Author Topic: A real Community Project  (Read 28175 times)

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Offline AngelFish

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Re: A real Community Project
« Reply #30 on: April 11, 2011, 09:01:46 pm »
Rather than work on an OS/other project for a calc only a fraction of the members here will even own, what about something for all of the members, like a universal programming language or inter-calc game?
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Ashbad

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Re: A real Community Project
« Reply #31 on: April 11, 2011, 09:07:14 pm »
I think it needs to be on a calculator most of us own, or some thng that is usable on all platforms.  If we do go with a universal calc game though, the obvious choice is the 8x z80 platform. 

I third the MMORPG -- and in case I didn't say it 5 times already, I'd like to do graphics :)

Offline Deep Toaster

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Re: A real Community Project
« Reply #32 on: April 11, 2011, 09:07:38 pm »
I think there was a multi-platform calc language a few years ago... Forgot what it was called though. I don't think it was nearing completion.

By inter-calc games do you mean multi-calc games between different models? That would be insane O.O




Offline jnesselr

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Re: A real Community Project
« Reply #33 on: April 11, 2011, 09:08:17 pm »
What about making your own house/room/lab/whatever for Sircmpwn's game.  People can hang out at the central house, or go back to their own.  That would be EPIC!

Offline Geekboy1011

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Re: A real Community Project
« Reply #34 on: April 11, 2011, 09:09:00 pm »
techinically speaking a gcn mmorpg is doable granted ti-83 users need a usbhid / a arduino board but all things considered it can be done for all of them

Offline ralphdspam

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Re: A real Community Project
« Reply #35 on: April 11, 2011, 09:09:53 pm »
The 84 plus is the only calculator I have as of now, so that's the only calc I would program for. 
If so, will this be ASM or BASIC?

EDIT: If you have an 84 Plus, you can use DCS 7.2 with the usb cable for gCn. :)
« Last Edit: April 11, 2011, 09:12:01 pm by ralphdspam »
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Offline Deep Toaster

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Re: A real Community Project
« Reply #36 on: April 11, 2011, 09:10:36 pm »
Who knows. We're still brainstorming ideas :)




Ashbad

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Re: A real Community Project
« Reply #37 on: April 11, 2011, 09:12:59 pm »
A multi platform language would also be pretty intense.  In my personal view, I say a 4 level classical RPG in 4 level grayscale as my choice number 1, and choice number two being a multiple platform programming language.

Offline AngelFish

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Re: A real Community Project
« Reply #38 on: April 11, 2011, 09:14:42 pm »
The 84 plus is the only calculator I have as of now, so that's the only calc I would program for. 
If so, will this be ASM or BASIC?

I'd assume ASM.

However, I don't think we should abandon the Nspire/Prizm communities either.
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Ashbad

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Re: A real Community Project
« Reply #39 on: April 11, 2011, 09:16:26 pm »
Agreed.  But, it would be hard to cater to them at the same time -- the only thing I could think of that could get everyone is that programming language -- though the 3 platforms are so unique, it would be really hard, and most members wouldn't know what to do.

Offline ralphdspam

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Re: A real Community Project
« Reply #40 on: April 11, 2011, 09:16:45 pm »
If we do a multiple platform language, what syntax would it be similar to?
I really like the idea of a platform language, but the programming would be intense.  There are so many differences in the hardware what we would have to compensate for. 
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Ashbad

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Re: A real Community Project
« Reply #41 on: April 11, 2011, 09:17:33 pm »
Maybe an OOP one?  ;) half jk -- that could be an idea.

Offline AngelFish

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Re: A real Community Project
« Reply #42 on: April 11, 2011, 09:20:11 pm »
BASIC syntax. Pretty much everyone who's going to see it will have encountered calculator BASIC at some point. Also, Casio- and TI- BASIC are pretty similar as well as easy to learn.

There's also Java, which has already had discussion about Prizm and Nspire ports.
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Offline Geekboy1011

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Re: A real Community Project
« Reply #43 on: April 11, 2011, 09:22:21 pm »
Well the best part about the mmorpg (gcn speed considering) is it doensn't even have to be a huge app
all the data minus the engine can be stored server side and dled real time to the calcs and remain in ram

if we have battles they probally arent going to be real time against other people (and if they are its still managable :P) but you can have the calc blip off the main map into the battle then blip back into the game after sending your stats to the server as well


also it would definetily be a asm possibly axe hybrid depending on the final structure for the mmorpg
« Last Edit: April 11, 2011, 09:23:41 pm by Geekboy1011 »

Ashbad

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Re: A real Community Project
« Reply #44 on: April 11, 2011, 09:24:56 pm »
Though, another thing geek boy -- not everyone is going to be able to play a gCn MMO -- even I, a man who has an 84+, has a broken USB port, so that knocks me off the list of people who can play.  And same for 83+ users.  A gam that requires what some people lack not only lowers the gamer list, but the developer list as well -- it's hard to expect people to help make a game that they wont ever be able to play :P