Welcome,
Guest
. Please
login
or
register
.
Did you miss your
activation email
?
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Home
About
Team
Rules
Stats
Status
Sitemap
Chat
Downloads
Forum
News
Our Projects
Major Community Projects
Recent Posts
Unread Posts
Replies
Tools
SourceCoder3
Other Things...
Omnimaga Radio
TI-83 Plus ASM File Unsquisher
Z80 Conversion Tools
IES TI File Editor
Free RAM areas
Comprehensive Getkeyr table
URL Shortener
Online Axe Tilemap Editor
Help
Contact Us
Change Request
Report Issue/Bug
Team
Articles
Members
View the memberlist
Search For Members
Buddies
Login
Register
Omnimaga
»
Forum
»
Calculator Community
»
Other Calc-Related Projects and Ideas
»
Answer Programs
« previous
next »
Print
Pages: [
1
]
2
Go Down
Author
Topic: Answer Programs (Read 5590 times)
0 Members and 2 Guests are viewing this topic.
_player1537
Guest
Answer Programs
«
on:
July 25, 2010, 10:03:35 pm »
I got kinda bored one day, with the lack of ideas for programs/games to make, so I started writing stuff in Basic using only the answer variable. I ended up with one (finished) game, boulder dodge (aka ZZZZZ.8xp), and a game I was going to make kinda like elmgon (the engine that is, which isn't quite finished). I haven't really done too many projects lately I've noticed... so here they are ^^
ZZZZZ.8xp - Boulder dodge, use the arrow keys to move, and avoid the "*". It uses the list "ZHIGH" to store the highscore
ZZZZ.8xp - The elmgon "clone"?, use arrow keys to move, up to jump, and press alpha then an arrow key to shoot a laser (Not finished
). I plan to add more and finish it soon.
ZZZGTMAP.8xp - a major slowdown in my code, checks for a collision for the lasers
ZZZMAPS.8xp - contains the maps for the program
Note: I cheated a little bit in the elmgon "clone", it uses for() loops to initilize variables, but it keeps answer in tact throughout the program ^^. Oh, and I call it an elmgon "clone" because it was just inspired by it, its not meant to cause competition, I was just bored and loved the way you moved around in elmgon.
Logged
+1/-0 karm for this message
yunhua98
You won't this read sentence right.
LV11
Super Veteran (Next: 3000)
Posts: 2718
Rating: +214/-12
Go take a dive in the River Lethe.
Re: Answer Programs
«
Reply #1 on:
July 25, 2010, 10:06:57 pm »
nice.
i think I might make a asteroids answer game tonight and post it here tommorow.
Logged
Spoiler
For
=====My Projects=====
:
Minor setback due to code messing up. On hold for Contest.
<hr>
On hold for Contest.
Spoiler
For
===Staff Memberships===
:
Have you seen any good news-worthy programs/events? If so, PM me with an article to be included in the next issue of
CGPN!
The Game is only a demo, the code that allows one to win hasn't been done.
To paraphrase Oedipus, Hamlet, Lear, and all those guys, "I wish I had known this some time ago."
Signature Last Updated: 12/26/11
<hr>
_player1537
Guest
Re: Answer Programs
«
Reply #2 on:
July 25, 2010, 10:10:13 pm »
will it use the graph screen? Oh, and I just remembered a mouse routine I made that only touched answer, I'll upload in a second
Logged
yunhua98
You won't this read sentence right.
LV11
Super Veteran (Next: 3000)
Posts: 2718
Rating: +214/-12
Go take a dive in the River Lethe.
Re: Answer Programs
«
Reply #3 on:
July 25, 2010, 10:11:57 pm »
nah, it'll use the homescreen, and have it scroll up with Disp"
Just out of curiosity, why do you ask?
Logged
Spoiler
For
=====My Projects=====
:
Minor setback due to code messing up. On hold for Contest.
<hr>
On hold for Contest.
Spoiler
For
===Staff Memberships===
:
Have you seen any good news-worthy programs/events? If so, PM me with an article to be included in the next issue of
CGPN!
The Game is only a demo, the code that allows one to win hasn't been done.
To paraphrase Oedipus, Hamlet, Lear, and all those guys, "I wish I had known this some time ago."
Signature Last Updated: 12/26/11
<hr>
_player1537
Guest
Re: Answer Programs
«
Reply #4 on:
July 25, 2010, 10:17:56 pm »
When you said asteroids, I thought of this:
http://www.ticalc.org/archives/files/fileinfo/215/21592.html
I may try and asteroids for the graphscreen with only answer, sounds fun ^^ But it will probably be crazy slow
Logged
yunhua98
You won't this read sentence right.
LV11
Super Veteran (Next: 3000)
Posts: 2718
Rating: +214/-12
Go take a dive in the River Lethe.
Re: Answer Programs
«
Reply #5 on:
July 25, 2010, 10:23:05 pm »
Wow, how did I never see that game before?
If you can do that game in basic with a decent speed, whether it uses ans or not, I would request it to be featured.
Logged
Spoiler
For
=====My Projects=====
:
Minor setback due to code messing up. On hold for Contest.
<hr>
On hold for Contest.
Spoiler
For
===Staff Memberships===
:
Have you seen any good news-worthy programs/events? If so, PM me with an article to be included in the next issue of
CGPN!
The Game is only a demo, the code that allows one to win hasn't been done.
To paraphrase Oedipus, Hamlet, Lear, and all those guys, "I wish I had known this some time ago."
