. I had to open it in SourceCoder then save the unedited code to 8xp with SC2 then send to Wabbitemu to get it to send. Otherwise, nothing would show up in the PRGM menu.

I tried it and it looks very nice. Is it me or did it seem faster? Hopefully you can fix the line issue soon. :)

Offline Munchor

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Re: 3D Tunnel - AnOther Racer3D variant
« Reply #2 on: November 12, 2010, 10:05:00 am »
Hah, someone with my ideas too ;)

I will be editing more examples after Racer3D. aeTIos, maybe we could edit all of them and make them better together?
Just a suggestion, but would be very cool!

Offline kindermoumoute

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Re: 3D Tunnel - AnOther Racer3D variant
« Reply #3 on: November 12, 2010, 10:19:08 am »
Pretty game, but as you say, there is a bug :
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Offline Munchor

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Re: 3D Tunnel - AnOther Racer3D variant
« Reply #4 on: November 12, 2010, 10:22:53 am »

The bug is weird, any idea why it happens?

The background is AWESOME
« Last Edit: November 12, 2010, 10:41:21 am by ScoutDavid »

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Re: 3D Tunnel - AnOther Racer3D variant
« Reply #5 on: November 12, 2010, 10:41:56 pm »
That looks great!

btw, why was the Scout post above me rated down?  (I fixed it.  ;))

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Re: 3D Tunnel - AnOther Racer3D variant
« Reply #6 on: November 12, 2010, 10:51:30 pm »
The bug is weird, any idea why it happens?

It looks like the Horizontal command is being used to rotate the field, which would explain the bug.
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Offline MRide

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Re: 3D Tunnel - AnOther Racer3D variant
« Reply #7 on: November 12, 2010, 11:02:47 pm »
The bug is weird, any idea why it happens?

It looks like the Horizontal command is being used to rotate the field, which would explain the bug.
Yeah, you probably moved too far right or left.