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Omnimaga
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Calculator Community
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Other Calc-Related Projects and Ideas
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Aura
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Topic: Aura (Read 32841 times)
0 Members and 1 Guest are viewing this topic.
Radical Pi
LV9
Veteran (Next: 1337)
Posts: 1143
Rating: +5/-2
Aura
«
Reply #75 on:
January 30, 2006, 11:17:00 am »
*
Radical Pi
Logged
One of these days I'll get a sig I'm really proud of.
DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
Aura
«
Reply #76 on:
January 30, 2006, 12:46:00 pm »
i think he wont plan to release one, at least not for aura, it will prbly be finished for summer 2006, me hopes at least I have been waiting for enders games/battlestar galactica for 2.5 years and aura for 2 years O_O
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Liazon
Guest
Aura
«
Reply #77 on:
January 30, 2006, 12:54:00 pm »
Hopefully you won't have to wait that long for any of my projects. *cough* *cough* DEM *cough* *cough*
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dysfunction
Guest
Aura
«
Reply #78 on:
January 30, 2006, 01:19:00 pm »
We may release a demo. I expect this game to be rather long in development, as it may be as long as some of Kevin's rpgs, but with far more detailed graphics and maps and cutscenes.
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kalan_vod
LV11
Super Veteran (Next: 3000)
Posts: 2715
Rating: +10/-0
Aura
«
Reply #79 on:
January 30, 2006, 01:21:00 pm »
:woot:
:woot:
:woot:
:woot:
:woot:
:woot:
:ph43r:
:woot:
:woot:
:woot:
:woot:
:woot:
:woot:
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dysfunction
Guest
Aura
«
Reply #80 on:
February 03, 2006, 08:18:00 am »
Well, I've finished the first cutscene- it remains for Pat to port it. Before you ask, I don't think I will show you guys it, but- for the proposed demo, I am considering which chapter to release a demo of, and if it is Chapter I then you will see this cutscene. Otherwise, you will see some other pretty nice cutscenes anyway.
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kalan_vod
LV11
Super Veteran (Next: 3000)
Posts: 2715
Rating: +10/-0
Aura
«
Reply #81 on:
February 03, 2006, 09:35:00 am »
Great, too bad we can't see the uber cutscene yet..
I would fix your double post but I don't have privleges.
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DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
Aura
«
Reply #82 on:
February 03, 2006, 01:36:00 pm »
look like it has been fixed *
xlibman
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dysfunction
Guest
Aura
«
Reply #83 on:
February 03, 2006, 05:07:00 pm »
Actually it was me... I do in fact have mod privileges in this thread...
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kalan_vod
LV11
Super Veteran (Next: 3000)
Posts: 2715
Rating: +10/-0
Aura
«
Reply #84 on:
February 03, 2006, 05:12:00 pm »
Opps, sorry.
*wonders why dysfunction isn't in omnimaga group*
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tenniskid493
Guest
Aura
«
Reply #85 on:
February 03, 2006, 05:26:00 pm »
QuoteBegin-xlibman+3 February 2006, 18:36-->
QUOTE
(xlibman @ 3 February 2006, 18:36)
look like it has been fixed *
xlibman
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dysfunction
Guest
Aura
«
Reply #86 on:
February 03, 2006, 05:35:00 pm »
Well, I don't want to reveal too much... Chapter III doesn't reveal too much, in terms of general plotline, but it has a nice mini-plot within it, while Chapter II is basically all puzzles and fighting with few cutscenes or plot at all, and I would rather that playing the full game for the first time would be a cumulative experience- including playing Chapter I for the first time. At later chapters, several crucial bits of the plot are already revealed (and believe me, the plot will really keep you guessing), so those are ruled out as well. Plus, Chapter I is much more plot-centered than gameplay centered, and I want the main focus of a demo to be a demonstration of the gameplay, with hints of the secrets to come.
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Ranman
LV10
31337 u53r (Next: 2000)
Posts: 1354
Rating: +83/-0
Aura
«
Reply #87 on:
February 03, 2006, 05:40:00 pm »
You're so sneeky Dys :ph43r:
I feel the same way with Ultima. I don't want to spoil anything either.
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Ranman
Bringing Randy Glover's
Jumpman
to the TI-89 calculator. Download available at
Ticalc
.
patori
LV1
Newcomer (Next: 20)
Posts: 13
Rating: +2/-0
Aura
«
Reply #88 on:
February 03, 2006, 06:30:00 pm »
Currently, I am working on making a two page applicaiton for aura. Aura's saves will be saved in a appvar called AURASAVE, sections will be programs labeled prgmAURACH00; where 00 is the section number. chapters and cutscenes are considered sections.
Working on detectng programs, converting first cut scene... and working on overworld.
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kalan_vod
LV11
Super Veteran (Next: 3000)
Posts: 2715
Rating: +10/-0
Aura
«
Reply #89 on:
February 03, 2006, 07:10:00 pm »
Very cool Patori, now I know where to hack my saved games
.
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