Signature Last Updated: 12/26/11
<hr>
_player1537
Guest
Re: Answer Programs
«
Reply #6 on:
July 25, 2010, 10:24:34 pm »
I had a much lower res version on my calculator... well maybe not low res, but lower detail. It stayed on my calc forever, but I couldn't find the exact one on ticalc.org
Anyways, I can't promise I will work on it tonight (band camp in the morning) but I'll find time ^^
Logged
Builderboy
Physics Guru
CoT Emeritus
LV13
Extreme Addict (Next: 9001)
Posts: 5673
Rating: +613/-9
Would you kindly?
Re: Answer Programs
«
Reply #7 on:
July 26, 2010, 01:34:04 am »
I was never good at making games using answer only
i never got the hang of it. Good job on all of these!
Logged
DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
Re: Answer Programs
«
Reply #8 on:
July 29, 2010, 02:31:11 am »
Wow interesting way of coding. Nice to see we can make basic games with minimal var usage
I never managed to figure out myself. Anything I tried to do always seemed to overwrite Ans at one point
Logged
calcdude84se
Needs Motivation
LV11
Super Veteran (Next: 3000)
Posts: 2272
Rating: +78/-13
Wondering where their free time went...
Re: Answer Programs
«
Reply #9 on:
July 29, 2010, 11:33:30 am »
The main problem is with modifying a single value in a list. Using augment( and seq(, despite being the only way to do it, is slow for a large number of values.
I might try my hand at making an interesting game with this method at some point.
«
Last Edit: July 29, 2010, 11:33:55 am by calcdude84se
»
Logged
"People think computers will keep them from making mistakes. They're wrong. With computers you make mistakes faster."
-Adam Osborne
Spoiler
For
"PartesOS links"
:
I'll put it online when it does something.
yunhua98
You won't this read sentence right.
LV11
Super Veteran (Next: 3000)
Posts: 2718
Rating: +214/-12
Go take a dive in the River Lethe.
Re: Answer Programs
«
Reply #10 on:
July 29, 2010, 11:34:37 am »
Well, you can't display scores with it anyway, since pause modifies Ans.
Logged
Spoiler
For
=====My Projects=====
:
Minor setback due to code messing up. On hold for Contest.
<hr>
On hold for Contest.
Spoiler
For
===Staff Memberships===
:
Have you seen any good news-worthy programs/events? If so, PM me with an article to be included in the next issue of
CGPN!
The Game is only a demo, the code that allows one to win hasn't been done.
To paraphrase Oedipus, Hamlet, Lear, and all those guys, "I wish I had known this some time ago."
Signature Last Updated: 12/26/11
<hr>
calcdude84se
Needs Motivation
LV11
Super Veteran (Next: 3000)
Posts: 2272
Rating: +78/-13
Wondering where their free time went...
Re: Answer Programs
«
Reply #11 on:
July 29, 2010, 12:02:12 pm »
You can use Disp, followed by a no-argument Pause
Logged
"People think computers will keep them from making mistakes. They're wrong. With computers you make mistakes faster."
-Adam Osborne
Spoiler
For
"PartesOS links"
:
I'll put it online when it does something.
yunhua98
You won't this read sentence right.
LV11
Super Veteran (Next: 3000)
Posts: 2718
Rating: +214/-12
Go take a dive in the River Lethe.
Re: Answer Programs
«
Reply #12 on:
July 29, 2010, 12:03:20 pm »
wait, doesn't that reset it as well?
Logged
Spoiler
For
=====My Projects=====
:
Minor setback due to code messing up. On hold for Contest.
<hr>
On hold for Contest.
Spoiler
For
===Staff Memberships===
:
Have you seen any good news-worthy programs/events? If so, PM me with an article to be included in the next issue of
CGPN!
The Game is only a demo, the code that allows one to win hasn't been done.
To paraphrase Oedipus, Hamlet, Lear, and all those guys, "I wish I had known this some time ago."
Signature Last Updated: 12/26/11
<hr>
calcdude84se
Needs Motivation
LV11
Super Veteran (Next: 3000)
Posts: 2272
Rating: +78/-13
Wondering where their free time went...
Re: Answer Programs
«
Reply #13 on:
July 29, 2010, 12:06:00 pm »
I don't think so... What would it set it to?
Logged
"People think computers will keep them from making mistakes. They're wrong. With computers you make mistakes faster."
-Adam Osborne
Spoiler
For
"PartesOS links"
:
I'll put it online when it does something.
ztrumpet
The Rarely Active One
CoT Emeritus
LV13
Extreme Addict (Next: 9001)
Posts: 5712
Rating: +364/-4
If you see this, send me a PM. Just for fun.
Re: Answer Programs
«
Reply #14 on:
August 02, 2010, 11:36:25 am »
Nice job tanner! As for movement in Elmgon, I was inspired by Harrier Falcon's Metroid Pi.
Logged
If I'm wrong, please correct me!
Unfinished Projects:
Elmgon
14%
Basic
Movement Demo
Homescreen Game Pack
80%
Basic
Latest Release
Cube Droid Saves the Galaxy
65%
Axe
Demo
Detonate
70%
Axe
Completed Projects:
Exodus
|
Midnight
|
Drifter
|
Axe Snake
|
Jump!
|
Factory Theta
|
Spider
|
Plot Drop
|
Papi Jump
|
Numb3rs
|
Nibbler
|
Boost
|
Duel Tile Map Editor
|
Homescreen Map Editor
|
Key Group Check
|
Oasis
Print
Pages: [
1
]
2
Go Up
« previous
next »
Omnimaga
»
Forum
»
Calculator Community
»
Other Calc-Related Projects and Ideas
»
Answer Programs